SubsidizeWU
Instant (Un-Rare)
This turn, you may pay allow your opponents to activate mana abilities of permanents and spells you control. (They still pay the activation costs.)
Next:
Return / Sender (Aftermath)
Saheeli's War Engine
Skyfire Mage
Exquisite Soul-scorcher3UG
Creature - Cockatrice
Flying
Whenever a creature deals damage to ~, destroy that creature.
0/3
Eternal Soul Drainer2UB
Creature - Cockatrice Horror
As an additional cost to cast ~, sacrifice a Bird and a Frog.
Flying, First strike, Deathtouch, Menace
You may cast ~ from your graveyard.
5/5
Spark Parasite: Gisa, Acolyte of Vess3BB
Legendary Creature - Zombie Shaman
Spark Parasite
Whenever a creature dies, if ~ is in the command zone, you may pay BB. If you do, create a 2/2 black Zombie.
2/2
Engine Parasite: Mishra, Completion Overseer4UBR
Legendary Artifact Creature - Cyborg Zombie Artificer
Engine Parasite Eminence - As long as ~ is in the command zone or on the battlefield, other legendary artifacts you control have "At the beginning of each end step, create a token that's a copy of this artifact, except it's nonlegendary.
At the beginning of your upkeep, if ~ is in the command zone pay 1UBR
7/7
Next: Blight - As long as <an opponent/a player/you has/have> a poison counter, {EFFECT} Instinct - Whenever this creature enters the battlefield or attacks, {EFFECT}
Torture (Rather that pay this spell's mana cost, you may put a number of -1/-1 counters on target creature you control equal to this spell's converted mana cost.)
Bubbling Lifespring
Land
Whenever you tap ~, it doesn't untap during your next untap step. T: Choose one-
-Add W.
-You gain 1 life.
-Prevent the next 1 damage that would be dealt to target permanent you control this turn.
I've always loved the mono-color Titans. Frost, Grave, Inferno, Primeval, Sun, and Sundering (I'm not sure if Sundering Titan actually counts). So I figured I would make a cycle of two-color Titans. Also I added another creature type to each one so it's more sensible.
Immortus Titan4WG
Creature - Giant Monk
Whenever ~ enters the battlefield or attacks, up to two target creatures you control gain Hexproof and Indestructible until end of turn.
6/6
Burgeoning Titan4UG
Creature - Giant Mutant
Graft 6
Whenever ~ enters the battlefield or attacks, distribute four +1/+1 counters among one, two, three, or four creatures.
0/0
Storm Titan4RU
Creature - Giant Wizard
Flash
Whenever ~ enters the battlefield or attacks, copy target instant or sorcery spell or activated ability you control. You may choose new targets for the copy.
6/6
Murk Titan4UB
Creature - Giant
~ can't be blocked
Whenever ~ enters the battlefield or attacks, creatures you control can't be blocked this turn.
6/6
Rage Titan4RB
Creature - Giant Berserker
Menace, unleash
Whenever ~ enters the battlefield or attacks, attacking creatures gain menace until end of turn.
6/6
Veil Titan4WB
Creature - Giant Spirit
Whenever ~ enters the battlefield or attacks, creature two 1/1 white spirit creature tokens with flying.
6/6
Ruin Titan4RG
Creature - Giant Barbarian
Whenever ~ enters the battlefield or attacks, it deals damage to target creature or player equal to the number of lands you control.
6/6
Rot Titan4GB
Creature - Giant Skeleton
Whenever ~ enters the battlefield or attacks, you may sacrifice a creature. If you do, put a number of +1/+1 counters on target creature equal to the sacrificed creature's power.
6/6
Forger Titan4WR
Creature - Giant Artificer
Whenever ~ enters the battlefield or attacks, you may search your library for an Equipment card and put it onto the battlefield attached to target creature you control.
6/6
Ethereal Titan4WU
Creature - Giant Cleric
Whenever ~ enters the battlefield or attacks, prevent the next 1 damage that would be dealt to each creature you control this turn.
6/6
Experiment Nine4UU
Legendary Creature - Fish Octopus Mutant
Islandwalk, evolve
Whenever ~ evolves, target non-island land becomes an island until ~ leaves the battlefield.
Remove a +1/+1 counter from ~: Target creature gains islandwalk until end of turn.
1/4
Next: A commander that makes your opponent think they have the upper hand
5 Secrets of the Mountain5RR
Enchantment
At the beginning of your upkeep, choose one:
- ~ deals damage to target creature or player equal to the number of mountains you control.
- Up to three target Mountains become 4/4 red Elemental creatures with Trample until end of turn.
- Creatures you control gain Mountainwalk until end of turn.
- Add RRR to your mana pool. This mana doesn't empty as steps and phases end this turn.
- Target land becomes a Mountain until end of turn.
Next:
Beyond the Grave
Fireback Scorcher
Eon Shaper
With no P/T box.
I think that's the art for the new Radha, but I'm not sure.
Here's the PSD Download Link: https://www.dropbox.com/s/a35jmzao1z5fok1/Kaladesh%20Masterpiece.psd?dl=0
EDIT: Fixed the download link.
Legendary Land
T: Add CC. Phase out ~.
Land - Island
T: Add UU. Target opponent gains control of ~.
Land
Play with the top card of your library revealed.
T: Add one mana of a color of the top card of your library.
Instant (Un-Rare)
This turn, you may pay allow your opponents to activate mana abilities of permanents and spells you control. (They still pay the activation costs.)
Next:
Return / Sender (Aftermath)
Saheeli's War Engine
Skyfire Mage
Creature - Cockatrice
Flying
Whenever a creature deals damage to ~, destroy that creature.
0/3
Eternal Soul Drainer 2UB
Creature - Cockatrice Horror
As an additional cost to cast ~, sacrifice a Bird and a Frog.
Flying, First strike, Deathtouch, Menace
You may cast ~ from your graveyard.
5/5
Land
Whenever a creature you control explores, add one mana of any color.
3, T: Target creature you control explores.
Land
T: Add B for each Horror creature you control.
Gisa, Acolyte of Vess 3BB
Legendary Creature - Zombie Shaman
Spark Parasite
Whenever a creature dies, if ~ is in the command zone, you may pay BB. If you do, create a 2/2 black Zombie.
2/2
Engine Parasite:
Mishra, Completion Overseer 4UBR
Legendary Artifact Creature - Cyborg Zombie Artificer
Engine Parasite
Eminence - As long as ~ is in the command zone or on the battlefield, other legendary artifacts you control have "At the beginning of each end step, create a token that's a copy of this artifact, except it's nonlegendary.
At the beginning of your upkeep, if ~ is in the command zone pay 1UBR
7/7
Next:
Blight - As long as <an opponent/a player/you has/have> a poison counter, {EFFECT}
Instinct - Whenever this creature enters the battlefield or attacks, {EFFECT}
Torture (Rather that pay this spell's mana cost, you may put a number of -1/-1 counters on target creature you control equal to this spell's converted mana cost.)
Land
Whenever you tap ~, it doesn't untap during your next untap step.
T: Choose one-
-Add W.
-You gain 1 life.
-Prevent the next 1 damage that would be dealt to target permanent you control this turn.
Immortus Titan 4WG
Creature - Giant Monk
Whenever ~ enters the battlefield or attacks, up to two target creatures you control gain Hexproof and Indestructible until end of turn.
6/6
Burgeoning Titan 4UG
Creature - Giant Mutant
Graft 6
Whenever ~ enters the battlefield or attacks, distribute four +1/+1 counters among one, two, three, or four creatures.
0/0
Storm Titan 4RU
Creature - Giant Wizard
Flash
Whenever ~ enters the battlefield or attacks, copy target instant or sorcery spell or activated ability you control. You may choose new targets for the copy.
6/6
Murk Titan 4UB
Creature - Giant
~ can't be blocked
Whenever ~ enters the battlefield or attacks, creatures you control can't be blocked this turn.
6/6
Rage Titan 4RB
Creature - Giant Berserker
Menace, unleash
Whenever ~ enters the battlefield or attacks, attacking creatures gain menace until end of turn.
6/6
Veil Titan 4WB
Creature - Giant Spirit
Whenever ~ enters the battlefield or attacks, creature two 1/1 white spirit creature tokens with flying.
6/6
Ruin Titan 4RG
Creature - Giant Barbarian
Whenever ~ enters the battlefield or attacks, it deals damage to target creature or player equal to the number of lands you control.
6/6
Rot Titan 4GB
Creature - Giant Skeleton
Whenever ~ enters the battlefield or attacks, you may sacrifice a creature. If you do, put a number of +1/+1 counters on target creature equal to the sacrificed creature's power.
6/6
Forger Titan 4WR
Creature - Giant Artificer
Whenever ~ enters the battlefield or attacks, you may search your library for an Equipment card and put it onto the battlefield attached to target creature you control.
6/6
Ethereal Titan 4WU
Creature - Giant Cleric
Whenever ~ enters the battlefield or attacks, prevent the next 1 damage that would be dealt to each creature you control this turn.
6/6
Legendary Creature - Fish Octopus Mutant
Islandwalk, evolve
Whenever ~ evolves, target non-island land becomes an island until ~ leaves the battlefield.
Remove a +1/+1 counter from ~: Target creature gains islandwalk until end of turn.
1/4
Next: A commander that makes your opponent think they have the upper hand
Enchantment
At the beginning of your upkeep, choose one:
- ~ deals damage to target creature or player equal to the number of mountains you control.
- Up to three target Mountains become 4/4 red Elemental creatures with Trample until end of turn.
- Creatures you control gain Mountainwalk until end of turn.
- Add RRR to your mana pool. This mana doesn't empty as steps and phases end this turn.
- Target land becomes a Mountain until end of turn.
Next:
Beyond the Grave
Fireback Scorcher
Eon Shaper
I've never seen it before, but it's super cool.