Quote from Card Slinger J »I remember hearing that there was supposed to be a Harry Potter crossover in Strixhaven: School of Mages however J.K. Rowling's political beliefs didn't align with Wizards of the Coast's so she got tossed aside in much the same way they defamed Terese Nielsen. If you haven't figured this out by now it means that whatever future IP Crossover MTG receives after The Walking Dead could be determined based on the creators' political beliefs. IP creators are more likely to be accepted by Wizards of the Coast only If they're liberal or progressive cause If they fall into being conservative or moderate then they won't want to have anything to do with them.
Now I could care less about the political affiliations of Robert Kirkman, Tony Moore, and Charlie Adlard who're the creators of The Walking Dead franchise. I find it hard to believe that Wizards of the Coast would refuse to profit off of an IP based on the creator of that IP's political beliefs. Did Wizards of the Coast care about the political beliefs of the creators of Godzilla when designing Ikoria: Lair of Behemoths? No. So why did they fire Terese Nielsen for her political beliefs If they don't care about the political beliefs of the creators of said IP they want to crossover MTG with? I just find it very hypocritical If that actually turned out to be true.
Quote from Ernart »*snip*
Quote from Mullerornis »Relax, the canon will still go on. These crossovers are unofficial.
Quote from Cranky »Oh you're not wrong, the average player has absolute no grasp of what makes a card good. There have already been people screeching about how Rick is the Nexus of Fate of crossovers already. Like... really? Are we looking at different cards?
Quote from Cranky »As for the DnD set, sorry you've already made up your mind knowing literally nothing about the set other than its theme.
Quote from Cranky »That sounds like a pretty limiting way to enjoy the game, but to each their own do your thing dude.
Quote from soramaro »The core turns things into ash when used by Nahiri, so that implies that Zendikar and its inhabitants would suffer from her rebuilding ... but for my taste, this all relies on too much conjecture.
Quote from soramaro »Instead of the Obuun side story (which is set during the time when the Kor empire was a thing, but doesn't really explore how the world was different back then), they could've done a side story with a young, pre-spark Nahiri as the protagonist, showing us everyday life in the Kor empire and pre-Roil Zendikar in general.
Quote from soramaro »To a lesser degree, Nissa's attachment to the elementals also feels like something that was exaggerated for the sake of the story. I'm less hung up on this because Nissa has been a tree-hugger for a long time now, but it still would've been nice to get a bit deeper into her past. (Maybe there is some lore/story stuff I'm not aware of here?)
Quote from soramaro »Also, the story spotlight cards have become pretty pointless. They're more like "here's something that happens in the story, in the vaguest possible sense" cards now.
Quote from Cranky »Here's the thing: These are absolutely still 'opt-in.' They will never be good enough to be required for competitive play, and they're barely playable in the only other format they're legal in.
Quote from Cranky »There is some validity to the argument that these should've been done Zilortha-style, but why bother when it makes the cards uglier and skipping that step hurts literally no one anywhere, at all, ever?
If you don't like it, don't buy it.
Quote from Jiyor »Quote from Mystic_X »You joined this forum in June, have 5 posts to date,
So you’ve been essentially complaining against gatekeeping the franchise for many of your post...and then proceeded to tell someone their opinion isn’t valid because they haven’t been on these forums as long as you. You don’t know how long they’ve played the game. Or how long they’ve lurked on the forums before joining.
What your doing is the thing you claim to hate....your gatekeepeing.
Quote from Mystic_X »You joined this forum in June, have 5 posts to date,
Quote from Cranky »1) These break immersion so they shouldn't exist: INVALID.
There are already tons of cards that do this. Additionally, who are you to say what can or can't exist in a game you didn't create? WotC can do whatever they want with their game, and there are plenty of people who think these are cool. Let other people enjoy things, you are not the center of the universe.
Quote from Cranky »2) Slippery slope! They'll obviously print broken cards here eventually: INVALID.
They are VERY clearly aware of the need for limited availability cards to be incredibly safe. They learned their lesson from Nexus. These cards are terrible, and will break zero formats. Also, if these sell well (ie: they have incentive to make more) in spite of being this bad, they have LITERALLY zero reason to amp up the power level. The slippery slope argument is not only fallacious, but wildly illogical to boot.
Quote from TimmyLovesGreen »Quote from soramaro »Of course I won't police people on this - if it gets too much, I'll just quietly leave.
But then you go one step further and want to ban these cards because you feel other people also shouldn't be allowed to run them, you go to far. When you talk about bans and legality you are policing the format and it's toxic. If someone gets a kick out of running these cards, let them. If someone wants to run these cards in some officially sanctioned EDH event, let them.
Quote from soramaro »Of course I won't police people on this - if it gets too much, I'll just quietly leave.
Quote from Ryperior74 »https://www.youtube.com/watch?v=TAwk6RiK_dE
....man, this is the saddest thing I have ever seen especially the ending
brian (the professor) is just beyond livid like even more livid than the Vip boosters in Double masters in this and pretty much has everything perfectly of why this secret lair is just so beyond wrong
I definitely applaud the video on the issue of these
Quote from soramaro »Does it have to be one or the other? To me, it makes the character more realistic. People with *****ty general behaviour that are likeable under certain circumstances are a thing in the real world...
Quote from soramaro »I wouldn't really count the "sacrifices people" thing as a bad character trait though (in this specific case). Not everyone is a selfless hero, and the author clearly described what kind of life-of-death situation they were in. I think in a situation like this, most people would've done what Zareth did instead of heroically, but pointlessly trying to save everyone.
Quote from user_938036 »Not quite. All of the original dungeon diving for Zendikar was based around this mysterious "thing" known as the Eldrazi. It was unclear if they were a civilization, a group of Gods, or something. Just that they left powerful Artifacts and Zendikar wasn't happy about it. So there was this underlying feel of interconnectivity based around "What are/were the Eldrazi" and they can't get that back
Quote from soramaro »One question that's still left is "what is the Roil?", because until now, the assumption was that it was the plane's immune response to the Eldrazi. It should be gone, so why is it still there? This arguably qualifies as an element of mystery, at least for the readers and the planeswalkers in the story. From the perspective of the average Zendikari adventurer it doesn't really work though because for them, the Roil has always been there. Also it's not something you go on an adventure for, but just a hazard/obstacle that you run into along the way.
Quote from sonofasonofasailor_ »I don't get why Nissa is acting awkwardly with Jace at the end. Can someone fill me in?
Quote from soramaro »At this point the Skyclaves don't feel like they're connected to anything. They're randomly generated video game dungeons where the characters can go to find the new story's MacGuffins. I'd be nice if there was more to them, but my expectations are low. Similarly, the bismuth patterns on some of the weapons seem to be nothing more than a superficial aestethic.