Quote from Arcanus Dominus »
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In "The Hand That Moves" from Amonkhet
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That passage sounds suspiciously like the Immortal Sun being used to destroy the Guildpact. Which makes some sense - since the Immortal Sun contains Azor's spark, can it be used to undo Azor's other creations?
That's an important catch, given what we now know. It makes sense that if Nicol Bolas wants to dominate Ravnica, he'll have to destroy the Guildpact. I doubt that dominating a single plane, albeit an important one, is the end of Bolas' plans though. My understanding is that early drafts of the RtR storyline had Ravnica become the new centre of the Multiverse. As others have speculated, what if they were saving that story beat for later? Ruling the literal centre of everything? Now that's a goal worthy of Nicol Bolas.
On a meta level, Wizards clearly wants to pass the torch of Magic's main plane from Dominaria to Ravnica. If Bolas destroys the Guildpact, then Ravnica becomes the perfect blank lore-canvas. They get to keep the diverse, developed, (and popular) urban setting, but they rid themselves of the restrictions that every character and story needs a basis in the guild system. They also get to have the climax of their current story happen on a plane that both recent and long-enfranchised players care about, and where their flagship characters are based. It's marketing genius, and it makes me frankly excited for the future of the story.
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I totally get that, and if I came across as trying to say something dumb like "your opinion is wrong", I apologize because that was not my intention. Again, I for one did enjoy the podcasts, but that's just a difference of opinion.
No matter what they do in situations like these, some people are always going to be disappointed or upset by their decision. If they had done nothing, I'm willing to be that there would be at least as many, if not more, people that would be equally disappointed (myself included).
I certainly agree that the creative team did not implement these podcasts as well as most of their recent stories. I did still enjoy it, but I can definitely understand how some people may be disappointed. Hopefully all this constructive feedback will help in similar future scenarios.
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I honestly don't read anything over then the online stories when it comes to the current main plotline. I do agree that that inconsistency is an issue. I know not everything at WOTC is done at the same time behind the scenes, so that may be part of the problem.
As far as the content of the podcasts, again, different people want different things. I personally have enjoyed all three thus far, and I realize not everyone shares that opinion. That is perfectly fine. It doesn't mean that they made "wrong" decisions, just different ones than what some people wanted (and that is always going to happen).
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In addition to many other jobs, the creative team also has to provide a large enough variety of content in order to, ideally, make sure that everyone can find some part of the storytelling cool and engaging. Not everyone is into the same type of story, and some people may absolutely hate only getting blurbs and podcasts for a little while. That's totally fine, there is nothing wrong with your own taste. But please, please don't blame the creative team for not meeting your specific expectations. They are doing everything they can, they are always looking to improve, and I for one don't think they're given enough credit for their hard work.
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(Note, I may very well be misinterpreting you're complaints, in which case I'd love for you to explain a bit more)
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