So our play group really likes this variant and one afternoon one of our players was joking about being the mad king.
Once the game finished our play group thought it would be really fun to have different types of kings that would be randomly chosen before the game like the other roles and so we went about making up 4 additional kings.
Now I notice that the king card has had an update and we were basing our off of the old king card. (might tweak costs after seeing new king is cheaper)
We also haven't tested these kings out to much so the numbers/effects might still need some tweaking but I thought it would be fun to shoot this out there and see what other people thought.
So here they are:
--Noble King-- (white) (Original King)
Tap + Exile a card from you hand OR 4(colorless) + tap
Choose one:
- Target non-King player draws a card
- Target non-King player adds 3 mana of an color combination or colorless
- Target non-King gains 5 life
--Wise King-- (Blue)
Tap + Exile a card from you hand OR 4(colorless) + tap
Choose one:
- All players draw 2 cards
- Counter target spell unless any player pays 3(colorless)
- Return target creature to it's owners hand
--Druid King-- (Green)
Tap + Exile a card from you hand OR 4(colorless) + tap
Choose one:
- Target non-king Player gets a 1/1 green squirrel creature token
- All players may put a land into play
- Target non-King and King both gain 4 life
--Evil King-- (black)
Tap + Exile a card from you hand OR 4(colorless) + tap
Choose one:
- Target player draws a card and loses 1 life
- Target player loses 3 life
- Target player discards a card
--Mad King-- (red)
During your upkeep roll a 6 sided dice
Choose one based on the number you rolled:
1 - Deal 3 damage to target creature or player
2 - Target creature must attack on it's controllers next turn
3 - Target player draws a card and discards a card
4 - Target player gains a 1/1 red goblin creature token that has "this creature can't block"
5 - Choose any other option
6 - Do nothing
We tried to make them each fit their color/role as well as not be too crazy in game.
Hope you like the idea and would like to hear what other people or the creator think.
Once the game finished our play group thought it would be really fun to have different types of kings that would be randomly chosen before the game like the other roles and so we went about making up 4 additional kings.
Now I notice that the king card has had an update and we were basing our off of the old king card. (might tweak costs after seeing new king is cheaper)
We also haven't tested these kings out to much so the numbers/effects might still need some tweaking but I thought it would be fun to shoot this out there and see what other people thought.
So here they are:
Tap + Exile a card from you hand OR 4(colorless) + tap
Choose one:
- Target non-King player draws a card
- Target non-King player adds 3 mana of an color combination or colorless
- Target non-King gains 5 life
Tap + Exile a card from you hand OR 4(colorless) + tap
Choose one:
- All players draw 2 cards
- Counter target spell unless any player pays 3(colorless)
- Return target creature to it's owners hand
Tap + Exile a card from you hand OR 4(colorless) + tap
Choose one:
- Target non-king Player gets a 1/1 green squirrel creature token
- All players may put a land into play
- Target non-King and King both gain 4 life
Tap + Exile a card from you hand OR 4(colorless) + tap
Choose one:
- Target player draws a card and loses 1 life
- Target player loses 3 life
- Target player discards a card
During your upkeep roll a 6 sided dice
Choose one based on the number you rolled:
1 - Deal 3 damage to target creature or player
2 - Target creature must attack on it's controllers next turn
3 - Target player draws a card and discards a card
4 - Target player gains a 1/1 red goblin creature token that has "this creature can't block"
5 - Choose any other option
6 - Do nothing
Hope you like the idea and would like to hear what other people or the creator think.