Quote from wallycaine »The "non-angel" clause is pretty standard, it's a good flavorful way to prevent 2 of these from going infinite. It does suck a little in a set with Angel tribal, but Restoration Angel does the same thing, so it's not unprecedented. And unfortunately, any other way of preventing the infinite is just clunky, having to call out the card by name or some other aspect (non-cleric?), which doesn't fit as flavorfully as "of course the angels only save non-angels"Quote from Faruel »
Seems really good for protecting against sweepers. The anti Angel tribe effect is breaking my heart, tho.
Yeah I can see why they do it flavorwise but wouldn't this kind of effect go infinite with creatures that just blink stuff like Yorion, Sky Nomad or some O-Ring ETB creatures? I know you would need an additional creature but well. I think this time it could have fit flavorwise, too. They are Valkyries. They fight together. Why shouldn't one of them protect another one? They could exclude the card itself instead. They do that for unique selections of card -> "with different Name".
I am quite happy that the whole angel tribal thing is happening in the first place. I didn't wanted to complain. We are just missing the tribal legend in Orzhov what is okay. I was playing Angel tribal in the past with less tools.