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Treasure Cruisin' Gifts Storm
 
The Role of Ecosystems in Fantasy Worldbuilding
 
Life's Legacy: Delving into Delver
  • posted a message on 8Rack
    Quote from aleixarboix »
    You run 4 urborg 4 muta ? Or 3/3? Pack rat is very slow


    4/4 in main. Run 13 Swamps, 2 Polluted Delta's, 4 Mutavaults, 4 Urborg. You could also run Nezumi Shortfang as an option as that has seen some play but very rarely. Pack Rat you say is "very" slow; however, if your opponent cannot deal with it in 2 turns the game is over. With the exhaustion from discard, Rats can be very threatening. That is why many choose to run 3-4 in their Sideboard as a creature package.
    Posted in: Developing Competitive (Modern)
  • posted a message on 8Rack
    Quote from aleixarboix »
    lately I have bad results. Many times I miss some other winn condition. many times I lose the game because I do not have raven's crime or because I do not have dakmor salvage cover. in many games only discarded insured by turn and you can fail the landrop. I think I'll play with 23 lands and a tombstalker of mb. any suggestion?


    I've been running 23 lands for quite some time now. I do believe that is the correct amount of lands for the deck without having issue in flooding. You may wanna try running the likes of say 2 Pack Rats main as another Win Con?
    Posted in: Developing Competitive (Modern)
  • posted a message on 8Rack
    Quote from SirFrancois »
    I haven't played 8 rack in awhile, but am thinking of bringing it back but have seen a increase in 5c humans. IS this a bad matchup for us? They play similar to affinity which I recall being a bad matchup for us, but they growing bigger and wider faster. Just wanted to get your guys' opinion


    With a rise in swarm decks, I've began to maindeck Bontu's as a result. The match up is not as awful as it seems
    Posted in: Developing Competitive (Modern)
  • posted a message on 8Rack
    You could also -2 Lilly to trade with a creature, and then follow up with a Fatal Push to take another one. It's a desperate trade, but it's sometimes worth it.


    Also, 80% of the time or so, we don't really need to trigger Revolt.


    This is normally the case. Most problematic creatures cost less than 2 regardless. Prime example, creatures like BoB, DS, Goyf, Snap, Majority of Humans/Merfolk in either of those decks.

    Quote from Psyqo »
    That's not a bad idea. Sometimes Lili is dead regardless and this way uses her to your benefit. Good play!


    Yes, you have to be aware of the multiple ways of enabling Revolt; however, this should not be a priority most the time. As mentioned, 80% of the problematic creatures that decks run are CMC 2 or less.
    Posted in: Developing Competitive (Modern)
  • posted a message on 8Rack
    Quote from Psyqo »
    When playing 8-rack how do you folks turn on Revolt for Fatal Push? I see these 4 ways, which still feels too few:
    • Urborg Legend rule
    • Fetching using the lone Marsh Flats or Bloodstained Mire
    • One of your Mutavaults dieing in combat
    • Smallpox destroying one of your lands

    Am I missing other ways to trigger Revolt?


    Actually, most lists are running more than 1 Fetch now. Also consider the likes of Creatures post sideboard. I've seen some lists even running up to 5 Fetches.
    Posted in: Developing Competitive (Modern)
  • posted a message on The State of Modern Thread (Rules Update 27/10/17)
    Quote from Spsiegel1987 »
    Blood Sun seems to be getting a lot of attention from the legacy community

    Still no spoilers that look impactful for modern yet


    It's getting some overreaction when it comes to Sun's potential in the Modern Meta. Sure it might see some sideboard play, but it is incredibly limited in terms of scenarios that would would want to play it over Blood Moon. Nothing new
    Posted in: Modern Archives
  • posted a message on [RIX] Rivals of Ixalan: Modern discussion
    I agree with everyone who has stated this set has been a bit disappointing when it comes to eternal formats; however, wasn't this to be expected? Current sets are being designed in terms of Standard and Limited.
    Posted in: Modern
  • posted a message on [RIX] Rivals of Ixalan: Modern discussion
    As an 8Rack player, it is going to be interesting to see how Blood Sun will impact the modern meta. It is plausible that RG Tron may see an increase in play. The card does hit problematic pieces such as Nexus, Manavault, Valakut; however, I don't think it has a more crippling effect compared to Blood Moon. Personally, I believe it'll make a splash but not be as relivant as some are making it out to be
    Posted in: Modern
  • posted a message on 8Rack
    So it appears the new Blood Sun will be a card that may affect tier decks in the modern meta. As for now, the only land we have that gets hurt is Manavault and potential fetches. Urborg does not get effected due to layers (Urborg is layer 4 and Blood Sun is layer 6)
    Posted in: Developing Competitive (Modern)
  • posted a message on 8Rack
    Quote from Kassill »
    I will experiment with him as a 1-2 of for now and let you all know. Just thought he was neat and I've always liked the idea of a R/B 8rack with Blighting, K-command, etc.


    B/R 8-Rack has existed in the past. The issue is our strategy finds us usually dumping our hand fairly quickly and stopping at 3-4 lands on the battlefield most the time. It'll definitely be a very cool build around in a B/R Control build, but just think it is too mana intensive and costly for 8-Rack in terms of strategy.
    Posted in: Developing Competitive (Modern)
  • posted a message on 8Rack
    I was very pleased to see Angrath as it pushes for a possible B/R Control build instead of the typical aggro deck we see with Rakdos colors. Instead of seeing likes of Aggro, you might see a B/R control deck with Wrench Mind and Crimes here. It'll be interesting to see what comes out from this.

    As for this into 8-Rack decks? The answer is no. At 5 CMC, the card is just way to expensive for us to use. It's a fun planeswalker but not for 8-Rack.
    Posted in: Developing Competitive (Modern)
  • posted a message on R/x Aggro
    Would you even consider calling this Ramunap Red now? You're excluding the essential land (Ramunap Ruins) and are pushing towards a more vehicle based deck with the likes of Boros cards such as Motorist. This is heavily suggesting Mardu Vehicles with a Dinosaur twist. I wouldn't consider this innovation, more of a switch of decks if this is the case.
    Posted in: Proven (Standard)
  • posted a message on R/x Aggro
    It has been almost 2 weeks since any post, has anyone reported any tournaments with the deck? I've not had much of a chance to play these past two weeks and won't be able to until the 13th of January.
    Posted in: Proven (Standard)
  • posted a message on The State of Modern Thread (Rules Update 27/10/17)
    Quote from KTROJAN »
    Yup I have to agree modern is the biggest luck format. Better to be lucky than good in modern imo. When you’ve been playing for al of Magic’s existence and you lose to nooby mc nooberson missingtriggers, miscounting damage, skipping phases, and slow rolling/playing because they don’t know any better is extremely frustrating. A guy win our local open last month with affinity and he misses leathal and misplays regularly on casual thursdays. It’s good for those players because they play things like burn, 8wack, affinity (see people misplay the crap out of that and win), and counters coco mostly. Then they try to step up to something like gds and actually have to learn how to be decent players.

    In the long run is it good or bad to have modern be such an easy format to get into? It’s great to see more people playing magic and the community growing and modern allows for that much better than standard imo. If prices didn’t matter I think modern would still be the format for those people because it doesn’t have fow like legacy where if you try to play without a clue you can easily get punished extremely hard.


    I dont necessarily agree with the "luck-sack" statement on the format. Sure, the format itself can be a bit frustrating when there are more opportunities to come back after making mistakes; however, as pointed before, the same faces always appear in the top of the biggest tournaments. You have to understand the knowledge of the meta you play in, you have to understand how to sideboard your deck properly to counteract against the deck you are playing against. You don't find new players often topping major tournaments in the format because of this, nor do you find new players topping local tournaments often. It took me quite some time before I began consistently succeeding at FNM, and that was because I learned from mistakes and my skill and knowledge of the game grew.
    Posted in: Modern Archives
  • posted a message on 8Rack
    Quote from wOrmspoon »
    Do you sideboard out 4x Smallpox if you board in your creature package?


    The answer to this question is it depends; however, the majority of the time, the answer is no. Pox can completely wreck an opponents gameplan if they get hit early on. creatures may not necessarily hit the floor early, as you still want to stay on course with the decks overall plan of discard. Once you notice your opponent seems to be falling behind because of pox or discard, then drop your creature and begin wrecking havoc on them.
    Posted in: Developing Competitive (Modern)
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