So. Combo idea. On your turn: Have Hive Mind on your field. Then cast Armageddon. In response to your own Armageddon, Summoner's Pact. Pass turn. EZ win, no matter how many players (as long as stack resolves)
I'd cut any beater that is just a beater - for example Scion of Ugin.
You should also run a bunch of ramp to get to those fat creatures - maybe 10 or 12 variantions on Rampant Growth
But probably the single best thing you could do is change the general to add blue. Blue scales exceptionally well to a format like EDH, and gives you easy access to draw (amongst other things). With a list like this, and especially when you are new to the format, you will run out of cards and go into "topdecking lands and passing your turn" mode real fast.
While I'd probably go far enough to say that any deck can improve by adding blue in this format, I'd particularly support new players taking advantage of its easy card advantage to keep themselves playing magic long enough to be able to make their own thing when they have a little more experience.
I was thinking the same thing with Rampant Growth, because with the hydras, they seem to rely on feeding them Mana to really get them kicking. I have Mind Stone and Star Compass. Should I add those in? And I realized that I only put Ugin in because he was a dragon, and I pulled a better dragon that I can replace him with, just gotta dig it out of my binder or box (forgot where I put it lol) Thanks for the input!
So the cards I currently have that help me pull lands/Mana are:
-Star Compass
-New Horizons
-Cultivate
-Peregrination
-Market Festival
-Mind Stone
Which of the above should I add? Or just add all of them?
I'd cut any beater that is just a beater - for example Scion of Ugin.
You should also run a bunch of ramp to get to those fat creatures - maybe 10 or 12 variantions on Rampant Growth
But probably the single best thing you could do is change the general to add blue. Blue scales exceptionally well to a format like EDH, and gives you easy access to draw (amongst other things). With a list like this, and especially when you are new to the format, you will run out of cards and go into "topdecking lands and passing your turn" mode real fast.
While I'd probably go far enough to say that any deck can improve by adding blue in this format, I'd particularly support new players taking advantage of its easy card advantage to keep themselves playing magic long enough to be able to make their own thing when they have a little more experience.
I was thinking the same thing with Rampant Growth, because with the hydras, they seem to rely on feeding them Mana to really get them kicking. I have Mind Stone and Star Compass. Should I add those in? And I realized that I only put Ugin in because he was a dragon, and I pulled a better dragon that I can replace him with, just gotta dig it out of my binder or box (forgot where I put it lol) Thanks for the input!
Just built it at the time of posting, wanted opinions and any tips/swap outs I should do/look into. This is my first ever MTG deck, as I just was introduced into the game and I wanted to go with a dragon/Hydra theme. (I know not all creatures are dragons/hydras, but I thought they'd be useful)
I carried my username over from my XBL gamertag. I just came up with it off the top of my head the moment that it asked me to create a GT; also because most of my friends/family have weird names like "monkey wrench" and "rogue biscuits" (actual friend/family GT withheld for privacy reasons).
Deck:
1 Xenagos, God of Revels
Creature
1 Feral Hydra
1 Vastwood Hydra
1 Scourge of Skola Vale
1 Wall of Fire
1 Heroes' Bane
1 Dragon Egg
1 Genesis Hydra
1 Timberland Guide
1 Kiln Fiend
1 Dragonlord's Servant
1 Brood Keeper
1 Furnace Whelp
1 Predator Dragon
1 Voracious Dragon
1 Archwing Dragon
1 Thunderbreak Regent
1 Scion of Ugin
1 Kilnmouth Dragon
1 Mordant Dragon
1 Shivan Hellkite
1 Flameblast Dragon
1 Hoard-Smelter Dragon
1 Skyline Despot
1 Hellkite Igniter
1 Shivan Dragon
1 Ancient Hellkite
1 Nessian Wilds Ravager
1 Hydra Broodmaster
1 Terra Stomper
1 Lifegift
1 Dragon Roost
1 Oakenform
1 Dragon Mantle
1 Feral Invocation
1 Inferno Fist
1 Crucible of Fire
1 Dragon Tempest
Land
1 Gruul Turf
1 Evolving Wilds
19 Mountain
19 Forest
Artifact
1 Bow of Nylea
1 Traveler's Amulet
1 Moltensteel Dragon
Instant
1 Flames of the Blood Hand
1 Searing Blood
1 Seismic Strike
1 Titanic Growth
1 Hungry Flames
1 Draconic Roar
1 Staggershock
1 Destructive Revelry
1 Magma Jet
1 Wing Snare
1 Phytoburst
1 Renegade Tactics
1 Revive
1 Mark of Mutiny
1 Search for Tomorrow
1 Hunt the Weak
1 Banefire
1 Fireball
1 Firebolt
Link to other post: http://www.mtgsalvation.com/forums/magic-fundamentals/magic-general/opinions-polls/787082-first-ever-deck-built-edh-any-advice
So the cards I currently have that help me pull lands/Mana are:
-Star Compass
-New Horizons
-Cultivate
-Peregrination
-Market Festival
-Mind Stone
Which of the above should I add? Or just add all of them?
I was thinking the same thing with Rampant Growth, because with the hydras, they seem to rely on feeding them Mana to really get them kicking. I have Mind Stone and Star Compass. Should I add those in? And I realized that I only put Ugin in because he was a dragon, and I pulled a better dragon that I can replace him with, just gotta dig it out of my binder or box (forgot where I put it lol) Thanks for the input!
1 Xenagos, God of Revels
Creature
1 Feral Hydra
1 Vastwood Hydra
1 Scourge of Skola Vale
1 Wall of Fire
1 Heroes' Bane
1 Dragon Egg
1 Genesis Hydra
1 Timberland Guide
1 Kiln Fiend
1 Dragonlord's Servant
1 Brood Keeper
1 Furnace Whelp
1 Predator Dragon
1 Voracious Dragon
1 Archwing Dragon
1 Thunderbreak Regent
1 Scion of Ugin
1 Kilnmouth Dragon
1 Mordant Dragon
1 Shivan Hellkite
1 Flameblast Dragon
1 Hoard-Smelter Dragon
1 Skyline Despot
1 Hellkite Igniter
1 Shivan Dragon
1 Ancient Hellkite
1 Nessian Wilds Ravager
1 Hydra Broodmaster
1 Terra Stomper
1 Lifegift
1 Dragon Roost
1 Oakenform
1 Dragon Mantle
1 Feral Invocation
1 Inferno Fist
1 Crucible of Fire
1 Dragon Tempest
Land
1 Gruul Turf
1 Evolving Wilds
19 Mountain
19 Forest
Artifact
1 Bow of Nylea
1 Traveler's Amulet
1 Moltensteel Dragon
Instant
1 Flames of the Blood Hand
1 Searing Blood
1 Seismic Strike
1 Titanic Growth
1 Hungry Flames
1 Draconic Roar
1 Staggershock
1 Destructive Revelry
1 Magma Jet
1 Wing Snare
1 Phytoburst
1 Renegade Tactics
1 Revive
1 Mark of Mutiny
1 Search for Tomorrow
1 Hunt the Weak
1 Banefire
1 Fireball
1 Firebolt
Just built it at the time of posting, wanted opinions and any tips/swap outs I should do/look into. This is my first ever MTG deck, as I just was introduced into the game and I wanted to go with a dragon/Hydra theme. (I know not all creatures are dragons/hydras, but I thought they'd be useful)