I agree its a good card, and i like the sac when you want it. But im wondering how often it'd be better compared to say Vulturous Aven. That card is one creature for 2 cards and a flyer. But being able to continuously do it is nice.
Ah. I misinterpreted what you meant. I thought you were saying the cost reduction comes off the normal and buyback cost (so one naiad makes it a 4 mana capsize), as you didnt have familiar anymore. Apologies.
Sorry for coming off ******. The html insert took LOTS of time and I found some kissing stuff. I am not sure if you got Ravnica Allegiance as many cards seemed missing from that set.
Your help is, not was, appreciated. But I was unaware that we got a stay of execution.
I didnt think it was that harsh. No biggie. We got a stay of execution? A little more time? Do you need me to go back and add the rest of Alliegence?
Borderline Cave of Temptation – A land that can tap for colorless right away, and can be cashed in later for another effect is on par with borderline lands (like Cradle of the Accursed) and filters (like Shimmering Grotto). This has both effects, but it’s just not enough to make it cubeable.
I think we might have rated them in the forums, but I didn't see them in the drop downs. Check my list above, that had all the sets that are past Rivals of Ixalan, which is what Al said was the last set he updated from.
Any case, here's the multi-colored. Please review everyone!!
Cubeable Court Hussar – Anticipate tacked onto a 1/3 vigilant body is perfectly acceptable for 3CMC. Lawmage’s Binding – An instant speed Arrest. Can really surprise your opponent and mess up their plans.
Borderline Azorius Knight-Arbiter - Good combo of keywords that allows for a clock, but very slow and costly Senate Griffin – 3 powered flier that scrys is decent, but that can be found mono-colored. And because of the 2 toughness it’s better in aggressive decks, which may not want this for their top end.
Cubeable Dimir Guildmage - is a bit fragile but has huge potential to draw cards or to shred opponents hands apart. Good at basically any stage of the game.
Borderline Artful Takedown – Two powerful effects on one card. But Dimir as powerful cards and Agony Warp does it better for 2CMC. Notion Rain – A worse Read the bones. But does support graveyard matters themes. Whisper Agent – A Hired Blade with an additional “scry” makes this interesting. But it still trades down most of the time.
Borderline Footlight Fiend – Devils are interesting, in that they are better than they look on the surface. But it’s easy to ignore a 1/1 attacker also.
Cubeable Frenzied Arynx – Already a 4/4 trample for 4CMC, or a 3/3 trample, haste as a baseline. But then being able to pump it for extra trample damage makes this a powerful card with a lot of versatility.
Borderline Centaur Peacemaker – a worse Centaur Healer, but can help stabilize you. Rosemane Centaur – If you can convoke it early, it can be a decent card. But most of the time it’s a bit overpriced for the stats Sumala Woodshaper – Many times it’s a 2/1 draw a card. But it’s fragile and over costed, and bad if you miss.
Borderline Grasping Thrull – A 3/3 flier for 5 is a little over costed, but the drain is solid. It’s a slightly bigger Blind hunter, but that’s not necessarily a good shift. Imperious Oligarch – An interesting card that can be good for aggressive or controlling decks. But a little body leaving behind a 1/1 spirit isn’t anything new.
Cubeable Canker Abomination – A high variance card, but on average still a good body. And with a lot of removal (or an opponent misstep) this could of great rate.
Borderline Rhizome Lurcher – In a graveyard/sacrifice themed cube it has to the potential to be large. But you may not want to cast on curve. It takes a lot of work and doesn’t have trample. Pitiless Gorgon – Flexible creature with good blocking potential. But it’s filler.
Cubeable Aeromunculus – A solid flier for 3CMC, with a threat of activation ability can be very powerful.
Borderline Applied Biomancy – It’s possible for this to win a combat and bounce one of their creatures. But it will be hard to set up both at the right time. If it was +2/+2, it’d be much easier to include. Growth Spiral – An instant speed Explore. Not enough to pull it into cubeable.
Cubeable Fire/Ice – Two decent effects on one card. The flexibility of this instant is really good. Hypothesizzle – Card filtering and damage spell in one. Better than Cunning strike it can take out larger creatures and be cast on an empty board in a pinch.
Bad Hammer Dropper – It’s a 4CMC that will trade with any 1 or 2 drop creature/burn/kill spell. Even if you get one trigger off this, it’s not worth it.
Hey Hydra, I think you missed a few artifacts. I was just looking at the battlebond, and Pierce Strider, Peace Strider, and I guess Stone Golem, but that one isn't one I'm thinking of.
Thieving otter is a functional reprint, but it's so cute.
Are you sure about that? You're not casting 2 things, just paying an alternate cost.
I didnt think it was that harsh. No biggie. We got a stay of execution? A little more time? Do you need me to go back and add the rest of Alliegence?
I thought I just left out the bad stuff. But thank you regardless.
Cubeable
Gateway Plaza - Functional reprint of Rupture Spire/Transguild Promenade
Borderline
Cave of Temptation – A land that can tap for colorless right away, and can be cashed in later for another effect is on par with borderline lands (like Cradle of the Accursed) and filters (like Shimmering Grotto). This has both effects, but it’s just not enough to make it cubeable.
Any case, here's the multi-colored. Please review everyone!!
Cubeable
Court Hussar – Anticipate tacked onto a 1/3 vigilant body is perfectly acceptable for 3CMC.
Lawmage’s Binding – An instant speed Arrest. Can really surprise your opponent and mess up their plans.
Borderline
Azorius Knight-Arbiter - Good combo of keywords that allows for a clock, but very slow and costly
Senate Griffin – 3 powered flier that scrys is decent, but that can be found mono-colored. And because of the 2 toughness it’s better in aggressive decks, which may not want this for their top end.
Cubeable
Dimir Guildmage - is a bit fragile but has huge potential to draw cards or to shred opponents hands apart. Good at basically any stage of the game.
Borderline
Artful Takedown – Two powerful effects on one card. But Dimir as powerful cards and Agony Warp does it better for 2CMC.
Notion Rain – A worse Read the bones. But does support graveyard matters themes.
Whisper Agent – A Hired Blade with an additional “scry” makes this interesting. But it still trades down most of the time.
Borderline
Footlight Fiend – Devils are interesting, in that they are better than they look on the surface. But it’s easy to ignore a 1/1 attacker also.
Cubeable
Frenzied Arynx – Already a 4/4 trample for 4CMC, or a 3/3 trample, haste as a baseline. But then being able to pump it for extra trample damage makes this a powerful card with a lot of versatility.
Borderline
Centaur Peacemaker – a worse Centaur Healer, but can help stabilize you.
Rosemane Centaur – If you can convoke it early, it can be a decent card. But most of the time it’s a bit overpriced for the stats
Sumala Woodshaper – Many times it’s a 2/1 draw a card. But it’s fragile and over costed, and bad if you miss.
Borderline
Grasping Thrull – A 3/3 flier for 5 is a little over costed, but the drain is solid. It’s a slightly bigger Blind hunter, but that’s not necessarily a good shift.
Imperious Oligarch – An interesting card that can be good for aggressive or controlling decks. But a little body leaving behind a 1/1 spirit isn’t anything new.
Cubeable
Canker Abomination – A high variance card, but on average still a good body. And with a lot of removal (or an opponent misstep) this could of great rate.
Borderline
Rhizome Lurcher – In a graveyard/sacrifice themed cube it has to the potential to be large. But you may not want to cast on curve. It takes a lot of work and doesn’t have trample.
Pitiless Gorgon – Flexible creature with good blocking potential. But it’s filler.
Cubeable
Aeromunculus – A solid flier for 3CMC, with a threat of activation ability can be very powerful.
Borderline
Applied Biomancy – It’s possible for this to win a combat and bounce one of their creatures. But it will be hard to set up both at the right time. If it was +2/+2, it’d be much easier to include.
Growth Spiral – An instant speed Explore. Not enough to pull it into cubeable.
Cubeable
Fire/Ice – Two decent effects on one card. The flexibility of this instant is really good.
Hypothesizzle – Card filtering and damage spell in one. Better than Cunning strike it can take out larger creatures and be cast on an empty board in a pinch.
Borderline
Piston-Fist Cyclops – A different take on Nivix Cyclops. Only interesting with enough support for the archetype
Bad
Hammer Dropper – It’s a 4CMC that will trade with any 1 or 2 drop creature/burn/kill spell. Even if you get one trigger off this, it’s not worth it.