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  • 1

    posted a message on Burn
    4x Searing Blood

    EDIT: To elaborate, recurring damage from creatures is the second best way to win the mirror match (the first is winning the die roll), so if you’re able to efficiently remove them, it helps swing things in your favour. It also helps in most other creature aggro matchups as well.
    Posted in: Aggro & Tempo
  • 1

    posted a message on Burn
    Quote from gamble629 »
    Thanks Decepticon, Reslin, Conquistador!
    Appreciate the insight, I think I'm going to skip Bridge for now and start with a list like this: https://www.mtggoldfish.com/deck/1191298#paper

    Cheers


    That looks like a solid core to start with. If your budget is able to stretch a little more, I’d recommend picking up the fourth Inspiring Vantage, a third Searing Blood, two Deflecting Palms, two Kor Firewalkers, one (or two) Shard Volley and a playset of Smash to Smithereens to give yourself a little bit of extra flexibility to adjust to the meta. Those additions are pretty inexpensive overall for how many more options they’ll provide. You should definitely just jam a few games with your current 75 first though just to make sure you enjoy the play style.

    Just to make your initial 75 cheaper and equally effective, you could even just replace the third Lavamancer with a third Searing Blood. I think you’d really want to be running 12 fetches if you’re going to play 3 Lavamancers.
    Posted in: Aggro & Tempo
  • 1

    posted a message on Burn
    So, no thoughts on Searing effects against Jund I take it?

    Since there’s been a lot of discussion regarding various mixes of green and black in Burn (a lot of it local meta driven it seems as well), I’m curious if it may make sense for us to determine some general high level heuristics for the types of metas that each archetype of burn is strongest. If we can come to a general consensus on that, it could be really useful for the top post to help give players a sense of what type of build to run in their own local meta.
    Posted in: Aggro & Tempo
  • 1

    posted a message on Burn
    Quote from yorugua »
    Curious to see if anyone can solve this mystery. I was playing a match on MTGO and faced goblins. Lost game 1 and boarded in Kor Firewalker who single-handedly won games 2 and 3. My opponent writes as he concedes "I have 5 ways to deal with Kor Firewalker". Any ideas of what he is talking about? The lists I have seen have really no way to do this. Thanks.


    Pyrite Spellbomb or Reality Hemorrhage seem the most likely for Goblins. I guess they could side in something like Skullcrack, Everlasting Torment, Combust or Demonfire too but that seems less likely.
    Posted in: Aggro & Tempo
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