It's very tempting to find further reason to run Brainstorm in a deck that shuffles as much as a Rebels deck. Any ideas for Blue White?
During Masques Block Constructed (MBC,) "Counter-Rebels" was a legit deck. Leaving counter spell mana open, then searching during their end step is powerful synergy.
That being said, Brainstorm and Ponder are auto-includes. Since the cantrips are 1 drops, adjustments must be made to favor blue mana. Ramosian Sergeant must be cut since you can't Brainstorm/Ponder AND Ramosian Sergeant on the first turn... doing so will destroy your mana consistency. And since we are now blue heavy, 4 copies of actual Counterspell seem a perfect fit.
I'm splashing Black for Blightspeaker and Venomous Changeling. You don't need that much mana to splash Rebels since you often don't even pay coloured mana for them anyways.
I'm pretty satisfied with the mana base. I feel comfortable going to 23 lands with Orzhov Basilica and Cave of Temptation gives some finishing power to our rebels without requiring deck space... Oh and it also fixes your mana and comes into play untapped.
Venomous Changeling is interesting. It's another "rebel" so there's definite potential.
Lastly we have Blightspeaker, ranked #4 b/c he is terrible on attacking AND blocking. He IS a finisher but I don't know if you need him. I will say that my earlier incarnations of this deck ran Bonesplitter to equip on fliers or Zealot il-Vec's so maybe I've developed a prejudice against him. Your Cave of Temptation looks good on a flier or Zealot il-Vec!
Speaking of Cave of Temptation, it's attractive as a way to add a finisher w/out sacrificing deck space. I will definitely test this in my mono white build. Thanks!
My Kabira Crossroads entering tapped doesn't hurt me too often. My only other 1 drop is Ramosian Sergeant so my 1st turn (and sometimes 3rd turn) plays are open. Life gain helps against burn/Kiln Fiend decks.
Your Orzhov Basilica enters tapped as well but I guess the payoff is when you run out of lands, you now have 1 extra mana (compared to my build.)
I haven't played vs Tron recently but Bojuka Bog gives you black mana while saving Relic of Progenitus SB slots. I admit the sorcery speed isn't optimal vs Tron's Ghostly Flicker or GB Fog's recursion tho.
08/21/20 Update:
+4 Night's Whisper, -4 Swamp from my previous build. I was worried about mana screw but found the cantrip brew rule is true: For each 2 cantrips you add, subtract 1 land from your build. So I basically went from 26 lands to 24 lands. Night's Whisper and Gut Shot allow me to cast Gurmag Angler earlier than ever! Unmake for Guardian of the Guildpact.
-We had 2 pods - experienced (6 players) and novice (8 players.) I was seated in the experienced pod.
-I first pack/first picked a Barrin, Tolarian Archmage but then blue dried up.
-I read https://www.channelfireball.com/all-strategy/articles/alex-nikolic/an-in-depth-early-look-at-m21-draft/ and decided to move into Izzet, since it's said to be the strongest archetype.
-Red high picks kept coming my way so I settled into red. I didn't realize I was the only red drafter on my table until we all started deck building and an onlooker commented on my draft pool.
-Even tho I had a high mana curve, I was still mono-colored so no color screw for me. I went w/16 lands + 4 cantrips to smooth out my draws.
Round 1 vs Azorious, 2-0.
Opponent was my opposite seated player from the experienced pod. From what I recall, I mulliganed both games while he was too shy to take that risk.
Round 2 vs Simic, 2-1.
Opponent was from the novice pod.
Game 1, I got milled to death.
Game 2, I burned him out w/a Volcanic Geyser. Close game.
Game 3, Furious Rise was too much card advantage for him.
Awards were given out within pods. So I got the 3rd place prize in my 6 player pod. 2-0 record/6 ppl, I finish in the middle? Oh well *shrugs*
R2, I used Pyrokinesis to survive vs RDW. Goblins player took notice...
R3, Goblins player played around Pyrokinesis by emptying his hand... then I cast Cave-In instead. Instant concession!
I won a LGS event w/this deck. An opponent ran MonoGreen, preboarded vs me:
-Lifeforce
-Whirling Dervish
-Warthog
Sweeping a hater 2-0 was so satisfying!
*Theme meant every card (except basic lands) had to have the deck’s name.
Defeated:
-2x Goblins
-WBfirstStrike (Both White KnightandBlack Knight off 100% basic lands…)
-Minotaurs (Only opponent I used Winter Orb on.)
Backstory:
-Literally handed a MonoWfirstStrike list to a Goblins player (I feared Goblin Vandal/Goblin Tinkerer.)
-Goblins player secretly tested my MonoWfirstStrike list w/a rival… Rival added black to my FirstStrike list b/c "Pro-White.”
-Both suckers showed up overconfident! Red herring 2-for-1.
12 Forest
4 Inkmoth Nexus (2 swings ftw w/Batterskull.)
4 Swamp
4 Woodland Cemetery
(20) Creatures:
4 Birds of Paradise
4 Obstinate Baloth
4 Primeval Titan
4 Solemn Simulacrum*
3 Grave Titan
1 Glissa, the Traitor
4 Batterskull*
4 Go For The Throat
4 Green Sun’s Zenith
4 Thoughtseize
4 Nihil Spellbomb*
4 Ratchet Bomb*
4 Summoning Trap
2 Acidic Slime
1 Melira, Sylvok Outcast
*Artifacts for Glissa, the Traitor. I locked out a SpiritTokens deck in the finals w/Glissa + Ratchet Bomb.
My take on Orzhov Rebels:
4 Aven Riftwatcher
4 Bound in Silence
4 Defiant Falcon
4 Ramosian Lieutenant
4 Ramosian Sergeant
4 Venomous Changeling
4 Zealot il-Vec
4 Guardian of the Guildpact
4 Journey to Nowhere
(24) Lands:
16 Plains
4 Bojuka Bog
4 Cave of Temptation
4 Gut Shot
4 Patrician's Scorn
4 Unmake (vs Guardian of the Guildpact)
3 Relic of Progenitus
During Masques Block Constructed (MBC,) "Counter-Rebels" was a legit deck. Leaving counter spell mana open, then searching during their end step is powerful synergy.
That being said, Brainstorm and Ponder are auto-includes. Since the cantrips are 1 drops, adjustments must be made to favor blue mana. Ramosian Sergeant must be cut since you can't Brainstorm/Ponder AND Ramosian Sergeant on the first turn... doing so will destroy your mana consistency. And since we are now blue heavy, 4 copies of actual Counterspell seem a perfect fit.
My first draft:
8 Island
4 Ash Barrens (fix mana + shuffle)
4 Plains
4 Tranquil Cove
4 Brainstorm (4 cantrips = 2 land)
4 Ponder (4 cantrips = 2 land)
(20) Rebels:
4 Aven Riftwatcher
4 Bound in Silence
4 Defiant Falcon
4 Ramosian Lieutenant
4 Zealot il-Vec
4 Counterspell
4 Guardian of the Guildpact
4 Journey to Nowhere
4 Gut Shot
4 Relic of Progenitus
4 Patriarch's Scorn
1 Amrou Scout
1 Nightwind Glider
1 Thermal Glider
Venomous Changeling is interesting. It's another "rebel" so there's definite potential.
I don't like Blightspeaker b/c he's the worst 2 mana searcher imo. Ramosian Lieutenant is #1 b/c 2 toughness survives Cuombajj Witches, Gut Shot and Nausea. Defiant Falcon is #2 b/c he flies... besides offense and defense, flying evades Swirling Sandstorm. Amrou Scout is #3 b/c you sometimes need an emergency blocker to fetch from Ramosian Sergeant to block 2 toughness attackers, like Ninja of the Deep Hours or Kiln Fiend.
Lastly we have Blightspeaker, ranked #4 b/c he is terrible on attacking AND blocking. He IS a finisher but I don't know if you need him. I will say that my earlier incarnations of this deck ran Bonesplitter to equip on fliers or Zealot il-Vec's so maybe I've developed a prejudice against him. Your Cave of Temptation looks good on a flier or Zealot il-Vec!
Speaking of Cave of Temptation, it's attractive as a way to add a finisher w/out sacrificing deck space. I will definitely test this in my mono white build. Thanks!
My Kabira Crossroads entering tapped doesn't hurt me too often. My only other 1 drop is Ramosian Sergeant so my 1st turn (and sometimes 3rd turn) plays are open. Life gain helps against burn/Kiln Fiend decks.
Your Orzhov Basilica enters tapped as well but I guess the payoff is when you run out of lands, you now have 1 extra mana (compared to my build.)
I haven't played vs Tron recently but Bojuka Bog gives you black mana while saving Relic of Progenitus SB slots. I admit the sorcery speed isn't optimal vs Tron's Ghostly Flicker or GB Fog's recursion tho.
4 Deep Analysis
4 Looter il-Kor
4 Ponder
4 Preordain
4 Rune Snag
(16) G spells:
4 Hooting Mandrills
4 Moldervine Cloak (credit to Darkninja107)
4 Werebear
4 Wild Mongrel
4 Gut Shot
(20) Lands:
8 Island
4 Ash Barrens
4 Forest
4 Thornwood Falls
4 Faerie Macabre (vs Tron: -4 Gut Shot.)
4 Feed the Clan (vs RDW: -4 Gut Shot.)
4 Reverent Silence (vs Boggles: -4 Gut Shot.)
3 Aerial Volley
Replace Looter il-Kor's "loot" w/Moldervine Cloak's dredge for maximum value.
Dredge synergies w/Deep Analysis (flashback), Hooting Mandrills (delve), Werebear (threshold) and Rune Snag.
12/29/20 Update: Realized Daze was banned, doh! Replaced by Rune Snag.
4 Aven Riftwatcher
4 Bound in Silence
4 Defiant Falcon
4 Ramosian Lieutenant
4 Ramosian Sergeant
4 Zealot il-Vec
4 Guardian of the Guildpact*
4 Journey to Nowhere
4 Unmake
(24) Lands:
16 Plains
4 Cave of Temptation (credit to Upkeep)
4 Kabira Crossroads
4 Gut Shot (vs Elves: -4 Bound in Silence.)
4 Patrician's Scorn (vs Boggles: -4 Journey to Nowhere.)
4 Relic of Progenitus (vs Tron: -4 Gut Shot.)
1 Amrou Scout
1 Nightwind Glider*
1 Thermal Glider*
*Optimal Cave of Temptation targets.
Kabira Crossroads > Radiant Fountain b/c of Unmake.
4 Bonesplitter*
4 Brainstorm
4 Gut Shot
4 Ponder
4 Preordain
(12) 2 Drops:
4 Journey to Nowhere
4 Looter il-Kor
4 Squadron Hawk
4 Trinket Mage
(4) 4 Drops:
4 Guardian of the Guildpact
(20) Lands:
6 Island
4 Ash Barrens
4 Tranquil Cove
2 Ancient Den*
2 Plains
2 Seat of the Synod*
4 Patrician's Scorn (vs Boggles: -4 Gut Shot.)
4 Relic of Progenitus* (vs Tron -4 Gut Shot.)
3 Sylvok Lifestaff* (vs Black/Red: -3 Bonesplitter.)
2 Circle of Protection: Black (vs Black: -1 Bonesplitter/-1 Gut Shot.)
2 Circle of Protection: Red (vs Red: -1 Bonesplitter/-1 Gut Shot.)
*Trinket Mage targets.
4 Cateran Persuader
4 Changeling Outcast
4 Gray Merchant of Asphodel (MVP)
4 Gurmag Angler
4 Rathi Intimidator
(20) Spells:
4 Defile
4 Gut Shot
4 Night's Whisper (draw Gary)
4 Sign in Blood (draw Gary)
4 Unmake (vs Guardian of Guildpact)
12 Swamp
4 Evolving Wilds
4 Terramorphic Expanse
4 Nihil Spellbomb (vs Tron, -4 Gut Shot)
4 Reverent Silence (vs Boggles, -4 Unmake)
4 Tendrils of Corruption (vs Burn, -4 Unmake)
2 Tangletrap
1 Forest
08/21/20 Update:
+4 Night's Whisper, -4 Swamp from my previous build. I was worried about mana screw but found the cantrip brew rule is true: For each 2 cantrips you add, subtract 1 land from your build. So I basically went from 26 lands to 24 lands.
Night's Whisper and Gut Shot allow me to cast Gurmag Angler earlier than ever!
Unmake for Guardian of the Guildpact.
04/01/21 Update:
Reverent Silence replaces Edict effects.
05/02/21 Update:
Unmake main. Tendrils of Corruption SB.
05/03/21 Update:
Tangletrap in SB.
2 Bone Pit Brute
2 Igneous Cur
1 Brash Taunter (Never used.)
1 Chandra's Incinerator
1 Chandra's Magmut (Casted Chandra's Incinerator on 5 mana.)
1 Goblin Arsonist
1 Goblin Wizardry (Technically an Instant.)
1 Havoc Jester
1 Hellkite Punisher
1 Kinetic Augur
1 Onakke Ogre
1 Spellgorger Weird
1 Turret Ogre
1 Furious Rise (Experimental Frenzy!)
1 Scorching Dragonfire
1 Soul Sear
1 Turn to Slag
1 Volcanic Geyser
(4) Cantrips:
2 Thrill of Possibility
1 Crash Through
1 Mazemind Tome
16 Mountain
-We had 2 pods - experienced (6 players) and novice (8 players.) I was seated in the experienced pod.
-I first pack/first picked a Barrin, Tolarian Archmage but then blue dried up.
-I read https://www.channelfireball.com/all-strategy/articles/alex-nikolic/an-in-depth-early-look-at-m21-draft/ and decided to move into Izzet, since it's said to be the strongest archetype.
-Red high picks kept coming my way so I settled into red. I didn't realize I was the only red drafter on my table until we all started deck building and an onlooker commented on my draft pool.
-Even tho I had a high mana curve, I was still mono-colored so no color screw for me. I went w/16 lands + 4 cantrips to smooth out my draws.
Round 1 vs Azorious, 2-0.
Opponent was my opposite seated player from the experienced pod. From what I recall, I mulliganed both games while he was too shy to take that risk.
Round 2 vs Simic, 2-1.
Opponent was from the novice pod.
Game 1, I got milled to death.
Game 2, I burned him out w/a Volcanic Geyser. Close game.
Game 3, Furious Rise was too much card advantage for him.
Awards were given out within pods. So I got the 3rd place prize in my 6 player pod. 2-0 record/6 ppl, I finish in the middle? Oh well *shrugs*
1 Drowsing Tyrannodon
1 Gale Swooper
1 Jeskai Elder
1 Keen Glidemaster
1 Library Larcenist (MVP)
1 Llanowar Visionary
1 Mistral Singer
1 Ornery Dilophosaur
1 Pridemalkin
1 Prismite
1 Roaming Ghostlight
1 Sabertooth Mauler
1 Shipwreck Dowser
1 Snarespinner
1 Solemn Simulacrum
1 Trufflesnout (Throws off opponent's clock.)
1 Wildwood Scourge
1 Faith’s Fetters
1 Heroic Intervention
1 Hunter’s Edge
1 Rain of Revelation
1 Rousing Read (Opponent taps out = value.)
1 Secure the Scene
(17) Lands:
7 Forest
7 Island
1 Plains
1 Thornwood Falls
1 Tranquil Cove
R1 vs Boros, 2-0.
R2 vs Mardu, 2-1.
R3 vs Orhzov, 2-1.
All my opponents made the mistake of trying to race vs card advantage.
4 Cave-In
4 Manamorphose
4 Pyroblast
4 Pyrokinesis
4 Red Elemental Blast
4 Brainstorm
4 Donate
4 Illusions of Grandeur
4 Intuition
4 Ponder
5 Island
4 Scalding Tarn
4 Volcanic Island
2 Flooded Strand
2 Misty Rainforest
2 Polluted Delta
1 Mountain
2nd - Goblins
3rd - RDW
4th - Burn
R2, I used Pyrokinesis to survive vs RDW. Goblins player took notice...
R3, Goblins player played around Pyrokinesis by emptying his hand... then I cast Cave-In instead. Instant concession!
“Instants/Sorceries/Lands” - Mardu Discard - 1st.
4 Lightning Helix (3 of us ran this.)
4 Blightning (Card advantage + burn.)
4 Gerrard’s Verdict (MVP - Burn = prevent dmg, Lands = gain life.)
(28) Instants/Sorceries:
4 Chain Lightning
4 Fireblast
4 Lava Spike
4 Lightning Bolt
4 Magma Jet
4 Manamorphose
4 Rift Bolt
4 Arid Mesa
4 Badlands
4 Bloodstained Mire
4 Marsh Flats
4 Plateau
2nd - Naya Tokens (Clever, I overlooked creature tokens.)
3rd - Boros Lifegain (Lifegain is more efficient than burn.)
4th - Mono Red
Someone called me “crazy” for running 12 fetch lands!
AllianceStandard - CasualSpores
4 Elvish Farmer
4 Spore Flower
4 Thallid
4 Thallid Devourer
4 Thorn Thallid
(9) Artifacts:
4 Aeolipile
4 Serrated Arrows
1 Zuran Orb
4 Fungal Bloom
3 Sylvan Library
(24) Land:
16 Forest
4 Mishra’s Factory
4 Thawing Glaciers
4 Crumble (vs Prison: -4 Aeolipile.)
4 Lifeforce* (vs Black: -3 Sylvan Library, -1 Zuran Orb.)
4 Whirling Dervish (vs Black: -4 Serrated Arrows.)
3 Night Soil (vs ???: -3 Sylvan Library.)
*Lifeforce has synergy w/Fungal Bloom: Hold up Lifeforce mana, then use Fungal Bloom during their end step.
MirageStandard - BuriedPox
4 Abyssal Gatekeeper (Great w/Krovikan Horror, Pox, or just chump blocking.)
4 Ashen Ghoul
4 Nether Shadow
2 Krovikan Horror
(8) Artifacts:
4 Mind Stone
4 Nevinyrral’s Disk
4 Dark Ritual
4 Vampiric Tutor (Find multiple Buried Alive ASAP.)
(8) Sorceries:
4 Buried Alive
4 Pox
(22) Land:
18 Swamp
4 Quicksand
4 Contagion (vs B/R aggro: -4 Pox.)
4 Dystopia (vs G/W aggro: -4 Pox.)
4 Stupor (vs combo/control: -4 Abyssal Gatekeeper.)
2 Serrated Arrows
1 Necrosavant
I won a LGS event w/this deck. An opponent ran MonoGreen, preboarded vs me:
-Lifeforce
-Whirling Dervish
-Warthog
Sweeping a hater 2-0 was so satisfying!
*50 card theme - Mirage era - "Artifacts" - 1st.
4 Juggernaut
4 Phyrexian War-Beast (Fav turn 1 play: Land, 2x Sol Ring, Phyrexian War-Beast.)
4 Yotian Soldier
(14) Non-Creature Artifacts:
4 Icy Manipulator
4 Serrated Arrows (Goblins/FirstStrike = mostly 1 toughness.)
4 Sol Ring (4 copies!)
1 Winter Orb (Opponent's end step, tap w/Icy Manipulator to turn off.)
1 Zuran Orb (Goblin Grenade.)
4 Copy Artifact (Used up Serrated Arrows? 3 new counters!)
4 Enlightened Tutor
(16) Lands:
6 Island
6 Plains
4 Mishra’s Factory
*Theme meant every card (except basic lands) had to have the deck’s name.
Defeated:
-2x Goblins
-WBfirstStrike (Both White Knight and Black Knight off 100% basic lands…)
-Minotaurs (Only opponent I used Winter Orb on.)
Backstory:
-Literally handed a MonoWfirstStrike list to a Goblins player (I feared Goblin Vandal/Goblin Tinkerer.)
-Goblins player secretly tested my MonoWfirstStrike list w/a rival… Rival added black to my FirstStrike list b/c "Pro-White.”
-Both suckers showed up overconfident! Red herring 2-for-1.
40 card theme - Homelands era - "Memory Lapse."
26 Memory Lapse
2 Black Vise (ppl learned to hold spells, had to punish that strat.)
10 Island
2 Mishra’s Factory (Win con.)
Backstory: Built this deck to prove Memory Lapse doesn’t “suck."
Worlds94 - The Deck
4 Counterspell
4 Disenchant
4 Mana Drain
4 Swords to Plowshares
1 Ancestral Recall
(13) Artifacts:
5 Moxen
3 Disrupting Scepter
3 Jayemdae Tome
1 Black Lotus
1 Sol Ring
3 Serra Angel
(3)Enchantments:
3 Moat
(2) Sorceries:
1 Recall
1 Time Walk
(22) Lands:
7 Island
4 City of Brass
4 Tundra
3 Plains
3 Strip Mine
1 Library of Alexandria
4 Circle of Protection: Red (vs red: -3 Disrupting Scepter, -1 Disenchant.)
4 Divine Offering
4 Tormod’s Crypt
1 Moat (vs aggro: -1 Disrupting Scepter.)
1 Serra Angel (vs aggro: -1 Disrupting Scepter.)
1 Strip Mine (vs aggro: -1 Disrupting Scepter.)
USnats95 - ErhnamBind
4 Birds of Paradise
4 Erhnam Djinn
4 Serra Angel
(10) Enchantments:
4 Land Tax
4 Stormbind
2 Sylvan Library
(8) Instants:
4 Disenchant
4 Swords to Plowshares
(7) Artifacts:
4 Fellwar Stone
1 Feldon’s Cane
1 Ivory Tower
1 Zuran Orb
1 Balance
(22) Lands:
8 Forest
4 Brushland
4 City of Brass
4 Plains
2 Mountain
4 Black Vise
4 Whirling Dervish
2 Armageddon
2 Lifeforce
2 Wrath of God
1 Divine Offering
USnats95 - BlackAggro
4 Black Knight
4 Erg Raiders (Lightning Bolt-proof w/Bad Moon.)
4 Hypnotic Specter
4 Knights of Stromgald
4 Order of the Ebon Hand
(8) Instants:
4 Dark Ritual
4 Demonic Consultation
4 Aeolipile
(4) Enchantments:
4 Bad Moon
(4) Sorceries:
4 Hymn to Tourach
(20) Land:
16 Swamp
4 Strip Mine
4 Gloom (vs WW: -4 Hymn to Tourach.)
4 Necropotence* (vs Black: -4 Bad Moon.)
4 Terror (vs GR: -4 Aeolipile.)
3 Drain Life
*Black Vise wasn’t restricted during USnats95.
PT1 - NecroDeck
4 Hypnotic Specter
4 Knight of Stromgald
4 Order of Ebon Hand
1 Ihsan’s Shade (HL)
(8) Instants:
4 Dark Ritual
4 Demonic Consultation
(8) Sorceries:
4 Drain Life
4 Hymn to Tourach
4 Aeolipile
1 Black Vise
1 Ivory Tower
(4) Enchantments:
4 Necropotence
(21) Lands:
20 Swamp
1 Strip Mine (CH)
4 Serrated Arrows (HL)
4 Terror (vs GR: -4 Aeolipile,)
3 Nevinyrral’s Disk
3 Strip Mine (CH)
1 Feldon’s Cane (CH)
PT1 had a handicap of a 5 card minimum from each Type 2 set.
USnats96 - JundNecro
4 Black Knight
4 Erhnam Djinn
4 Hypnotic Specter
1 Ihsan’s Shade
(12) Instants:
4 Dark Ritual
4 Demonic Consultation
4 Lightning Bolt
(8) Sorceries:
4 Fireball
4 Hymn to Tourach
4 Necropotence
(2) Artifacts:
1 Black Vise
1 Ivory Tower
(21) Land:
12 Swamp
4 City of Brass
4 Sulfurous Springs
1 Forest
4 Contagion (vs non-WW aggro: -4 Lightning Bolt.)
4 Drain Life (vs non-WW aggro: -4 Fireball.)
3 Shatter
3 Terror
1 Dance of the Dead (4th Shatter/Terror)
Dennis Bentley won USnats96 w/RakdosNecro.
AllianceStandard - Prison
4 Fellwar Stone
4 Icy Manipulator
4 Winter Orb
1 Black Vise
1 Feldon’s Cane
1 Ivory Tower
1 Zuran Orb
(12) Instants:
4 Disenchant
4 Power Sink (Better as an ‘Interrupt.')
4 Swords to Plowshares
4 Wrath of God
1 Balance
(1) Enchantments:
1 Land Tax
(26) Lands:
14 Plains
4 Adarkar Wastes
4 Island
3 Kjeldoran Outpost (Win con.)
1 Sheltered Valley
4 Arcane Denial
4 Divine Offering
4 Memory Lapse
3 Armageddon
UrzaStandard - SuicideBlack
4 Carnophage
4 Dauthi Horror
4 Dauthi Slayer
4 Erg Raiders (Lightning Bolt-proof w/Bad Moon.)
4 Priest of Gix
4 Ravenous Rats (vs aggro. Discard + blocker.)
4 Sarcomancy (Technically an enchantment...)
4 Cursed Scroll
(4) Enchantments:
4 Bad Moon
(4) Instants:
4 Dark Ritual
(20) Land:
16 Swamp
4 Wasteland
4 Dread of Night (vs WW: -4 Erg Raiders.)
4 Duress (vs combo/control: -4 Erg Raiders.)
4 Wall of Souls (vs mirror: -4 Bad Moon.)
3 Perish (vs Stompy: -3 Erg Raiders.)
4 Consider
4 Force of Negation
4 Force of Will
4 Oko, Thief of Crowns
4 Opt
4 Preordain
4 Swan Song
(12) Other:
4 Oath of Druids
4 Scroll Rack
2 Beast Within
2 Emrakul, the Aeons Torn
7 Island
4 Forbidden Orchard
4 Misty Rainforest
4 Tropical Island
1 Forest
4 Compost (vs MonoBlk, -4 Force of Negation.)
4 Submerge (vs Elves, -4 Force of Negation.)
4 Surgical Extraction (vs Dredge, -4 Swan Song.)
1 Blue Elemental Blast (vs MonoRed, -1 Beast Within.)
1 Hydroblast (vs MonoRed, -1 Beast Within.)
1 Beast Within (vs ???, -1 Oko, Thief of Crowns.)
4/15: If you're going to add Brainstorm max out to 4 copies and use Evolving Wilds + Terramorphic Expanse for shuffling.
my list: https://www.mtgsalvation.com/forums/the-game/pauper/paper-pauper-and-peasant/808934-monouninjas