Quote from monroe8 »
This is also really helpful. I have the Mirrodin version in another deck and didn't know it had been updated. Now I know that if the Loxodon Warhammer is equipped to a creature with Spirit Link, those two instances of Lifelink are redundant. Thanks guys!
Quote from peteroupc »When figuring the cost to cast The Great Henge, you determine the greatest power among creatures you control before you pay that spell's cost (C.R. 601.2f, 601.2h). Here is how this can work:
It's your main phase and you have no mana. Assume Omnath is the only creature you control and you control eight Forests.You tap six Forests for G each. Now you have GGGGGG and Omnath is now 7/7.You start casting The Great Henge (C.R. 601.2).While casting that spell, you figure its cost (C.R. 601.2f). Since Omnath's power is 7, The Great Henge costs 7 less, so that The Great Henge now costs GG. This cost is locked in.Now you can activate mana abilities (since the cost includes mana) (C.R. 601.2g). You tap two more Forests for GG more.You spend GG to pay for The Great Henge (C.R. 601.2h), then that spell is cast (C.R. 601.2i).
Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Quote from from="SavannahLion »" url="/forums/magic-fundamentals/magic-rulings/814421-adapt-and-the-great-henge?comment=1 »
Am I misunderstanding something here? Shouldn't I be able to adapt a creature while whatever it is adding the counters is still on the stack? For instance, if I theoretically have six mana, I should be able to adapt the Guardian, then, in response to the adapt and while it's still on the stack, adapt again?