Im hesitant with all of white's tapping and blinking cards, blues bouncing/tapping, a couple black targeters, red haste giver/ cant block this turn/ pingers, a few artifacts like tumble magnet, serrated arrows. Not to mention the cards that can split effects (blinding beam, arc lightning, pyrotechnics, agony warp). I dont like the idea of losing a big creature for 0 or .5 cards.
I think you'd have to balance it against something like adventurous impulse. You never miss with Harvest, but you dont get a choice like with the impulse.
I really hope we get some strong Golgari or Simic multicolor cards, as I feel these guild lack the most. Moldering Karok is not bad, but I'm not completely convinced.
Agreed. The Karok will be good for limited, but even Assault Zeppelid doesn't see much play and I could argue that the evasion is better than lifelink.
Thats a nice ceiling. But the floor can just as easily be a turn 1 nothing, and turn 2 looter, turn 3 difficult choice. It also exiles, so any death triggers skip (doomed traveler).
I understand the appeal. I just think its another "t1: lanwar, t2 migratory greathorn" situation that will leave me wishing for the dream.
Im hesitant, because I really dislike 2 for 1s in my opponents favor. You can leave it up and wait until removal happens, but then you're really paying in tempo. And if you do it in combat, then damage doesnt happen, so no surprise pump spell. I feel like there's already cards to this effect that arent played.
This is interesting. Its very scary to block, and in aggressive colors. I just dont know if its enough.
Also, on the 3/3 for 3, we have them in green and white, and near enough in red (like wojek bodyguard), so having be multi colored doesnt excite me unless I can really get the gy thing going.
It's definitely expensive, but it's free and definitely better than the random 1 life on the gain lands. My problem is, that it's only going to be half a cycle and I dislike giving some guilds a random advantage. IDK when the cycle will be completed.
Completely agree here. When the full cycle is released they'll likely go in.
I agree that it'll be fun and interesting for limited, but nothing I see that would make the cut for cube. I dont think I'd want to have the lesson cards to take slots or be as extras for cube, so it just becomes a rummage.
The bad part is the Inspector can be flickered/bounced for profit. The evidence being a sorcery hurts it.
decent stats for colorless. Cubeable.
Does green get enough access to spells that boost the storm count much?
I think you'd have to balance it against something like adventurous impulse. You never miss with Harvest, but you dont get a choice like with the impulse.
Agreed. The Karok will be good for limited, but even Assault Zeppelid doesn't see much play and I could argue that the evasion is better than lifelink.
I understand the appeal. I just think its another "t1: lanwar, t2 migratory greathorn" situation that will leave me wishing for the dream.
Im hesitant, because I really dislike 2 for 1s in my opponents favor. You can leave it up and wait until removal happens, but then you're really paying in tempo. And if you do it in combat, then damage doesnt happen, so no surprise pump spell. I feel like there's already cards to this effect that arent played.
This is interesting. Its very scary to block, and in aggressive colors. I just dont know if its enough.
Also, on the 3/3 for 3, we have them in green and white, and near enough in red (like wojek bodyguard), so having be multi colored doesnt excite me unless I can really get the gy thing going.
Completely agree here. When the full cycle is released they'll likely go in.