Quote from RuRu »
I do get that. People will try to do what they can to win.
What is the point where you know that you have to close the game, or see the chance for closing the game?
An example, you have enough mana for colonnade, but you wont have cryptic open, only negate lets say. If they play any creature, you lose tempo and now may not be able to attack with the colonnade. or this is just the risk you have to take?
Would have loved if it was 30 min per player. Just 5 min extra would do wonders..
I feel like your mindset/approach when it comes to mtgo might be wrong. It's your responsibility to actually win the game. If you're getting timed out it's not your opponent being unfair, it's you being too slow. There is no obligation to scoop if you cannot win a game. Sometimes you have to try and cut corners or ramp up the risk to close out the game. That's no different in paper. It's what you sign up for with a deck like UW control.