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  • posted a message on How Good Are You?
    I'm really impressed. people talking about "how good am I?" in a MtG-forum... there are two types 'til now: the optimistic and the pessimistic, both W/B mana (and H_H 0 ).

    Who do you think, you are, to be able to talk in such a manner about yourself and be just near the truth? Imho there are some questions linked to the theme. What is good? Think about who, and when, made (or had an impression on) your moralcodex and if made with intention, what those were...
    Is it necessary to be good? (Argue about that with a satanist :p, no me ain't one)

    what follows, is a bit long and in colorterms probably G/U mana with a splash of B:

    I don't consider myself good, in christian/western/fareastern sense, and I have no intention to be good, I have my codex (don't know a better word) based on what had made impression to me, thus it will change with time. (Times change and we change in them. original it's latin, I know and I could easily go upstairs and search it in my books... blabla)
    I'm still young so my thoughts are not as wise as those of older semesters, but I've time to improve my point of views. I've to say if I recognize someone wanting to influence me, I'm go like :eyebrow:, and at first don't trust the person, s/he may have good points, but those have to be thought about. My goal, if thats possible to say, is to be able to face my creator, if there's one, or just leave my life with the feeling:"I've improved myself, I don't regret anything (one learns from all things, even the things one would change afterwards if being able to) and am able to take reasponsibility for my actions, if there is a next chance I'll go on doing this (system, 'til the point it's saying the system is wrong and there is a perfect way of how to be)." -- I don't work on that, it's developing itself (G?) and I don't care for the direction of this going, but/so it's not about to be good. I also could not write my codex down on a paper, except for no drugs, because you're not able to improve if you're not yourself.
    Posted in: Debate
  • posted a message on [MOR] Sigil Tracer
    t1 land, springleafdrum?
    t2 land, "banneret" / judge of currents
    t3 land, copy-guy
    t4 land, summon the school for 6/4+2life tokens

    intersting but not too broken. against control nice, since you can force counters/***s or make a huge armie. with a judge of currents if you survive the first income of agro and keep your 2 guys alive lots of life and tokens (blockfodder/winop), mix this with some counter and some removal (the new pacifism or condemn) ... well sounds very interesting.
    Posted in: The Rumor Mill
  • posted a message on [MOR] Borderland Behemoth {rumoured}
    Quote from the_fish
    ... Just needs a bit more stall (another lifelink giant plz) and we're set. ...


    You have the Equipment-Giant previewd by The Ferret at WotC, just need a Warhammer. The kinship Giant has sorta lifelink, I don't say these are good cards to stall, my point is giants have 3 cards connected to lifegain, if those make life, it's atleast 4.
    Posted in: The Rumor Mill
  • posted a message on [MOR] Reveillark + Release Promo
    Anyone noticed that the door might be the Lorwyn-part of dolmen gates, which is obviously not in lorwyn, (just closed)
    Posted in: Rumor Mill Archive
  • posted a message on [SHA] Expansion Symbol
    It has to be a scythe. The Reaper King is, you might say, intimately acquainted with the Shadowmoor expansion symbol. The Reaper, may it be pumpkin or what ever else, had alwasy* a scythe, and the sentence taken from the WotC link above says our vegetable-gone-bad is connected to the symbol. *Forget about the saying: Death dropped his scythe and took the combine harvester, because it was war.
    Posted in: Rumor Mill Archive
  • posted a message on [MOR] Vengeful Firebrand, Fendeep Summoner and "Unnamed Mind Twist 2.0"
    Mind twist 2 is either bad and a dead card or overkill, as sideboard in manaramp G(r)B a yes, for the mirror.
    lategame (if there's one) in topdeck mode, I'd not like to see this. one may argue on that point
    Posted in: The Rumor Mill
  • posted a message on [FFL] Opening Design Space
    I have to defend GO-DRAW. All he says is that black may get one shock or similar. A black Pyroclasm is also damage, that's lot more like black just missing the it hits players too, flavourwise: players are planswalkers, some black-mist damaging a creep doesn't imply it also damages planswalkers. thus a shock would be like a necrogen-blast pointed at a creep or planswalker. something like 1B sorcery chose one - ~~ does 3 dmg to target nonblack creature or ~~ does 2 dmg to target player

    I understand the suicide thing and that has flavor too, but pureburn is not totaly out of flavor. The color pie wouldn't suffer to much from one vertical burn-cicle in black as long as they don't make the burn too good.

    If black gets something red, R could get something G, G -> W etc.

    by the way anyone playing shock in the last 2 years (except for dragonstorm, known for loving black shocks) ::sarcasm:: ?
    just my 2 cents
    Posted in: Speculation
  • posted a message on [MOR] Coordinated Barrage, Forfend, Sage's Dousing, Pulling Teeth (rumored)
    this would not work, these are all just cantrips you can reduce the cost of merfolk and untap lands, you can even draw cards with the wizard-lord. but to do this you need a hole bunch of sub-par support cards and op.s turn: "***" (W/B or similar) and 'till you're able to go off every agrodeck beat the cr@p out of you.

    The removal seems playable in draft. Fog sucks. Sage's Dousing is ~, 1 to much to be good, imho, hey WotC doesn't mind screwing old cards these days (Ultimus,trample 4/4, tundra wolves, hill giant, etc). The discarder is just Slant outside multiplayer, eveb there sub-par (doesn't make friends, maybe 1 for 1)
    Posted in: The Rumor Mill
  • posted a message on mind spring
    one reason more: why print a card so close to the reserved list? Tidings is better but sees no play
    atm it's a weak, bad desinged card. not every card needs to be goyf, but that bad? I hope the card, as it is, is fake and the twist making it exciting is missing

    want to help U,ought to make ancestral recal without target Smile
    Posted in: New Card Discussion
  • posted a message on mind spring
    There is no good reason to not reprint braingeyser and make a new card that's nearly the same. The only point of making such a card (for 11th) is that fact it's easier (no target). A new player would probably not use it anyways, with or without target, they first have to learn the value of cardadvantage and a card like *** is better at teaching that, thus would WotC print the card like this knowing neither the old nor the new players would like it? reprint the geyser would save a name, make older players "happier" and the new ones would think "why would I let my op. draw cards?" -> teach them something. That said I guess: 1 the card is either a mistake of WotC, 2 not yet complete, 3fake, what I doubt mor than 1

    the statement it's no win.op. is not correct, if you can cast geysyer for 40+ target yourself, back yourself up with counters (pact ?) and do some real "damage" (à la hightide-reset). see my point?
    Posted in: New Card Discussion
  • posted a message on *The Common to Rare Game*
    Changeling Crocodile 3B
    Creature - Shapeshifter
    Changeling (This card is every creature type at all times.)
    Trample, Haste
    B: Regenerate ~
    5/1

    Spiketail Hatchling / Spiketail Drakeling (no Spiketail Drake plz)
    Posted in: Custom Card Contests and Games
  • posted a message on Grave Pact
    If your Grave Pact gets past a wall of counter so Lethal Vapors will maybe also, add some Nether Traitor. Curse of the Cabal hm... well...counter this! Temporal Extortion you see where this goes. Spawning Pool can't get countered and grows. Cabal Coffers will make you able to play more spells than can get countered.

    You may go the Traitor-ish route or try the anti-counter (RG) deck that was postes ad wizards, can't find a link , it was posted after timespiral release and did run only uncounterable stuff, if your friend is heavy in countertech this will probably annoy him. B has not much against counter, except for critters comming back without playing them.
    Posted in: Casual & Multiplayer Formats
  • posted a message on Benazir Bhutto killed
    5 - There are no countries in the world that are Democracies

    I'm a bit late, but we have one. We don't chose directly how leads us, but we can stop any law the government makes, if we want to, we can also force a change of the government. I'm not going to explain, look at wikipedia "direct democracie" or switzerland you'll find something. (it's a sad fact that only 50% of people allowed voting do so)
    Posted in: Talk and Entertainment
  • posted a message on Set complete! Prodigies (180/180)
    I don't know if it's just me not finding it, but where do u write, what the keywords are meaning?
    for example:
    seek ~ = reveal the top card of your lib. if it is a ~ then ... *?*
    Remind = something like Echo *?*

    I think the cards are better balanced then the other sets I've looked at, but the vamipre for 4BB seems to me a bit overcosted.
    Posted in: Custom Set Creation and Discussion
  • posted a message on Treasury - A set

    Rohydov Thorncrest
    :4mana::symg::symg:
    Legendary Creature - Elemental
    Rare
    :1mana::symg::symg:, :symtap:: Reveal cards from the top of your library until you reveal a Forest card and put that card into your hand. Put a +1/+1 counter on Rohydov Thorncrest for each other card revealed this way, then put those cards on the bottom of your library.
    3/3
    86/165


    U know, if one builds a deck without forests, what is really easy doable with your set, this card might be a bit to though.
    If one can put him fast into play and activate without revealing a forest Rohydov will be something like 40+/40+

    just my 2 cents

    PS I like the crad Rolleyes
    Posted in: Custom Card Creation
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