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  • posted a message on Painter's Rack
    my "Painter's Rack" list runs 2 enlightened tutor. as long as i have half a tax/rack or painter's/stone, i'll immediately tutor for the missing piece.

    i've tried trinket mage in "Painter's Rack" before:
    1. it's blue (force of will)
    2. it fetches grindstone and relic of progenitus/tormod's crypt (replaces RIP.)
    3. it ruins land tax by brining my mana curve ceiling from 2 lands to 3 lands.

    not going to lie, i'm disappointed by how durdley my lists are. if half of the combo dies, all my cantrips have to be spent finding the other piece. but i'm going to keep them as is until i'm convinced of a better plan.
    Posted in: Developing (Legacy)
  • posted a message on Painter's Rack
    Quote from schweinefett »

    Have u tried against grixis, miracles, or other ux delvers?

    nah, i sparingly get to test legacy. my interest had only peaked recently.
    Posted in: Developing (Legacy)
  • posted a message on Painter's Rack
    i tested the RIP Helm deck vs D&T.

    my plan for both lists is to go off reasonably fast, while still being consistent. the removal is there to buy time. you'd be surprised how difficult it can be to assemble a 2-piece combo, even w/all the cantrips in the world.

    i had the tax/rack combo since extended or 1.x was a thing. it can be hard to use vs land light builds, like elves or burn.

    ethersworn canonist would hamper my own cantrips.
    Posted in: Developing (Legacy)
  • posted a message on Budget Merfolk
    no restricted cards:

    (24) creatures:
    4 lord of atlantis
    4 master of the pearl trident
    4 merfolk trickster
    4 mistcaller (vs Oath, Reanimator)
    4 silvergill adept
    4 true-name nemesis

    (12) instants/sorceries:
    4 force of will
    4 mental misstep (MVP)
    4 preordain (cantrip of choice)

    (5) artifacts:
    3 null rod
    2 grafdigger's cage (vs Oath, Reanimator)

    (19) land:
    14 island
    4 cavern of souls
    1 mutavault (my highest CC card has only 1 colorless in it's casting.)

    SB
    4 spreading seas (probably don't need islandwalk main.)
    4 submerge
    3 blue elemental blast
    3 hydroblast
    1 echoing truth (catch all)
    Posted in: Budget (Vintage)
  • posted a message on Jeskai Copycat
    FNM - 5/12/19, 1-2 matches.

    (20) lands:
    4 flooded strand
    4 scalding tarn
    3 island
    2 glacial fortress
    2 sulfur falls
    1 hallowed fountain
    1 mountain
    1 plains
    1 sacred foundry
    1 steam vents

    (12) creatures:
    4 felidar guardian
    4 wall of omens
    3 aven riftwatcher
    1 emrakul, the aeons torn (for Nahiri)

    (20) instants/sorceries:
    4 lightning bolt
    4 opt
    4 path to exile
    4 serum visions
    4 sleight of hand

    (8) planeswalkers:
    4 nahiri, the harbinger
    4 saheeli rai

    SB
    4 dispel
    2 anger of the gods
    2 alpine moon
    2 spellskite
    2 surgical extraction
    2 stony silence
    1 teferi, hero of dominaria

    r1 vs Humans, 0-2.
    SB: +2 anger of the gods, +1 teferi (odd card). -3 aven riftwatcher (sucks vs mantis rider.)
    notes: seemed like i couldn't stop his early aggression.

    r2 vs Gb Elves, 2-0.
    SB: +2 anger of the gods, +1 teferi. -3 aven riftwatcher.
    notes: his build was budget and he wasn't familar w/saheeli/guardian combo.

    r3 vs Jund, 1-2.
    g1: he inquisition'd a saheeli, bolted another on off guardian trigger, but the 3rd one combo'd off.
    SB: +2 surgical extraction (to fizzle his), +1 teferi. -3 aven riftwather.
    g2: drew both extractions and didn't see any from him.
    SB: +2 anger of the gods, -2 surgical extraction.
    g3: mulled down to 4. kept a 2 land hand. stalled at 3 land. he hit bloodbraids. gg.

    r3 coverage @01:51:51 (hours/minutes/seconds.)
    https://www.twitch.tv/videos/410276783

    summary: after winning Jan/Feb/March FNM - moderns at my LGS, i lost pretty badly tonight. i plan to retire my list, hope someone else can carry the torch!
    Posted in: Combo
  • posted a message on Jeskai Copycat
    Quote from antlorgut »
    Great! I see you are also playing copycat! Why you didn't post here? Maybe there are more people interested (like me) that don´t know about the other "Reality Acid Deck" threat. I didn't see your videos yet but I will do it soon.

    Thanks!

    i explained in post #25 that the original Copycat thread was gone before i started posting Copycat discussion in Reality Acid. up until now, this new Copycat thread had basically no support, so i decided to just keep posting in Reality Acid (for fear that this thread would disappear too.) but if i continue to get good results (i have 2 modern tourneys this weekend!) i'll be sure to continue here.

    all my old twitch vids get deleted after 2 weeks. on youtube, i'm "Byron."
    https://www.youtube.com/watch?v=V8MyVNLVYNw
    https://www.youtube.com/watch?v=4-M5ffoArnY&t=28s
    Posted in: Combo
  • posted a message on Jeskai Copycat
    Quote from antlorgut »
    Neoform may be a finder in another shell (4cc Saheeli). I see that, when previous Jeskay Copycat thread was deleted, this is pretty dead. Nobody is playing this deck now?. Really??

    https://www.mtgsalvation.com/forums/the-game/modern/deck-creation-modern/791877-reality-acid-deck

    read post #25 onward...
    Posted in: Combo
  • posted a message on 1/26/19 Ravnica Allegiance draft
    4/5/19 FNM-draft.
    1-1 matches. 3-2 games.
    6pm-9pm, 2 rounds, 4th place.

    coverage begins at 2 min, 24 sec below:
    https://www.twitch.tv/videos/406865111
    covers my draft and both matches.

    Rakdos:

    (14) creatures:
    3 rakdos trumpeter (found myself w/very few 2 drops.)
    2 burning-tree vandal (stop at 5 lands.)
    2 rubblebelt recluse
    carrion imp
    clamor shaman
    ghor-clan wrecker
    goblin gathering (synergy w/judith & calamity.)
    judith, the scourge diva
    plague wight
    rakdos firewheeler

    (8) spells:
    2 skewer the critics
    cavalcade of calamity (combo w/3 rakdos trumpeter & goblin gathering. as bad as it looks!)
    clear the stage
    get the point
    ill-gotten inheritance
    scorchmark
    storm strike

    (18) lands - need to hit 5 mana, loot away the rest:
    9 swamp (4 2-drop creatures)
    8 mountain
    1 rakdos guildgate

    SB
    kaya's wrath )'=

    r1 vs temur. 1-0 matches, 2-0 games.
    opponent noted i mulled to 6 both games. i replied, "it's not that big of a deal. i'm going 2nd to make up for the card loss. also, my 'looters' like me going 2nd."

    r2 vs esper. 1-1 matches, 3-2 games.
    games 1 & 3, i mulled and got pwned. his Sphinx of New Prahv was pretty clutch those games. game 2, i didn't mull & picked him apart.

    Posted in: Sealed Pool & Draftcap Discussion
  • posted a message on Painter's Rack
    “RIP Helm"

    (28) blue spells:
    4 brainstorm
    4 daze (tap out for Helm)
    4 force of will
    4 jace beleren (draw engine)
    4 ponder
    4 preordain
    2 detention sphere
    2 supreme verdict

    (8) combo:
    4 helm of obedience
    4 rest in peace

    (4) other:
    4 swords to plowshares (Path to Exile non-bos w/Daze and Wasteland)

    (20) lands:
    4 flooded strand
    4 polluted delta
    4 tundra
    4 wasteland
    3 island
    1 plains

    SB
    4 submerge
    4 warmth
    2 blue elemental blast
    2 detention sphere
    2 hydroblast
    1 supreme verdict

    5/12/19, test vs D&T, 2-5.
    we both boarded after g1.
    notes: i lost g3 after he flickerwisp'd my lone RIP in response to helm activation. what made me sad was i had another RIP in hand )'=
    notes2: losing repeatedly was painful. however, i was gratified in my prediction that D&T would be bad for me.

    Posted in: Developing (Legacy)
  • posted a message on Mono-Red Aggro
    Quote from truth_bomb »
    3/30/19 Standard Showdown - “Gruul Aggro”

    (20) creatures:
    4 fanatical firebrand
    4 ghitu lavarunner
    4 goblin chainwhirler
    4 runaway steam-kin
    4 viashino pyromancer

    (16) instants/sorceries:
    4 light up the stage
    4 lightning strike
    4 shock
    4 wizard’s lightning

    (3) enchantments
    3 experimental frenzy

    (21) lands:
    12 mountain
    4 rootbound crag
    4 stomping ground
    1 forest

    SB:
    4 cindervines
    4 collision//colossus
    4 lava coil
    2 treasure map
    1 experimental frenzy

    3/30/19 tourney report:
    14 players, 3 rounds, *1st place*

    test 1 vs Simic (no Nexxus.) 2-0.
    no SB.

    test 2 vs Simic w/SB. 0-1.
    SB +4 cindervines, +2 treasure map, +1 collision/colossus, +1 experimental frenzy. -4 lightning strike, -4 wizard's lightning.
    (kept shocks to feed LUTS.)

    test 3 vs IzzetDrakes. 1-0.
    no SB. theoretically tho: +4 cindervines, +4 collision/colossus, +2 treasure map, +1 experimental frenzy, +1 lava coil. -4 chainwhirler, -4 lightning strike, -4 wizard's lightning.
    (Chainwhirler doesn't kill any of his creatures.)

    r1 vs EsperMidrange. 2-0 games, 1-0 matches.
    SB: +1 experimental frenzy. -1 chainwhirler. (he had Hero of Precinct One and Seraph of the Scales but i still felt frenzy #4 was more important than chainwhirler #4.)
    notes: game 2, he Kaya's Wrathed away my board and even dropped a Lyra Dawnbringer. but my active Experimental Frenzy was too much for him.

    r2 vs RBgoblins, 4-0 games, 2-0 matches.
    SB: none. i felt my maindeck was optimal vs him.
    notes: budget deck, played by a kid...

    test 4 vs IzzetDrakes (again), 0-1.
    SB: not yet.
    notes: my lack of 4-dmg removal hurt here.

    test 5 vs IzzetDrakes w/SB, 1-0.
    SB: see test 3.
    notes: close but my 'board removal was too good vs him.

    r3 vs monoUmill, 6-0 games, 3-0 matches.
    SB: +4 cindervines, +2 treasure map, +1 collision/colossus, +1 experimental frenzy. -4 lightning strike, -4 wizard's lightining.
    notes: he barely had any creatures (except Wall of Lost Thoughts) but had whole bunch of non-creature spells for my Cindervines. wasn't close.

    summary: "Gruul Aggro" was well-positioned tonight. guy who normally runs WW didn't show up for whatever reason.
    @hellohero: if you want to add a Rekindling Phoenix, my only dead card tonight were extra SB Lava Coils. good luck!
    Posted in: Proven (Standard)
  • posted a message on Mono-Red Aggro
    Quote from hellohero »
    Quote from truth_bomb »
    3/30/19 Standard Showdown - “Gruul Aggro”

    (20) creatures:
    4 fanatical firebrand
    4 ghitu lavarunner
    4 goblin chainwhirler
    4 runaway steam-kin
    4 viashino pyromancer

    (16) instants/sorceries:
    4 light up the stage
    4 lightning strike
    4 shock
    4 wizard’s lightning

    (3) enchantments
    3 experimental frenzy

    (21) lands:
    12 mountain
    4 rootbound crag
    4 stomping ground
    1 forest

    SB:
    4 cindervines
    4 collision//colossus
    4 lava coil
    2 treasure map
    1 experimental frenzy


    it's a solid list. Have you considered bringing rekindle back into the main board?
    something like -1 Firebrand, +1 Rekindle

    I'm Interested to know how it goes. Keep us posted!

    i don't want to cut Firebrand. if you read post #25, i discussed the scenario of having a 1 mountain/1 light up the stage opening hand. if i can go turn 1, Firebrand, it saves that opening hand and i'll probably even draw a land off LUTS to not miss a beat.

    idk how good Rekindle is compared to Experimental Frenzy. i'd just assume i want the full playset of Frenzies before i consider another 4 drop. i only have space for three 4 drops in the main, plus having treasure maps in my 'board makes me want a full playset for Frenzies even more!
    Posted in: Proven (Standard)
  • posted a message on Mono-Red Aggro
    3/30/19 Standard Showdown - “Gruul Aggro”

    (20) creatures:
    4 fanatical firebrand
    4 ghitu lavarunner
    4 goblin chainwhirler
    4 runaway steam-kin
    4 viashino pyromancer

    (16) instants/sorceries:
    4 light up the stage
    4 lightning strike
    4 shock
    4 wizard’s lightning

    (3) enchantments
    3 experimental frenzy

    (21) lands:
    12 mountain
    4 rootbound crag
    4 stomping ground
    1 forest

    SB:
    4 cindervines
    4 collision//colossus
    4 lava coil
    2 treasure map
    1 experimental frenzy
    Posted in: Proven (Standard)
  • posted a message on 1/26/19 Ravnica Allegiance draft
    3/15/19 FNM-Sealed.
    1-1 matches, 3-2 games.
    rounds capped at 2 for time constraints (6pm-9pm.)

    sealed deckbuilding coverage:
    https://www.twitch.tv/videos/396223994
    2 minute mark.

    i'm "Byron" running Rakdos, W splash.

    round 2 coverage:
    https://www.twitch.tv/videos/396223994
    1 hour, 42 minutes in.

    g1: stuck on 2 land. was pretty proud of my decision to attack thru his better bear, then spectacle Skewer the Critics his better bear. this caused him to drop an afterlife-2 Ministrant of Obligation, which suited my exile Scorchmark. i forgot to scrye 2 off my Undercity Scavenger )':

    g2: kept looting and everything ran smoothly. sb Cry of the Carnarium got crazy value! Ill Gotten Inheritance on both sides was annoying for life tracking.

    g3: i thought Skewer the Critics was an instant... the tempo loss cost me 4 life over the course of the game but idk if i would've won.
    Posted in: Sealed Pool & Draftcap Discussion
  • posted a message on Mono-Red Aggro
    “Gruul Aggro”

    (22) creatures:
    4 fanatical firebrand
    4 ghitu lavarunner
    4 goblin chainwhirler
    4 runaway steam-kin
    4 viashino pyromancer
    2 rekindling phoenix (finisher 2)

    (12) instants/sorceries:
    4 light up the stage
    4 shock
    4 wizard’s lightning

    (4) enchantments
    4 experimental frenzy (finisher 1)

    (22) lands:
    12 mountain
    4 rootbound crag
    4 stomping ground
    2 forest

    i changed my maindeck after several (1 mountain/1 light up the stage) opening hands tonight. if i had a single fanatical firebrand, i could invest into it turn 1, turn 2 - sac and stage and not miss a land drop.

    trimmed 2 phoenix and 2 lightning strike b/c those 2 were the most overcosted spells for what they do.

    #24 list play-by-play:

    test 1 vs Gates, 1-3.
    SB: +4 cindervines, +2 treasure map. -4 shock, -2 lightning strike.
    notes: won game 1 when my opponent kept a slow hand. next 3 games, he had board wipes and life gain.

    test 2 vs SimicNexus, 1-0.
    SB: (if i could, see #24.)

    r1 vs BorosAggro, 0-2.
    SB: +4 lava coil. -2 lightning strike, -2 rekindling phoenix.
    notes: his board presence was faster than mine.
    Posted in: Proven (Standard)
  • posted a message on Reality Acid deck
    3/8/19 FNM-modern. 3-0 matches, 6-2 games. 1st place, 10 players.
    decklist - same as #25.

    r1 vs Tron, 2-1.
    SB: +2 alpine moon, +2 dispel (for dismemeber), +2 stony silence, +1 teferi (odd SB card). -4 bolt, -3 aven.
    notes: g1, he Tron'd by turn 3. g2 & g3, SB cards saved my night.

    test vs MarduTokens, 2-0.
    SB: (not allowed but i would) +2 anger of the gods, +1 teferi. -3 aven.
    notes: this was my r1 opponent. i grinded out both games w/him trying to attack my planeswalkers.

    r2 vs Fish, 2-1.
    SB: +2 anger of the gods, +1 teferi. -3 aven.
    notes: opponent thought Lord of Atlantis pumped itself (old Lord wording.) he had maindeck Deprive.
    g1 he was too fast.
    g2 he was too slow.
    g3 i baited him w/fetch shock dmg. he decided to attack me instead of active planeswalkers... i eventually took control.

    r3 vs GrixisShadow, 2-0.
    SB +4 dispel, +1 teferi. -3 aven, -2 bolt.
    notes: he didn't have enough counters to interact w/me.

    r3 coverage at 2 hours, 4 minutes:
    https://www.twitch.tv/videos/392613676
    Posted in: Deck Creation (Modern)
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