- FuneralofGod
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Member for 16 years, 5 months, and 13 days
Last active Tue, Oct, 6 2020 01:51:37
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Sep 29, 2011FuneralofGod posted a message on Neo Cawblade MillI originally ran Alchemy but every time I casted it I was always hoping for a counter, so instead I just replaced them with more counters. Dissipation Field is more useful here because it continually slows down opposing creatures, whereas DOJ only clears the field once. Also I have a couple DOJ in here already..Posted in: FuneralofGod Blog
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Sep 28, 2011FuneralofGod posted a message on "Junk" Birthing PodThe only reason I don't use the O-Ring is because of the manabase. I like Beast Within better anyway..as the 3/3 is rarely a problem. And the fact that it can hit lands is very important as well, since this deck has some amazing LD potential with the addition of Unburial RitesPosted in: FuneralofGod Blog
The Revoker may be coming out for another Spellskite, but currently I always find something useful for the Revoker. I only side it out against control deck with no swords and no planeswalkers. I take the LD/mana denial route often with this build, and I'll even drop the Revoker naming BOP if they play one -
Sep 21, 2011FuneralofGod posted a message on Mill - Block ConstructedI guess the main reason I want the bounce is because its reusable, and the fact that you aren't required to have the spell in your hand + mana open when they cast the creature. Both Grasp of Phantoms and Silent Departure have flashback, and I can even return them with Runic Repetition later. Although I'll probably use Visions of Beyond instead of Think Twice..yeah definitely.Posted in: FuneralofGod Blog
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The only reason I would add blue is for Phantasmal Image, and don't get me wrong..I've thought about adding one island just for him. I wouldn't use anything like Ponder or Preordain.. IMHO they're a waste of space in this deck.
The only reason I would add white is for Elesh Norn, Grand Cenobite; and she costs 2 white..so that's not very viable. None of the other things offered by white seem worth it to me, except maybe Baneslayer Angel, but again..she costs 2 white.
The reason(s) why I won't remove black are (mainly):
Go for the Throat
Entomber Exarch
Massacre Wurm
I also really like Sheoldred, Whispering One but obviously Elesh Norn would be the better choice, if I decided to add white.
Maybe try something like this for your mana base:
4 Glacial Fortress (only 1-2$ ea)
4 Sunpetal Grove (less than 1$ ea)
1 Island
5 Plains
8 Forest
1 Buried Ruin
You have 6 outlets to keep the Fortress from coming into play tapped, and 13 outlets for the Grove. I've been thinking of converting from B/G to Bant and this is how I would do it.. Budget isn't really a concern for me, I just feel this is a really solid land-base for bant pod. The ratios reflect the ratios of the colors in your pretty well, and if you ever don't have BOP in your opponening hand, drop a CIP-tapped land first.
The only non-creature spells in my deck are 4 pod, 4 Beast Within, and 2 Mimic Vat (alongside 27 creature spells). The point of Vat is not to remove their creatures (although it can come in handy) but that it forces them to be more decisive about what they let hit your graveyard.
Every time I discuss Vat with a non-believer they always have the same sort of opinion; that it requires too much activity in order to be useful. The reality of standard (and MTG in general, really) is that not every game is going to be won or lost by turn 6. Often the only way to beat an aggressive deck with pod is to struggle to stay alive, dragging the game out to turn 20 or so, or until they have no steam left. Vat is not necessarily a card you want in your opening hand, but I only have 2 in the deck. Not likely to draw it opening hand, but even if I did, there's nothing wrong with holding on to the Vat from the start till turn 5 or 6 when I have a threat down. When you have a Vat on the table, even creatures like Viridian Emissary, Sylvan Ranger, or Pilgrim's Eye can be threatening since they thin the land out of your deck, and block all day if you're waiting for an answer.
And as far as "requiring interaction from your opponent" is concerned..why is that a bad thing? If my opponent chooses not to attack with his 3/3 because I have an Emissary and a Vat on the table, then isn't the Vat effectively preventing attacks? Or how about if I'm laying the beats with a Obstinate Baloth, Vat on the table, and my opponent holds back his Go for the Throat because he doesn't want a Baloth on my Vat.. Then isn't the Vat effectively protecting my Baloth and ensuring the beats?
The only explanation I can come up with for you people is to try it. If you don't like it, don't use it. Oh and I wouldn't use it in any build other than B/G. There are far too many options in the the other colors (namely blue and white) to warrant running this card. But in B/G it really shines..
4 Deceiver Exarch
4 Sea Gate Oracle
2 Spellskite
1 Consecrated Sphinx
1 Frost Titan
1 Inferno Titan
Sorceries:
4 Ponder
2 Preordain
Enchantments:
4 Splinter Twin
4 Mana Leak
3 Spell Pierce
3 Dispel
4 Lightning Bolt
Lands:
4 Scalding Tarn
2 Halimar Depths
1 Misty Rainforest
1 Arid Mesa
8 Island
7 Mountain
4 Pyroclasm
3 Combust
3 Mental Misstep
3 Flashfreeze
2 Steel Sabotage
Couldn't agree more. I did some play-testing last night and let me just say Mimic Vat was my MVP for the night. It completely saved me against a Valakut and a RDW.
When you drop Vat while you already have some decent threats on the board, it forces them to play around it. Almost every single creature we pod players use instantly becomes more of a threat when imprinted on a Vat.
I'd love to see your list (if you don't mind sharing, that is). I'm really trying to splash a color in my B/G build and I can't decide between blue or white. White obviously gets Elesh Norn, Grand Cenobite but blue has some very tempting options as well (Deceiver Exarch!!). So I'd love to see how you put it together, and how your match-ups work out. I know you just gave us a short run-down but I'm more interested in your bad match-ups. My rock pod usually smears through RDW and although Tempered Steel is always gonna be tough..Cawblade is actually the deck I've had the least success against.
You're right, I didn't catch that. Although I'm still of the opinion that he's worth a maindeck slot.
I actually keep 1 in my maindeck, and I rarely side him out. So many planeswalkers and equipment around right now..he's so good! Also stops battlements (or other mana makers), steel overseer, and even manlands.
Whats your sideboard like? I'm currently running 3x Memoricide and 4x Despise, along with more toolbox creatures.. I'm not sure if I should drop Despise and go with Surgical Extraction.
Yeah Entomber definitely helps but no one uses Lilly's Spectre.
Memoricide, Extraction, Duress..these are the black tech against twin
Got it. That makes more sense =)
I guess overall I couldn't disagree with using it. You make a valid point, so if its working for you then go for it. My list is just so tight that I couldn't imagine removing something to make room for it. This might be because I'm mainboarding Mimic Vats.. but let me know how the Mortarpods work out for you.
4 Birds of Paradise
1 Viridian Emissary
1 Sylvan Ranger
1 Phyrexian Revoker
1 Spellskite
1 Wall of Omens
1 Sylvok Replica
1 Viridian Corrupter
1 Pilgrim's Eye
1 Glissa, the Traitor
1 Cadaver Imp
1 Obstinate Baloth
1 Solemn Simulacrum
1 Phyrexian Metamorph
1 Entomber Exarch
1 Skinrender
3 Acidic Slime
1 Baneslayer Angel
1 Wurmcoil Engine
1 Brutalizer Exarch
1 Grave Titan
1 Sheoldred, Whispering One
1 Elesh Norn, Grand Cenobite
Instants (4):
3 Beast Within
1 Go for the Throat
Artifacts (4):
4 Birthing Pod
Lands (23):
4 Verdant Catacombs
1 Marsh Flats
1 Buried Ruin
2 Sunpetal Grove
2 Razorverge Thicket
6 Forest
6 Swamp
1 Plains
3 Memoricide
3 Oblivion Ring
3 Creeping Corrosion
3 Go for the Throat
1 Sylvok Replica
1 Blade Splicer
1 Obstinate Baloth
I haven't had as much of a problem with their birds and swords as I have with their Gideons destroying my pod fodder and their insane card advantage created by Consecrated Sphinx.
Don't get me wrong though, I love the Sparkmage. He's the best reason to play red IMO. Ideally I would play 5 colors, splashing white for Baneslayer Angel, red for Cunning Sparkmage, and blue for Deceiver Exarch. But that's in a perfect world..
PM and Mortarpod: I agree that they serve different purposes, and I definitely love the synergy between Glissa and Perilous Myr.. But I fail to see any synergy between PM and Spellskite, please explain? And even though Glissa and the Myr look great together, adding a third card in to make that combo more efficient just doesn't seem worth it to me. Perilous Myr is great on his own. Mortarpod is far more situational and, although it can be cute with certain cards we're running, it just looks like jank to me. It's also counter-productive to pod.
Aggro: I honestly haven't tested that much agaisnt aggro. Most people I play against use caw, valakut, or some control variant. The only aggro I've played against is vampires (good match-up, but usually win) and Tempered Steel (hard match-up, but usually still win with sideboard). Caw is honestly my worst match-up. I played against a friend piloting caw and we played (with sideboard) like 5 or 6 games in a row and he beat me every time. Reflecting on this..I have decided to revise my list. My sideboard is still sketchy, so if anyone has any suggestions I'd love to hear them.
4 Birds of Paradise
2 Llanowar Elves
3 Viridian Emissary
1 Sylvan Ranger
1 Perilous Myr
1 Phyrexian Revoker
1 Pilgrim's Eye
1 Viridian Corrupter
1 Vampire Nighthawk
1 Glissa, The Traitor
1 Obstinate Baloth
1 Solemn Simulacrum
1 Entomber Exarch
1 Phyrexian Metamorph
1 Wurmcoil Engine
1 Brutalizer Exarch
1 Massacre Wurm
1 Sheoldred, Whispering One
Artifacts:
4 Birthing Pod
2 Mimic Vat
Instants:
4 Beast Within
Lands:
4 Verdant Catacombs
2 Tectonic Edge
8 Swamp
9 Forest
4 Despise
3 Memoricide
3 Go for the Throat
2 Sylvok Replica
2 Thrun, the Last Troll
1 Stingerfling Spider
I've made some modifications to help game 1 against Caw and Tezzeret, while the sideboard (hopefully) still keeps me well prepared for Tempered Steel, Valakut, and other misc aggro/fast decks. One thing I'm unsure on is maybe using 4x Surgical Extraction instead of Despise.. I'll test over the next couple of nights and report back.
Also, Memoricide cannot get ANY land cards, whereas Surgical Extraction can make quick work of a Valakut in the graveyard. And between Tectonic Edge, Slimes, and Beast Within..it should be very easy for us to get one into their graveyard.