My tooth and nail list still runs 15 of those 16. They are just good cards.
As a community project, doing a series of posts about the current core and support cards would be nice (kinda like the primer but updated w/current lists)
@discomute welcome to G Devotion and Tooth and Nail!
On the subject, what do you guys think of Emrakul, the Promised End as the finisher of choice for T&N? She was mentioned here a while ago but nothing really ever came of that.
I've been playing her and 4x Jadelight Ranger, which has been very good. 2 devotion + card draw is good, and it does it's thing even if removed, which is what has annoyed me about tireless tracker in a meta full of bolt.
New Emmy seems castable without a Tooth in hand, especially with Rangers fueling the yard, and she still kills just fine off the combo.
The key thing everyone needs to consider is that when expecting a highly interact meta, build for consistency. Oath of Nissa, Jadelight Ranger, Tireless Tracker...all of these help in that respect.
The meta right now is full of interactive, highly disruptive opponents. A devotion deck that is explosive when the opponent does nothing to stop it but full of individually weak cards otherwise will not see much in the way of success.
This deck is built to grind, more of a midrange deck with a combo finish than a true combo deck, which i think is a better choice right now. Kitchen Finks was the last piece of the main deck to fall into place, and it has been fantastic. It hits hard, blocks very well, and gains life, all while coming down on turn 2 and adding 2 devotion that isn't easy to get rid of. Resetting it with Nissa's -1 is game-winning against certain decks.
Ill post here about how the GP goes, and if my theories hold any water.
So i know i don't really participate in the discussions here except when tooth and nail comes up. I just don't have time or money IRL to explore too much of the different versions/iterations of the deck. That said, even if I'm a bit of a lurker, discussions here have really helped me get off the ground. I've only been playing Magic for a few years and I'm going to my first GP.
Thanks all of you all for being here, this thread is cool.
1
As a community project, doing a series of posts about the current core and support cards would be nice (kinda like the primer but updated w/current lists)
1
On the subject, what do you guys think of Emrakul, the Promised End as the finisher of choice for T&N? She was mentioned here a while ago but nothing really ever came of that.
I've been playing her and 4x Jadelight Ranger, which has been very good. 2 devotion + card draw is good, and it does it's thing even if removed, which is what has annoyed me about tireless tracker in a meta full of bolt.
New Emmy seems castable without a Tooth in hand, especially with Rangers fueling the yard, and she still kills just fine off the combo.
2
The meta right now is full of interactive, highly disruptive opponents. A devotion deck that is explosive when the opponent does nothing to stop it but full of individually weak cards otherwise will not see much in the way of success.
This is what im taking to GP Phoenix tomorrow:
4 Arbor Elf
4 Birds of Paradise
4 Utopia Sprawl
4 Garruk Wildspeaker
4 Primeval Titan
4 Tooth and Nail
1 Xenagos, God of Revels
1 Emrakul, the Aeons Torn
3 Walking Ballista
3 Nissa, Voice of Zendikar
4 Tireless Tracker
3 Kitchen Finks
1 Kessig Wolf Run
4 Windswept Heath
3 Stomping Ground
1 Temple Garden
1 Treetop Village
7 Forest
2 Engineered Explosives
2 Abrade
1 World Breaker
3 Blood Moon
2 Obstinate Baloth
2 Pithing Needle
2 Relic of Progenitus
1 Emrakul, the Promised End
This deck is built to grind, more of a midrange deck with a combo finish than a true combo deck, which i think is a better choice right now. Kitchen Finks was the last piece of the main deck to fall into place, and it has been fantastic. It hits hard, blocks very well, and gains life, all while coming down on turn 2 and adding 2 devotion that isn't easy to get rid of. Resetting it with Nissa's -1 is game-winning against certain decks.
Ill post here about how the GP goes, and if my theories hold any water.
So i know i don't really participate in the discussions here except when tooth and nail comes up. I just don't have time or money IRL to explore too much of the different versions/iterations of the deck. That said, even if I'm a bit of a lurker, discussions here have really helped me get off the ground. I've only been playing Magic for a few years and I'm going to my first GP.
Thanks all of you all for being here, this thread is cool.