So Golgari can kill anything for the same CMC...but Boros gets a worst Path to Exile?
I mean sheesh at least tack on some life gain for the Boros player or an exile. I mean this should kill most things that aren't mana dorks so that is good I guess seems fine for Standard certainly better then their boardwipe.
This one is uncommon though, for limited purposes.
I think it’s good removal in limited.
As good as Trophy is, you’ll less likely to open it on your draft packs or played against you.
Hello, I have been out of the game for some time now and recently came across my old collection.
I was big on the Ravnica block and now that there was a second block released I'm looking to build a casual deck for each of the Guilds using only Ravnica and RTR cards.
I don't know much about the RTR block so I could use some help and recommendations on solid cards.
If you have done something similar please share I would enjoy looking things over
I don't think you can build a Ravnica guild Battle Box with just Ravnica/RTR cards. Just like FTW1987 mentioned, a lot of the guilds have mechanics that don't really reflect on their guild philosophy.
On my guild decks, I used these mechanics as the main ones (I built the deck so it has minimal set specific mechanic/keyword):
I have a deckbox that resembles the guild of Ravnica. It's 10 decks of mostly common and uncommon that somehow represents each of the guilds. It's not a perfect representation but so far, it does its job in teaching new players and entertaining my coworker's.
Each deck follows a certain structure that goes:
4x Guildgate
Xx nonbasic land (for support)
Xx Basic lands
2x legendary creature (it has to be multicolor, of the guild color identity)
3x rare non-permanent mono-color spell (white for Azorius and Boros, blue for Dimir and Simic, black for Rakdos and Orzhov, red for Gruul and Izzet, green for Selesnya and Golgari)
3x artifact or enchantment
0x Planeswalkers
Xx fillers
Each of the guilds have the following deck identities:
Azorius - Prison/Lock deck
Dimir - Classic Control deck
Rakdos - Reanimator with randomness to it
Gruul - Classic Beatdown/Burn(ish)
Selesnya - Ramp/go big and go wide
Orzhov - Classic Midrange (discard/removal/creatures)
Izzet - Spell-based "combo"deck (storm-lite)
Golgari - Zombie Infestation engine (although I'm in the process of switching this to Tortured Existence midrange)
Boros - Soldier Tribal
Simic - Classic Tempo featuring Lorescale Coatl (I'm in the process of switching this to an Energy deck)
This one is uncommon though, for limited purposes.
I think it’s good removal in limited.
As good as Trophy is, you’ll less likely to open it on your draft packs or played against you.
I don't think you can build a Ravnica guild Battle Box with just Ravnica/RTR cards. Just like FTW1987 mentioned, a lot of the guilds have mechanics that don't really reflect on their guild philosophy.
On my guild decks, I used these mechanics as the main ones (I built the deck so it has minimal set specific mechanic/keyword):
Azorius: Miracle
Dimir: Delirium
Rakdos: Annihilator
Gruul: Landfall
Selesnya: Cascade
Orzhov: Monarch
Izzet: Storm
Golgari: Dredge
Boros: Batallion
Simic: Energy
Each deck follows a certain structure that goes:
4x Guildgate
Xx nonbasic land (for support)
Xx Basic lands
2x legendary creature (it has to be multicolor, of the guild color identity)
3x rare non-permanent mono-color spell (white for Azorius and Boros, blue for Dimir and Simic, black for Rakdos and Orzhov, red for Gruul and Izzet, green for Selesnya and Golgari)
3x artifact or enchantment
0x Planeswalkers
Xx fillers
Each of the guilds have the following deck identities:
Azorius - Prison/Lock deck
Dimir - Classic Control deck
Rakdos - Reanimator with randomness to it
Gruul - Classic Beatdown/Burn(ish)
Selesnya - Ramp/go big and go wide
Orzhov - Classic Midrange (discard/removal/creatures)
Izzet - Spell-based "combo"deck (storm-lite)
Golgari - Zombie Infestation engine (although I'm in the process of switching this to Tortured Existence midrange)
Boros - Soldier Tribal
Simic - Classic Tempo featuring Lorescale Coatl (I'm in the process of switching this to an Energy deck)
So its like Arab spring. First Kaladesh, now Amonkhet.