So if I play War's Toll and next turn my opponent taps for 6, would that mean they can only cast 1 mana spells or abilities and not cast that 6 mana ability. Please Help
I am building a creature Lurking Predators Deck. I am running green and blue but also splashing white. I know about the power of blue and white, but most good draws I see are non-creature spells. In order to get the best out of my deck, I want to use the power of my enchantments and find creatures that help me draw a TON of cards.
Also, another important idea is other dirty RAMP, CREATURE, or LURKING PREDATORS Combos that could be possible with the deck. Any color would be helpful if you have any suggestions.
I want to build a deck and I find that control can be difficult to go against. Are there any 'scary' or lure cards that will help me get rid of the opponent's spells and counters. I know discard is good, but maybe another idea would help considering I'm not running black in my deck. Such as creatures that have negative casting effects instead of enter the battlefield effects. Annoying things against both a little removal and control. Stuff like 'can't be countered', 'hexproof', and 'indestructible' are helpful. Any color or card you think would help, please do so by telling me. I like to use protection like [[Ghostly Prison]], but also creature enchantments like [[Lurking Predators]]. I also enjoy one-vs-one with [[Isochron Scepter]] and [[Heroic Intervention]]. Please help control is annoying in such a wind format.
In other words, I mean can I use this ability to cast multicolored creatures with green in them.
Moved to Rulings, card tags added - Wildfire393
Lurking Predators
Doubling Chant
Harvest Season
Doubling Season
Parallel Lives
Primal Vigor
Also, another important idea is other dirty RAMP, CREATURE, or LURKING PREDATORS Combos that could be possible with the deck. Any color would be helpful if you have any suggestions.