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  • posted a message on [Primer] R/W Prisons ("Sun and Moon" etc.)
    I’m planning on playing this deck at scg Columbus. It seems good with all the big mana and greedy manabases running around right now. My biggest issue is that e tron is overly popular in my area. The e tron matchup has been tough and I decided on putting a few bridges in the sideboard, even though I’ve never been a fan of the bridge versions of the deck. I think it should improve the matchup a good bit.
    Here is my current list for reference.
    Modern r/w prison

    Lands: (24)
    9x Plains
    1x Mountain
    4x Arid Mesa
    2x Rugged Prairie
    2x Sacred Foundry
    4x Temple of Triumph
    2x Gemstone Caverns

    Planeswalkers: (11)
    1x Ajani Vengeant
    2x gideon of the trials
    4x Nahiri, the harbinger
    2x Gideon Jura
    2x Chandra, torch of defiance

    Creatures: (5)
    4x Simian Spirit Guide
    1x Emrakul, The aeons torn

    Enchantments: (6)
    2x Cast Out
    4x Blood Moon

    Artifacts: (4)
    4x Chalice of the void

    Spells: (10)
    2x Anger of the gods
    1x Sweltering Suns
    2x wrath of god
    1x Day of judgment
    4x Lightning Helix

    Sideboard: (15)
    2x Rest In Peace
    2x Stony Silence
    2x Damping matrix
    3x Leyline of Sanctity
    1x rule of law
    1x Elspeth, Suns Champion
    2x Ensnaring Bridge
    2x Stone rain

    Posted in: Control
  • posted a message on [Featured Thread -] WUR Delver
    This is my modern jeskai delver list, any thoughts and suggestions are appreciated!
    Lands: (20)
    4x Scalding Tarn
    4x Flooded Strand
    1x Arid Mesa
    1x Hallowed Fountain
    2x Steam Vents
    1x Sacred Foundry
    3x Island
    1x Plains
    1x Mountain
    2x Spirebluff Canal

    Creatures: (12)
    4x Delver of Secrets
    4x Snapcaster Mage
    4x Geist of Saint Traft

    Spells: (28)
    4x Lightning Bolt
    4x Lightning Helix
    4x Remand
    4x Path to Exile
    4x Serum Visions
    1x Cryptic Command
    1x Condemn
    2x Blessed Alliance
    2x Spell Pierce
    2x Faithless Looting

    Sideboard: (15)
    3x Stony Silence
    2x Supreme Verdict
    2x Wear // Tear
    3x Relic of Progenitus
    2x Ghost Quarter
    2x Surgical Extraction
    1x Vendillion Clique
    Posted in: Aggro & Tempo
  • posted a message on Grixis Delver
    Before I say anything, I will mention that my deck is highly tuned to my local meta, and should be taken with a grain of salt.
    This is my current list.
    Grixis Delver Modern

    Lands: (19)
    4x Scalding Tarn
    4x Polluted Delta
    2x Steam Vents
    1x Watery Grave
    1x Blood Crypt
    2x Spirebluff Canal
    1x Darkslick Shores
    2x Island
    1x Swamp
    1x Mountain

    Creatures: (14)
    4x Delver of Secrets
    4x Snapcaster Mage
    3x Tasigur, the Golden Fang
    1x Gurmag Angler
    2x Young Pyromancer

    Spells: (27)
    4x Serum Visions
    4x Thought Scour
    4x Lightning Bolt
    3x Fatal Push
    2x Terminate
    1x Collective Brutality
    2x Kolaghan's Command
    1x Murderous Cut
    3x Mana Leak
    3x Spell Snare

    Sideboard: (15)
    2x Ceremonious Rejection
    2x Countersquall
    1x Pia and Kiran Nalaar
    1x Molten Rain
    2x Ghost Quarter
    2x Surgical Extraction
    1x Engineered Explosives
    1x Painful Truths
    1x Izzet Staticaster
    1x Collective Brutality
    1x Ashiok, Nightmare Weaver

    My manabase is pretty usual, I don't think there is a need to talk about that.
    The only odd thing in my creature package is that I have stuck to playing two young pz's. I've found them wonderful in many situations, as long as you don't run it straight into a push or tarfire.
    My spell package has most of the usual suspects, besides the one murderous cut, which I have liked against bant Eldrazi and deaths shadow.
    Any opinions or questions on my sideboard choices would be appreciated, I'm not 100% sure there.
    Posted in: Aggro & Tempo
  • posted a message on Grixis Delver
    Grixis shadow should have a separate thread, as I came to this thread trying to find a deck with a good shadow matchup, not another shadow deck. just saying.
    Posted in: Modern Archives - Established
  • posted a message on Domri's Fight Club!
    First of all, this deck is very much inspired by the Jund obliterator deck, built by rogue deckbuilder sometime ago. Credit for inspiration goes there.

    This deck is built around the card Phyrexian Obliterator. That was the starting point for this deck. It is one of my favorite cards in modern.
    The backup win cons are the "project melira" combo, as seen in modern abzan company, using a combination of Kitchen Finks, Viscera Seer, and Melira, Sylvok Outcast to gain infinite life, using the scry triggers from the seer to bring murderous redcap to the top of your deck, then kill the next turn with infinite damage.
    The deck can also just beat down, and there are multiple decks in the format that simply cannot beat the obliterator.

    I am going to start with my decklist as is, then move to explanations for each card in the sideboard, and the matchups where it comes in.
    Here is my current decklist.
    Lands: (23)
    2x Hissing Quagmire
    4x Overgrown Tomb
    2x Blood Crypt
    2x Urborg, Tomb of Yawgmoth
    1x Stomping Ground
    4x Bloodstained Mire
    4x Wooded Foothills
    2x Forest
    1x Mountain
    1x Swamp

    Creatures: (24)
    4x Birds of Paradise
    4x Elves of Deep Shadow
    1x Viscera Seer
    1x Scavenging Ooze
    1x Melira, Sylvok Outcast
    1x Courser of Kruphix
    4x Kitchen Finks
    2x Eternal Witness
    4x Phyrexian Obliterator
    1x Kalitas, Traitor of Ghet
    1x Murderous Redcap

    Planeswalkers: (4)
    4x Domri Rade

    Instants: (8)
    2x Kolaghan's Command
    2x Abrupt Decay
    4x Chord of Calling

    Sorceries: (1)
    1x Maelstrom Pulse

    Sideboard: (15)
    1x Obstinate Baloth
    1x Crumble To Dust
    1x Vexing Shusher
    1x Pia and Kiran Nalaar
    2x Pulse of Murasa
    1x Reclamation Sage
    2x Fulminator Mage
    1x Scavenging Ooze
    1x Fatal Push
    1x Spellskite
    2x Slaughter Games

    That is the deck as it stands.

    Here is the sideboard "Guide" of sorts.
    Obstinate Baloth: Comes in against burn, jund, abzan, or most decks with lots of discard.
    Crumble to dust: Make Tron players cry.
    Vexing Shusher: Counterspell decks, pretty simple.
    Pia and Kiran Nalaar (aka mom and pops thopter shop): Good against any of the decks that try to 1 for 1 you out of the game, such as grixis, abzan, jund, and other lingering souls decks.
    Pulse of murasa: Comes in more than you would think. Good against burn, u/r/x control, and any of the midrange decks.
    Reclamation Sage: Does what he does. Good against decks with important artifacts and enchantments, such as ad naus, thopter sword, affinity, and the new hardened snek decks running around.
    Fulminator Mage: Decks with troublesome lands, Tron, Snek.Dek, and u/w/x control.
    Fatal Push: Infect, Death's Shadow, Affinity.
    Maelstrom Pulse: Lingering souls decks.
    Spellskite: Possible mainboard card, good against infect, burn, and most control variants.
    Slaughter games: Ad naus, Scapeshift, any other deck that relies on a certain card to win.

    And that's all I've got. If you think anything should be added to this thread, let me know, and I would appreciate any and all suggestions for improving the deck. Thanks!

    Posted in: Deck Creation (Modern)
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