Agreed. I think this is better than some of uncommon ones. Too bad you can only flip as sorcery, else it would auto include.
I also really like Alabaster Host Intercessor. Its expensive, but has an out to that with the plainscycling. And the effect is super strong - maybe the first time at pauper? Near the end of a game its basically a 2 for one,
This is really good info (thriving). I see "cliffgate" mountain version. And as Humphrey mentioned, the roo lands and 10 thriving would set up your mana very well.
Something for those with a sacrifice theme. Edit: Actually I think this goes well with a lot of stuff. And its more interesting than the generic hasty dudes like shred freak.
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Agreed. If the tokens blocked, then maybe. But else hes unexciting on turn 4.
Grabby Giant and the Crescendo actually look really good as well. I think ill make room for them.
You know, im coming around on the Candy trail.
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This is interesting. Blue's 3 drops are pretty stacked, but making spells cheaper is great for spells matter themes.
This does an awful lot, and I know there are plenty of 1 toughness creatures that can be hit, But i don't know if its quite enough.
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Agreed. I think this is better than some of uncommon ones. Too bad you can only flip as sorcery, else it would auto include.
I also really like Alabaster Host Intercessor. Its expensive, but has an out to that with the plainscycling. And the effect is super strong - maybe the first time at pauper? Near the end of a game its basically a 2 for one,
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And if you blink it, it comes back as its giant form.
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I like the instant and flexibility. Decent for go wide strategies.
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This is very interesting. A pump and tapping effect on a reasonably costed equipment.
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