I'd be totally fine with this being true.
Is it possible that The Raven Man's identity won't be revealed until Belzenlok is dead?
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Aug 25, 2017Etherium Sage posted a message on Magic Story: Alara to AmonkhetPosted in: ArticlesQuote from Jay13x »I hope so to. My thinking is that in the wake of his internal epiphany while fighting Bolas, Gideon will start using his hieromancy again. Jace seems primed to make a switch to a much greater use of illusion magic. Chandra I hope discovers new uses of her power - learning to cast something like The Purifying Fire would be an awesome use of her abilities.
Gideon actually using hieromancy would be great. This might be something weird to say, but it might even also pave the way for a Gideon card without the signature "turn-into-a-creature" ability, as he'll focus more on tactics and suppression magic than throwing himself into the thick of things. This would, in turn, broaden the design space for him.
Jace's Ixalan card does suggest that his Illusion magic will be more prominent, but we'll see. I still think that his lost memories of Vryn are the biggest obstacle to his potential, as he basically lost his experiences training under Alhammaret. -
Aug 25, 2017Etherium Sage posted a message on Magic Story: Alara to AmonkhetI hope the Gatewatch starts branching out in terms of the type of magic they use, or be more creative in their usage of said magic. As you said, Chandra's raw flames won't always cut it, which Bolas demonstrated; we know that she can create elementals and phoenixes, as well as use Ghostfire, yes we never saw any of that in her fight against Bolas. Nissa's leyline magic has untold potential, which can be a double-edged sword since it might make her too OP in the story.Posted in: Articles
A number of people think that Bolas is gunning for Dominaria, so it'd be interesting to see what goes on with that. - To post a comment, please login or register a new account.
This seems like it could have easily been a Gruul planeswalker (I know we have plenty of those already, and Samut is in Standard, but I'm just saying). The whitest part of the card is the +1, and life gain is also in green.
Because of the instant speed, the double strike or because of the mana cost in general?
If it's just the latter, I'd argue that Sarkhan, the Dragonspeaker would like a word with you. Otherwise, I can always remove the double strike, but note that it doesn't make her indestructible as effects of this kind typically do.
That depends on how long he's actually been there, but yes, it would be strange if he didn't become an ooze on the ground if he's been there for quite a while. Or maybe he just uses Illusions to defend himself, as suggested by his Castaway card.
Wouldn't the pirates have two planeswalkers on their side, namely Vraska and Angrath?
That wasn't just his decision though. Everyone else agreed to it (though Liliana had her personal reasons, so I guess she's excused there).
After they touched down on Amonkhet, he started to have doubts about what they were doing, and it ended up being Gideon in the final stretch who insisted that they throw down with an ancient dragon planeswalker.
I think one of the main ones is that he's been dependent on others for his survival, to the point where he would have in fact died in all the actual fights he had been involved with in recent times if the opponent was actually trying to kill him (Bolas, Liliana, Garruk, Vraska, Emrakul), or if the other Gatewatch members weren't around to save his hide (Ob Nixilis). There were a few exceptions like Ral and that one werewolf pack that was chasing him on Innistrad.
Despite the apparent plot armour, that is a very real issue I've noticed that he has. It's all down to the fact that his powers lately have displayed limited offensive capabilities, and post-Origins at least, he hasn't really used his mind magic to the extent where he's actively mindsculpting people.
Except that Jace hasn't been that arrogant in recent times, so humility isn't his weakest suit. Agents of Artifice Jace isn't the same as post-Origins Jace. If you mean with regards to Bolas, even then he was fairly cautious about facing Bolas, and chances are he and the rest of the Gatewatch will actually enlist help the next time to throw down with the guy.
Also, I've said it before on this forum, but until Vryn is visited and Return to Return to Ravnica happens, Jace shouldn't die as his personal story isn't over yet. He can lose and suffer trauma as he did at the hands of Bolas, but it's not his time to die, and to be perfectly honest, death is overrated as a compelling consequence.
Possibly, but I doubt we'll know for some time.
The "Immortal Sun", which has been mentioned as an important relic in Orazca, might actually be the nexus of a plane-wide enchantment similar to the original Guildpact or the defense system Sorin weaved into Avacyn and the Helvault. /speculation
Jace getting his memories of Vryn back are critical for an actual visit to the plane, so it would be nice if that did happen.
We may also have Jace be more powerful as a mage as a result too, since all his experience and memories of his training under Alhammaret and tasks on Vryn (among other things) would come flooding back. It could also present an interesting personal dilemma, because he'd now know where he comes from, and that might conflict with his duties as The Living Guildpact (well, in addition to his activities as part of the Gatewatch anyway).
I don't know if Jace will regain his memories by the end of Ixalan block, but seeing him actually survive on his own on an alien world he can't leave without much clue about who he is can be potentially interesting.
I would argue though that Jace isn't the only interesting bit about the story, since we don't know why Vraska is there, or why Bolas gave her the compass.
Mana Cost: 3RG
Starting loyalty: 4
Legendary Planeswalker - Samut
+1: Until end of turn, Samut, the Dasher becomes a legendary 4/4 red and green Human Warrior creature with haste and indestructible. (She doesn't lose loyalty while she's not a planeswalker.)
-3: Samut, the Dasher deals 3 damage divided as you choose among one or two target creatures. If those creatures would die this turn, exile them instead.
-5: You get an emblem with "You may cast creature and planeswalker cards as though they had flash."
Samut, the Dasher has flash.
The broader point is we're good at adapting to the situation, but as far as ancient civilizations go, we seem to have a bad track record with realizing when we can move away from said adaptation.
"Good" and "evil" are not concepts you can reliably apply to civilizations at that time. The Aztecs and Maya weren't the only Mesoamerican tribes that had human sacrifice and waged war like it was their daily chore, but they were among the few that built civilizations advanced enough to dominate the others.
It is pretty intriguing when that need transforms into superstition or simple tradition to the point where the practice is carried out when there's no longer any need for it. That can also have beautiful or horrific consequences.
Also I'm on board with using Tibalt as a measuring stick. I'd put Jace, the Mindsculptor at 5 Tibalts (as in, a scale of 1 to 5, with Tibalt being 1).
That would be very meta, but unfortunately whatever is at Orazca might hold the key to leaving the plane.
I know that no-one can answer, but I'm just thinking aloud.