I've played tounament today with this build.
First tour with KCI combo - draw. My opponent has broke the rules and we hadn't noticed this until next tour. I was one turn away from the win.
Second one with burn. Zero lands - I've mulled to six. Zero sisters - I'he ketp. And I've lost. Next two games I've won due to sisters and Return to the Ranks
Third tour with Jace's Bant Company. One lander on the draw - Parish, Sister, Cat, Cat, Bolt to the face. 2EzyfrArtzy Second game I've ketp double Norin and Double Moon. Double Parish from topdeck, Moon, double Norin - game.
Fourth tour with MonoW D&T. Just split. But I think I'm in favor for this mutch up.
What do you think about my build. Any suggestions?
First game I mulled to 5 because of 5 lands or colorless lands in hand. Keept 5 with Runed Halo on top. Easy game agaist Valakut.
Second with Crucible, Field of Ruin and Ghost Quarter.
Second game agaist UW control. Usually we play one long game - draw.
This time he had Jase. Path into Ascendant, 0,Supreme, +2 and zero answers from my side.
Second I could not keep 7 or 6, and mulled to 5. Zero sideboard cards, zero answers. Disastah!!!111
Third game agains Kiki with Blood Moon and Jace.
Bolt the Ascendant, Moon, Jace and Kiki. Game.
Second match I won and in third I had no answers for Jace or Moon.
Fourth game against Eldrazi Tron.
Hopeless.
Seek into Emrakul, but he had two! I had stuck on 4 lands for a quite some time, Karn was exiling my lands.
After these games I want 3-4 Anguished Unmaking and to put Hex Parasite in main, 2-3 Needles or Spyglasses in sideboard.
Today was a really unlucky day for me with mulls and zero sideboard cards, but I feel that the wind changed. If you can't answer Jace right away - you lose the game no matter that.
Took a break from elves after my dog ate the sideboard and then kept on playing proc after I got the sideboard replaced because I was loaning elves to my girlfriend. I've been consistently going 3-1 or 4-0 with it twice a week and got 9th at a pptq with it a few months ago. This is where I'm at:
Today I went 3-1.
1. Bant Company. Game 1 was pretty long. My Champion and Pridemate caught Paths. My opp had 3 Knight of the Reliquary. Each 19/19. And I can't find Path or Genesis Chamber to block. Lost.
2. Eldrazi and Taxes. Game 1 win by Blood Moon. Game 2 lost to hand disruption and lack of threats. Game 3 I had the board and found Genesis. Easy.
3. Ad Nauseam. My nightmare. Game 1 I kept aggressive hand with Blood Moon. Win. Game 2 I kept aggressive hand and found sideboard cards. So happy.
4. Merfolks. Game 1 I saved my removal for lodrs. Bid cats and Champions did their things. Game 2 lost to weak hand and explosive start from my opp. Game 3 was long and grindy. I champed with tokens as long as I could. He spent 3 Gutshots for my Sisters. I topdecked Return and kill him on risky backswing.
Thank you! I have Wear//Tear and Blood Moon and I thought about it. But I have 3 O-rings in main and Anguished Unmaking, so I thought Wear//Tear would be excessive. Am I wrong? Against which deck would you bring this card?
And about Blood Moon. Against Tron only? Or against that deck I can sacrifice Emeria and late game graveyard machine?
Today I played FMN with Mardu Martyr. Deck list down below.
Lost to Vizier Toolbox with Nahiri&Emrakul, Lantern Control and Ad Nauseam.
And Ad Nauseam is my nightmare. I simply can not win this deck. Today was the very first time when I've won game 1 through mill to 6, early Serra Ascendant and double Oblivion Ring to double Phyrexian Unlife. Game 2 I have 52 life and 3 creatures on the table. I lose to Laboratory Maniac. Game 3 I have Stony Silence, Leyline Of Sanctity on the table. My opponent have 3 artifact and can't use 'em. I play Nevermore on Angel's Grace and still lose next turn to double Echoing Truth and Maniac. What should I name with Nevermore? Ad Nauseam everytime or there're some tricks?
And this happens everytime. I side in ~13 cards and lose.
I would love to hear your thoughts about this mutchup. And any combo mutchup, really. Should I just give up or try different sideboard|main? Should I play Sudden Shock to deal with Maniac?
Or there's no way for Mardu Martyr right now? And Bant version is the only one?
After losing some games to Blood Moon and new Jace I've decided to go back to Sisters.
4 Ajani's Pridemate
4 Champion of the Parish
1 Legion Loyalist
3 Norin the Wary
1 Auriok Champion
3 Soul Warden
4 Soul's Attendant
1 Selfless Spirit
1 Archangel of Thune
1 Thalia, Heretic Cathar
1 Grand Abolisher
Enchantment: (6)
4 Blood Moon
2 Purphoros, God of the Forge
3 Genesis Chamber
Sorcery: (1)
1 Return to the Ranks
Instant: (6)
1 Boros Charm
4 Lightning Bolt
1 Path to Exile
Lands: (20)
2 Cavern of Souls
4 Inspiring Vantage
1 Mountain
5 Plains
1 Sacred Foundry
1 Godless Shrine
3 Windswept Heath
2 Marsh Flats
1 Kher Keep
1 Swamp
1 Rule of Law
1 Thalia, Guardian of Thraben
1 Eidolon of Rhetoric
1 Harsh Mentor
1 Rest in Peace
2 Slaughter Games
2 Stony Silence
1 Smash to Smithereens
1 Wear // Tear
1 Grafdigger's Cage
1 Return to the Ranks
1 Hide // Seek
I've played tounament today with this build.
First tour with KCI combo - draw. My opponent has broke the rules and we hadn't noticed this until next tour. I was one turn away from the win.
Second one with burn. Zero lands - I've mulled to six. Zero sisters - I'he ketp. And I've lost. Next two games I've won due to sisters and Return to the Ranks
Third tour with Jace's Bant Company. One lander on the draw - Parish, Sister, Cat, Cat, Bolt to the face. 2EzyfrArtzy Second game I've ketp double Norin and Double Moon. Double Parish from topdeck, Moon, double Norin - game.
Fourth tour with MonoW D&T. Just split. But I think I'm in favor for this mutch up.
What do you think about my build. Any suggestions?
I took DemannicTheOrc's build for a basis.
4 Martyr of sands
4 Serra Ascendant
1 Kami of False Hope
1 Weathered Wayfarer
4 Squadron Hawk
2 Ayli, Eternal Pilgrim
3 Ranger of Eos
1 Blood Baron of Vizkopa
SPELLS(16)
4 Path to Exile
4 Orzhov Charm
2 Proclamation of Rebirth
2 Anguished Unmaking
2 Wrath of God
1 Settle the Wreckage
1 Crucible of Worlds
1 Runed Halo
2 Field of Ruin
2 Ghost Quarter
2 Emeria, the Sky Ruin
1 Mistviel Plains
2 Marsh Flats
2 Windswept Heath
4 Godless Shrine
1 Sacred Foundry
1 Swamp
6 Plains
3 Leyline of Sanctity
4 Castigate
1 Extirpate
1 Anguished Unmaking
1 Wrath of God
1 Stony Silence
1 Merciless Eviction
2 Slaughter Games
1 Hide // Seek
First game I mulled to 5 because of 5 lands or colorless lands in hand. Keept 5 with Runed Halo on top. Easy game agaist Valakut.
Second with Crucible, Field of Ruin and Ghost Quarter.
Second game agaist UW control. Usually we play one long game - draw.
This time he had Jase. Path into Ascendant, 0,Supreme, +2 and zero answers from my side.
Second I could not keep 7 or 6, and mulled to 5. Zero sideboard cards, zero answers. Disastah!!!111
Third game agains Kiki with Blood Moon and Jace.
Bolt the Ascendant, Moon, Jace and Kiki. Game.
Second match I won and in third I had no answers for Jace or Moon.
Fourth game against Eldrazi Tron.
Hopeless.
Seek into Emrakul, but he had two! I had stuck on 4 lands for a quite some time, Karn was exiling my lands.
After these games I want 3-4 Anguished Unmaking and to put Hex Parasite in main, 2-3 Needles or Spyglasses in sideboard.
Today was a really unlucky day for me with mulls and zero sideboard cards, but I feel that the wind changed. If you can't answer Jace right away - you lose the game no matter that.
Hi! Why don't you play any Vents and Caverns? I remember, you had some before. Do you think Emeria and LD are more important now?
1. Bant Company. Game 1 was pretty long. My Champion and Pridemate caught Paths. My opp had 3 Knight of the Reliquary. Each 19/19. And I can't find Path or Genesis Chamber to block. Lost.
2. Eldrazi and Taxes. Game 1 win by Blood Moon. Game 2 lost to hand disruption and lack of threats. Game 3 I had the board and found Genesis. Easy.
3. Ad Nauseam. My nightmare. Game 1 I kept aggressive hand with Blood Moon. Win. Game 2 I kept aggressive hand and found sideboard cards. So happy.
4. Merfolks. Game 1 I saved my removal for lodrs. Bid cats and Champions did their things. Game 2 lost to weak hand and explosive start from my opp. Game 3 was long and grindy. I champed with tokens as long as I could. He spent 3 Gutshots for my Sisters. I topdecked Return and kill him on risky backswing.
Recently I've been playing with Mardu Norin Sisters. There're plenty of combo decks and Tron deck in my city's meta.
4 Ajani's Pridemate
4 Champion of the Parish
1 Legion Loyalist
3 Norin the Wary
1 Auriok Champion
3 Soul Warden
4 Soul's Attendant
1 Selfless Spirit
1 Archangel of Thune
1 Thalia, Heretic Cathar
Enchantment: (4)
2 Blood Moon
2 Purphoros, God of the Forge
Artifact: (3)
3 Genesis Chamber
Sorcery: (2)
2 Return to the Ranks
1 Boros Charm
1 Lightning Bolt
2 Sudden Shock
4 Path to Exile
Lands: (20)
1 Cavern of Souls
4 Inspiring Vantage
1 Mountain
1 Swamp
5 Plains
1 Sacred Foundry
1 Godless Shrine
3 Windswept Heath
2 Marsh Flats
1 Wooded Foothills
1 Rule of Law
1 Thalia, Guardian of Thraben
1 Kambal, Consul of Allocation
1 Eidolon of Rhetoric
1 Harsh Mentor
1 Rest in Peace
2 Slaughter Games
2 Stony Silence
1 Smash to Smithereens
1 Wear // Tear
1 Grafdigger's Cage
1 Mark of Asylum
1 Selfless Spirit
I simply have to keep couple of Sudden Shock to answer Laboratory Maniac in mainboard. And it also kills almost everything in current meta: Merfolk's Lords, Bob, Snapcaster, Vendilion Clique, affinity stuff, Goblin Electromancer, Goblin Guide, Devoted Druid, Leonin Arbiter, Thalia, Guardian of Thraben, Tidehollow Sculler, ect.
What do you think of it? Any suggestion?
And about Blood Moon. Against Tron only? Or against that deck I can sacrifice Emeria and late game graveyard machine?
I started playing MonoW with Flagstones of Trokair, tried GW for Renegade Rallier, and Abzan for Orzhov Charm, Extirpate, Lost Legacy and Kambal, Consul of Allocation.
Today I played FMN with Mardu Martyr. Deck list down below.
Lost to Vizier Toolbox with Nahiri&Emrakul, Lantern Control and Ad Nauseam.
And Ad Nauseam is my nightmare. I simply can not win this deck. Today was the very first time when I've won game 1 through mill to 6, early Serra Ascendant and double Oblivion Ring to double Phyrexian Unlife. Game 2 I have 52 life and 3 creatures on the table. I lose to Laboratory Maniac. Game 3 I have Stony Silence, Leyline Of Sanctity on the table. My opponent have 3 artifact and can't use 'em. I play Nevermore on Angel's Grace and still lose next turn to double Echoing Truth and Maniac. What should I name with Nevermore? Ad Nauseam everytime or there're some tricks?
And this happens everytime. I side in ~13 cards and lose.
I would love to hear your thoughts about this mutchup. And any combo mutchup, really. Should I just give up or try different sideboard|main? Should I play Sudden Shock to deal with Maniac?
Or there's no way for Mardu Martyr right now? And Bant version is the only one?
1 Kami of False Hope
4 Martyr of Sands
4 Ranger of Eos
3 Serra Ascendant
4 Squadron Hawk
1 Sun Titan
1 Thraben Inspector
1 Weathered Wayfarer
Enchantment: (6)
1 Banishing Light
2 Oblivion Ring
3 Leyline of Sanctity
Instant: (5)
3 Path to Exile
1 Orzhov Charm
1 Anguished Unmaking
Sorcery: (5)
2 Proclamation of Rebirth
2 Wrath of God
1 Day of Judgment
1 Gideon Jura
Lands: (24)
5 Plains
2 Emeria, the Sky Ruin
4 Ghost Quarter
2 Mistveil Plains
1 Tectonic Edge
3 Windswept Heath
1 Marsh Flats
1 Wooded Foothills
2 Godless Shrine
1 Sacred Foundry
1 Shambling Vent
1 Cavern of Souls
2 Relic of Progenitus
1 Kambal, Consul of Allocation
1 Thalia, Guardian of Thraben
2 Nevermore
2 Stony Silence
2 Surgical Extraction
1 Rule of Law
1 Slaughter Games
1 Runed Halo
1 Lost Legacy
1 Aven Mindcensor
I would love to see you playing this build on stream!