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  • posted a message on Upcoming Norse-Inspired Set
    You want expand on that? And please dont say too many women and not white people.


    Guess I can't say much then lol
    Posted in: The Rumor Mill
  • posted a message on Upcoming Norse-Inspired Set
    Vague rumors or not, it's only a matter of time before they do a Norse themed deck. As a Dane, I'm all for having a set with vikings, maybe ship vehicles like the in Ixalan, helmets with big horns, big axes, thunder hammers, valkyries/angels and plenty of snow.
    Put in gods, dragons, beasts and folklore. There's so much potential to make a great set with this stuff.
    I'm just worried about the politically correct depiction, but I guess that's a can of worms that shouldn't be opened
    Posted in: The Rumor Mill
  • posted a message on Cards that you wish were always Standard Legal
    Fatal Push, damn I miss that card in my Esper Control deck Frown
    Posted in: Standard (Type 2)
  • posted a message on Pro Tour Guilds of Ravnica/Atlanta - Standard/Draft - 11/9-11
    The coverage was absolutely horrific to follow. How come the GP's have better game coverage than the Pro Tour? There were commercials breaks constantly and almost no focus on the actual games.
    The GP's have timewalk between rounds so you can keep watching the games instead of having commercial break after commercial break followed by some hosts talking.
    To me it feels like there's this inner circle with the hosts and it's all about them, and then there's the constant gushing over Louis Scott Vargas. So much so they even have his girlfriend or whatever, who isn't even in the tournament, come on and tell a story about how she got a plane ride to come see it!! Even after the other dude won in the finals they still couldn't stop talking about him. It was so blatant.
    This was by far the worst coverage I've seen as someone who wants to watch the game. I honestly don't know how fans of the game liked this coverage. it was all talk and commercials and then a little bit of games.

    I mean, how hard can it be to just switch the camera over to one of the feature match tables when the main table is between matches? They cut to commercials after every single match and not just after a round is over. Just cut the camera to a different table!

    Sorry for being angry and ranting, but it was an immense waste of time and an utter drag to follow. I'm pretty sure I'm only going to watch the GP coverage from now on, because it's actually focused on the games while this was absolutely ridiculous.
    Posted in: Standard (Type 2)
  • posted a message on [GRN] Esper Control
    Played with my Esper deck last night at my local FNM (Yes... standard FNM is on Wednesdays here) and got my ass handed to me pretty bad hehe. Went 2-3.
    I kinda knew it would be wonky and underpowered compared to the top decks, I just really wanted to throw some counter spells around again, so I went for it.
    Tried to kinda mimic my pre rotation Esper Control deck that I loved playing with, but man I miss gearhulks, fatal push and scarab god. Some people looked like I had punched their child in the face when I said that lol.

    Anyway, just a few thoughts other than hte obvious "no Hallowed Fountain, no Gearhulks" and stuff like that.

    Chromium is still ******* badass. Just make sure you have some removal for a bigger Crackling Drake...... But other than that, Chromium is seriously one of my favourite cards. So strong and VERY hard to kill.
    Doing the "I only have 6 mana, so untap with teferi with some mana floating to cast Chromium" is seriously nasty!

    Everytime I drew a Moment of Craving (Had two in the main deck) I would rather have a Cast Down (which I also had two of in the main deck) I oretty much think having 4 main deck Cast Down would be good in this meta. It's such a good card. Just save your contempts for the planeswalkers and niv mizzets and stuff like that.

    Thief of Sanity is absolutely insane. I had 4 in my sideboard. I used to have 4 Glint-Sleeve Siphoner and would sort of change my deck to a midrange'esque deck against control matches and UB midrange decks, so I like having a bit more creatures than normal control decks I guess.
    Anyway. The best play I made was having a Thief of Sanity out on turn 3 against a sultai control/superfriends/ramp deck I went 1-2 against.
    I snatched 2 Nexus of fate, 1 Thief of Sanity and 1 Vraska Relic Seeker.
    Flashed Chromium in at the end of his turn and started beating him down and then nexus of fate at the end of my turn lol! It was ******* crazy.
    That was a fun match because we both had a round where we totally went off, and then game three I only got two lands lol.

    Anyway... not much constructive to add. Just sharing some thoughts. I can't wait for Azorious to be released and hopefully get some more power for the deck Smile
    Probably going to go back to my golgari with blue splash deck again until the next set, I just really miss playing control.
    Posted in: Established (Standard)
  • posted a message on GB/x Midrange
    3-0-1 @ Standard Showdown today. 4th consecutive top 4 for this deck (15-2-2 in that span)



    Id like to fit 2 Brontodon & 1 more Contempt in the 75


    Congrats on the good results! That list looks very fun and versatile.

    I just saw this list on Goldfish that went 5-0. It looks pretty similar to what I'm running, but looks a bit more streamlined. I love the blue splash too. Been wanting to make sultai work for a long time hehe.
    Only thing I find worrying is the lack of Llanowar elves and Carnage Tyrants, but the list did 5-0, so what do I know. I guess having 12 exploring creatures should make sure the land drops are consistent to make up for the lack of a turn 2 Jadelight Ranger and stuff like that.
    https://www.mtggoldfish.com/deck/1448986#paper

    I just find having a llanowar elf on the battlefield with a Carnage Tyrant is good in the mirror to prevent having a lone Carnage Tyrant taken out by an Eldest Reborn.
    I think I'm going to tweak aroud this sultai list for my next FNM. Looks really fun.
    Posted in: Proven (Standard)
  • posted a message on [GRN] Esper Control
    What are you guys' thoughts on having two Meandering River in an Esper list to make double white more consistently cast?
    I'd like to have two Settle main deck, access to Lyra, Cleansing Nova and stuff like that.
    Posted in: Established (Standard)
  • posted a message on GB/x Midrange
    I really want to make a blue splash work in my deck too.
    I went 2-2 and my local fnm last night, and my two losses were pretty close games too. i think the deck is fun to play and it feels strong, I just miss having blue hehe. I think my problem is just always "what do I take out?" when I sideboard, because the main deck is really strong.
    The mana base is strong enough to support a blue splash.

    Do you think it would be worth having two or three Thief of sanity in the sideboard against the mirror? I think it could be insane if it can survive all the spot removal in these decks and get one or two hits in.

    I had Muldrotha, 4 negate and 2 disdainful strokes in the sideboard at first, but Muldrotha ate removal every single time it landed on the board.
    Posted in: Proven (Standard)
  • posted a message on GRN Sultai Midrange
    Your deck looks pretty awesome and you got some nice results. I like how you added some elements from the Green Stompy list.

    Why did you add Drover of the mighty instead of Llanowar Elves when you're only running three dinosaurs in the sideboard? Why not go with 4 Llanowar elves and 4 Druid of the cowl like you mention instead of Glowspore Shaman and Drover of the Mighty. Druid of the Cowl also survives Chainwhirlers that still run around.

    Would you add some counter magic like Negate and Disdainful Stroke to the sideboard since you're running blue or are you all in on the Ferox plan that you don't want potentially dead counter magic stuck in your hand?

    Do you feel like you ever get value from Muldrotha? I know I only have one Muldrotha but it pretty much dies before I cast anything from it.

    Just curious about your thoughts.
    Posted in: Deck Creation (Standard)
  • posted a message on GRN Sultai Midrange
    Hey, got a bunch of new cards today, so this is what I came up with so far. Most of the deck was inspired by Brad Nelson's Sultai Midrange deck, but I see a few things I think I should change after seeing the SCG tour over the weekend and results from the first week.

    I'd like some critique from you guys, so here's my list.



    I think the deck looks very suited to go against other midrange decks and control decks. Strong spot removal package, strong library filtering, hand disruption and some big flying finishers.

    Here's a couple of my concerns and thoughts with how it looks right now.

    1: I need more some enchantment hate. I'd like to find space for 2 Thrashing Brontodon or maybe more. Need to take care of Tribunal, Experimental Frenzy, History of Benalia and other stuff like that.

    2: I'd like to add 2 Find // Finality in the main deck. Card looks really sick. Good graveyard synergy and late game pseudo boardwipe. Saw it played a few times on the SCG stream over the weekend and was very impressed with the card.
    I'm thinking about taking two Thought Erasure out of the main and swapping them with two Find // Finality
    Removing two Thought Erasue is probably a good idea, but I have a feeling my meta will have a bit slower decks than mono red at my first post rotation FNM.
    Also a good main deck answer to Token decks before boarding Ritual of Soot and Golden Demise in from the sideboard.

    3: I'd like to add one or two Vivien Reid to the sideboard. More enchantment hate, good for grindy stuff. Just a good card in general. Maybe take out the 3 Deathgorge Scavenger from the sideboard in favour of other stuff like Vivien and Brontondon? I don't think I'll be needing a lot of graveyard hate, but the life gain is still nice against red.

    4: I have 4x Plaguecrafter and 2x Undergrowth Lich that I'm thinking about maybe swapping Hostage Taker out with.

    5: I have a feeling I should add 1 Field of Ruin to the mana base.

    6: I guess I need to focus my deck a bit more to beating Mono red and Boros decks from what I can see in the week 1 meta.

    7: I already miss Scarab God for this deck hehe.

    I have a feeling it's too weak somehow after drawing a couple of test hands. Maybe need some more high impact creatures or something, not sure. More early threats/interactions?

    Let me know your thoughts. My local FNM is on Wednesdays so I have little time to tweak it before the first voyage.
    Posted in: Deck Creation (Standard)
  • posted a message on Mono-Green Aggro
    Quote from headminerve »
    @olly : your manabase can't support so much white though. You must play 4x Territory to strengthen your mana. That's a reason why I don't run Emmara or Autumn (besides the fact I believe Scavenger is better in the main).

    @kysg : I believe a blue splash would love Hadana's Climb. I'm surprised you splash blue for early flyers and reactive spells, it's not what I expect from an aggro deck in the first place. Steel Leaf Champion is uncastable with your manabase, which makes it straight worse than other splashes. We probably have to wait for the next set to splash blue and be competitive.


    I have very high hopes for Hadana's Climb come Ravnica Allegiance and hopefully lots of counter synergy with Simic Smile
    Posted in: Established (Standard)
  • posted a message on Post Guilds of Ravnica: Jeskai Control
    Quote from endgame1331 »


    Managed to bust out a 5-0 in a competitive league on magic online with this list. Played against Boros aggro, GW Tokens, Abzan Midrange, and 2 esper control decks. Really liked Expansion//Explosion a lot. Card won me several game all on it's own, some I had no business winning.


    Congrats on the 5-0, that list looks like a lot of fun to play!
    Posted in: Deck Creation (Standard)
  • posted a message on [GRN] Sultai Control
    Since not really needing to run Field of Ruin with Assassin's Trophy in the deck, would it make sense to run a single copy of Detection Tower. It looks like it could do some serious damage on the tricky threats.

    One of my Magic buddies said he's going to run 4 Plaguecrafter in his 75 too. He usually builds some nasty stuff, so I'll be looking into that too. Running 4 in a control build may be a bit much and more suited for the midrange version of Sultai.
    Posted in: Deck Creation (Standard)
  • posted a message on [GRN] Sultai Control
    Ah hehe, my bad
    Posted in: Deck Creation (Standard)
  • posted a message on [GRN] Sultai Control
    I'm thinking it's possible to go four colour so we can run Teferi too. Untapping two lands after a Teferi +1 with an Assassin's Trophy in hand makes my nipples tingle.
    Damn we need that Hallowed Fountain hehe.
    I still think it's possible to maybe splash the 4th colour since Teferi would be the only white card in the deck.

    Quote from itazuranarisu »
    How do those lists at the top win against any deck that can handle a single Carnage Tyrant?

    I think we cross our fingers on having a Thought Erasure or our own Carnage Tyrant ready.
    @arglebargles says he hasn't had any problems dealing with Vine Mares and Carnage Tyrants even after playing against lots of green decks. At least Vine Mare can be Essence Scattered.
    I just know I'm going to get ****ed up by them from not having Settle hehe.
    Posted in: Deck Creation (Standard)
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