It is too vulnerable on the land combination and of you get pathed o ghost quarter they get you off the colour
Also i had problems getting delirium for traverse without tribal and instants (when there is not creatures to push on). And with only one basic searching for a land is useless fixing your mana
Overall, what do you guys think of going back to jund with splash on the sb
It seemed that it was moré consistant
Ps: tarmogoyf takes longer to get big, mking it worse
I have ended 3 times 2do place and 1st recently
Dsj is the best
I only had problems with combo, even having discard the lack of counters males you struggle from topdecks
I know everyone says gds is better but after playing a lot both i still believe this is better
Hi need some opinions
The last time i played this deck i got to draw a lot of lands
What do you guys think of bringing tireless tracker
To get some value out of them
Just made 2do place at my lgs with dsj
After playing grixis shadow a long time i feel jund version is still very good
The Discard and goyf plan is proactive and can win you matches easy
Grixis some times is a game of drawing and losing life
Ir has been a fun card to play an a really good card advantage
I tried ir versus jeskai and mardu pyromancer, both times it gave me the game
Giving space to a mire consistent deck
Traverse is going out on sb
But activating delirium for a shadow is big
Or getting your goyf 6/7 7/8 with tbr is heavy
To be honest i tried it for 2 fnm not much really (5c version)
I think maybe i am used to deaths shadow as a fast beating deck as it was ds zoo
I tried the 5c shadow and failed
It is too vulnerable on the land combination and of you get pathed o ghost quarter they get you off the colour
Also i had problems getting delirium for traverse without tribal and instants (when there is not creatures to push on). And with only one basic searching for a land is useless fixing your mana
Overall, what do you guys think of going back to jund with splash on the sb
It seemed that it was moré consistant
Ps: tarmogoyf takes longer to get big, mking it worse
Dsj is the best
I only had problems with combo, even having discard the lack of counters males you struggle from topdecks
I know everyone says gds is better but after playing a lot both i still believe this is better
The last time i played this deck i got to draw a lot of lands
What do you guys think of bringing tireless tracker
To get some value out of them
Is the deck fast enough to beat combo?
After playing grixis shadow a long time i feel jund version is still very good
The Discard and goyf plan is proactive and can win you matches easy
Grixis some times is a game of drawing and losing life