1. Pteramander - I think it will be strong in Izzet spells and could see play in other formats
2. Bedevil - Removal that deals with most permanents at instant speed for cmc 3, sign me up
3. Skewer the Critics - I think people are overthinking it being a sorcery, I wouldn't be surprised if this sees play in burn in older formats
4. Sphinx of Foresight - Seems really strong as a way to set you up at the beginning of the game and a 4/4 flyer that scrys ever turn is very good as well
5. Shock lands - because shock lands...
6. Dovin, Grand Arbiter can protect itself and ultimate is a better Dig Through Time
7. Mortify - nice reprint
8. Spawn of Mayhem - Good demon is good, see Doom Whisperer
9. Prime Speaker Vannifar - Loved playing pod when it was standard and modern legal, don't know if this is good but I want to try it
10. Sunder Shaman - best in it's cycle in my opinion
@lordoftheshadows Thank you that makes sense. It seems the main way this deck loses is from either enchantment or artifact hate but I see most sideboards are running only 1 echoing truth and 1-2 shattering spree. Am I wrong in that is what beats us? If not why don't we run more of those cards. Also can anyone suggest a sideboard for an unknown field.
Has anyone tried Abrade in the sideboard. I'm new to this deck but it seems like it would be good. It kills everything bolt would and it doubles as artifact kill for hate cards/affinity. It also lets you have more slots in your sideboard for other stuff since it can replace your bolts and artifact hate, it costing 2 doesn't seem like it would matter since if your casting it for 2 its probably not the turn your going off and if your going off your likely casting it for R because of your reducers.
1. Pteramander - I think it will be strong in Izzet spells and could see play in other formats
2. Bedevil - Removal that deals with most permanents at instant speed for cmc 3, sign me up
3. Skewer the Critics - I think people are overthinking it being a sorcery, I wouldn't be surprised if this sees play in burn in older formats
4. Sphinx of Foresight - Seems really strong as a way to set you up at the beginning of the game and a 4/4 flyer that scrys ever turn is very good as well
5. Shock lands - because shock lands...
6. Dovin, Grand Arbiter can protect itself and ultimate is a better Dig Through Time
7. Mortify - nice reprint
8. Spawn of Mayhem - Good demon is good, see Doom Whisperer
9. Prime Speaker Vannifar - Loved playing pod when it was standard and modern legal, don't know if this is good but I want to try it
10. Sunder Shaman - best in it's cycle in my opinion