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Mar 14, 2018Gifts does indeed seem outclassed by JTMS as the premier blue 4-drop for control decks. I'm retiring from this thread until Gifts becomes relevant again. That being said, Esper Goryo's has been very successful for me lately. I haven't even tried Strategic Planning but POTP has been a house.Posted in: Combo
Mar 14, 2018FuneralofGod posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and GentlemenFamine Guildmage BGPosted in: Custom Card Contests and Games
Creature - Insect Shaman (U)
1G: You may take a bite or a drink of Target player's food or beverage (the player can be in any silver boarder game you can see from your seat). If you do, you gain 2 life.
3B: Target player (any silver boarder player you can see from your seat) cannot eat or drink anyone's food or beverages for the rest of the game they're playing. If they do, they lose 5 life.
IIW: design a card that pushes the envelope on manipulating the library, i.e. more interesting than "rearrange X top cards"
Mar 12, 2018FuneralofGod posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and GentlemenHow about cards that care about the presence of keywords on creatures where the keywords themselves don't affect the battlefield? (i.e. Not trample, etc).. some examples:Posted in: Custom Card Contests and Games
Close the Loop 1UU
Until end of turn, creatures you control with cycling can't be blocked, and they each gain "whenever this creature deals combat damage to a player, draw a card"
Falkenrath Abomination 2BR
Creature - Vampire Mutant (R)
Creatures you control with Madness get +1/+1.
Discard a card: Target creature gains menace until end of turn.
IIW: Elesh Norn, Sheoldred, and the other praetors from New Phyrexia have become Planeswalkers. Make a card for one of them (one per person please)
Mar 12, 2018I would suggest using abilities that work within the color pie, rather than specific block abilities that limit the flavor to a particular plane.Posted in: Custom Card Creation
Nimbus Titan 4WU
Creature - Giant Elemental
Whenever Nimbus Titan entered the battlefield or attacks, exile a permanent you control. Return it to the battlefield understand it's owners control at the beginning of the next end step.
Underworld Titan 4BR
Creature - Demon Giant
Whenever Underworld Titan entered the battlefield or attacks, put a -1/-1 counter on each other creature.
Dusk Titan 4WB
Creature - Giant Spirit
Whenever Dusk Titan enters the battlefield or attacks, you may return target creature card from your graveyard to the battlefield. Each player gains life equal to that creatures toughness.
Mar 10, 2018FuneralofGod posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and GentlemenI've always disliked the color identify rule for Commander deck building. I know that's pretty relevant to the format so rather than do away with the rule I would just like to see maybe a cycle of single color creatures that exempt themselves from that rule. Examples:Posted in: Custom Card Contests and Games
Grand Vizier of Chaos 3RR
Legendary Creature - Demon Spirit (MR)
If Grand Vizier of Chaos is your Commander, your deck may include cards of any color identity.
When Grand Vizier of Chaos enters the battlefield, you may put a creature card from your hand into the battlefield. That creature gains haste. Sacrifice it at the beginning of your next end step or if it would leave the battlefield.
Duriel, Lord of Pain 2BB
Legendary creature - Demon Insect (MR)
If Duriel, Lord of Pain is your Commander, your deck may include cards of any color identity.
Flying, First Strike, Death touch
Duriel, Lord of Pain gets +1/+1 for each different creature type among creature cards in your graveyard.
IIW: a multicolor cycle of "hunted" creatures from Ravnica
Mar 9, 2018Posted in: Aggro & TempoQuote from Killer_Manfred »So, we finally got the second Gravecrawler we've been waiting for all this time: Squee, the Immortal
Is this good enough to warrant going back to a dredge variant with Prized Amalgams, etc.? I'm certainly intrigued, although fairly certain I'll stick to my current Hollow One list.
I think three Mana is pretty steep. But I do like the flavor
Mar 8, 2018Posted in: Custom Card Contests and GamesQuote from chetoos »Jor Kadeen's tactics 2RW
RW, Sacrifice an artifact: Jor Kadeen's Tactics deals damage to target creature or player equal to the converted mana cost of the sacrificed artifact. Put a charge counter on each of up to X target artifacts, where X was the number of charge counters on the sacrificed artifact.
They used everything they had to fight the Phyrexians.
IIW: Un4 is on Ravnica, design a guildmage.
I hope you win one of these soon so I can see all the un-guildmage designs. Great topic IMO
Mar 8, 2018Apocalyptic Embrace BRPosted in: Custom Card Contests and Games
As an additional cost to cast Apocalyptic Embrace, sacrifice two lands.
Apocalyptic Embrace deals X damage to Target creature or player, where X is the number of land cards in your graveyard.
IIW: a legendary creature/Planeswalker transform card, but of a Planeswalker that hasn't been done yet (i.e. no Liliana, no Jace... Garruk or Ajani for example)
Mar 7, 2018Lord of Germs 1BBPosted in: Custom Card Contests and Games
Creature - Germ (MR)
When Lord of Germs enters the battlefield, you may return target equipment card from your graveyard to the battlefield and attach it to Lord of Germs.
Other Germs you control get +2/+2
IIW: design a multicolor creature from the "hunted" cycle in Ravnica.
Mar 6, 2018Subject 16 - Very solid and simple, and I love that you chose a semi-artifact-based plane as that seems logical to be as the next step for the PhyrexiansPosted in: Custom Card Contests and Games
Cardz5000 - I do like your new mechanic, but I'm not sure how "Phyrexian" it is. Also you forgot a P/T which is pretty relevant.
Katamari - Absolutely love the flavor here. The cards feels very Phyrexian. Although I'm not sure which plane you're invading
Forestguy - I love the card and how you melded Amonkhet's mechanic with Phyrexian style, but personally I don't feel Amonkhet would be the next logically progression for them to invade (if Nicol Bolas had any say in the matter, that is)
Chetoos - you've got some interesting new mechanics here. I really like Surrak as a leader of the resistance against Phyrexia. Dark moron and crash are bit wordy but I like the theme. And I love that you included flavor text for each.
Mergatroid James - the flavor is on point. I love that Kruphix becomes a praetor and the card feels very Phyrexian. A little lengthy rules text, but I like it.
Jacethebodysculptor - I love all your theory crafting and would love to see more of this design theme, but this particular card doesn't do it for me.
Honorable mention: Katamari
Maybe I just love recycling??
Next challenge (Katamari's IIW because S16 neglected to leave one):
A creature from a lesser tribe (the lesser the better)
Mar 2, 2018Daemon, Last of the Ghost Council 2WWBBPosted in: Custom Card Contests and Games
Legendary Creature - Spirit Spellshaper
Other creatures you control have death touch and lifelink.
2WT, discard two cards: Create two 1/1 white Spirit creature tokens with flying.
IIW: Phyrexians move on to take over another plane of your choice - design a new Phyrexian card from that plane. New mechanics are encouraged
Feb 28, 2018Thing from the Deep 1GPosted in: Custom Card Contests and Games
Creature - Horror (R)
Thing from the Deep can't be countered.
When Thing from the Deep enters the battlefield, each opponent may search his or her library for a basic land card, put it onto the battlefield tapped, then each player who searched his or her library this way shuffles it.
IIW: new cycle of the "hunted" creatures from Ravnica
Feb 15, 2018Posted in: Aggro & TempoQuote from Depian »I have been testing some random cards (even Wild Cantor which was terrible by the way) that I thought might work in my Noose Constrictor build and I found Squee, Goblin Nabob to be quite a house as recurring it every turn improves your looting effects quite a lot and it's a safe card to discard and enable Hollow One without emptying your hand. Now I feel confident playing 4 Flamewake Phoenix as it's much easier to have a 4 power on board. This is my current build:
One thing I sometimes miss is a way to push through blockers, say you are facing Humans and they were able to put enough presence on board so that no player can attack as it would die next turn, in this kind of scenarios I think we are at disadvantage as every human they draw makes their presence bigger and we are not changing much the board even by playing a Hollow One or Vengevine, I've checked for any "acceptable" sideboard card with that effect and the best I could find is Gruul Charm which feels quite underwhelming. Has anyone else found a better card for this kind of effect? I might have to try Legion Loyalist again but when your opponent has a couple 7/7 or 8/8 Champion of the Parish it's not going to be enough
I think decks like Humans and GW value are the main reason we should apply a combo approach to our decks. Burst cards like the Emissary/Bushwhacker combo or Bloodghast if playing black. If humans has an opportunity to play their 4th or 5th creature, we've probably lost already. You could make a case for including Lightning Bolt maindeck, which some have forgone, but that doesn't help against GW value. Most of their creatures have 4 toughness.
Quote from WebCobra »So this is the decklist I'm currently running and I'm wondering if I'm being too cute with Hollow Ones and should replace them with stinkweed imp/ golgari thugs.
I took this to my fnm and they have a 3 round match.
Round 1--Tron: lost 0-2 to him having natural tron both games and I punted game 2 by abrupt decay his chromatic star and not his O-stone... was able to apply early pressure but between tron and stone he cleared my threats and landed a wurmcoil engine and revealed his hand to be Ulamog, Karn, and another engine. Game 2 was tron again and he ended up slamming an ulamog and ceiling my lands after relic my graveyard. And then backed up with another wurmcoil. He ended up decking me with ulamog triggers..
Round 2-- Troll worship: this was against my good friend and we played this match up a lot at school and when we hung out. I won game 1 with T1 looting pitching ghast and vengevine and T2 was another looting into neonate, hollow one, trigger vengevine and ghast and blowing him out. Games 2 and 3 I didn't draw my hate to remove his auras,RIP, and his worship and he killed me by playing threats that stonewalled me into not attacking while he gavony township at end step and killed me with his 2 birds of paradice.
Game 3 was a bye since someone else dropped out after round 2...
The deck felt pretty consistent and was able to always get guys onto the field.
I'd say drop the Gravecrawler & Lotleth Troll, replace with Street Wraith and Flamewake Phoenix and/or Gurmag Angler or maybe Hooting Mandrills. Abrupt decay is awkward in your maindeck but maybe 1 or 2 copies would be reasonable.
R/x Hollow decks may appear similar to the current dredge archetypes, but the deck plays pretty differently. Either drop your Hollows and Vines to add the dredge cards, or drop the dredge tools (like Lotleth Troll) and go for the hollow combo approach. Just my 2 cents...
With the appearance of R/x Hollow One in the PT top 8..should we consider making a new primer for to encompass all Hollow One decks and maybe just merge this thread? TBH we can't really call this deck "Dredgevine" any more...since we don't dredge. It's a bit misleading
Feb 7, 2018Your second list looks more powerful. Though I don't know if you'll need WOG in your main deck. Maybe replace it with a single Collective Brutality? I've found it to be one of the most useful cards in modern right now.Posted in: Combo
The gifts package finding: LOTV, Eternal Witness, Sun Titan, Unburial rites - is an insane value package that lots of decks have a hard time dealing with.
Feb 5, 2018FuneralofGod posted a message on Discussion about playing only the land part of the Ixalan's flip landsI'll make an effort to revive this thread despite the nearly unanimous hatred for this idea.Posted in: Cube Card and Archetype Discussion
We have new enemy-color flip lands. What's your opinion on the fairness/power-level of the new cycle? Obviously things like Gold-Forge Garrison would be ridiculously broken as a stand-alone land. And Tomb of the Dusk Rose wouldn't even function. Does this simple 'any color mana' clause make then all too broken anyway?
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Jan 25, 2012I feel that Mayor of Avabruck has little synergy with your deck, and isn't going to pull his own weight. Maybe consider Viridian Emissary in his place? Another 2 drop that fixes your colors when he dies. Could be good..Posted in: DNAphreaker Blog
Jan 20, 2012Solar Flare and Mageblade don't really have copious amounts of artifact removal.. (or any at all really)Posted in: FuneralofGod Blog
The birds is mainly to guarantee a turn 2 Sword or Dungrove. Plus it's a flying body to hold the Sword..
Between 3 Garruk (who does more on his own) and 2 GSZ, there is plenty of tutoring.
Lost in the Woods - Yeah it's probably too overcosted. I love the flavor though..
Jan 19, 2012http://forums.mtgsalvation.com/blog.php?b=6769Posted in: Zelderex Blog
Here's a similar thought I've been having. Cards that I think are traps - Predator Ooze, Prey Upon, and Garruk's Companion. All of those cards are great in theory, but there just aren't enough solid uses for them right now. Especially the Ooze, what with Vapor Snag running rampant.
Jan 16, 2012I made a couple of changes based on testing I did last night and your recommendations. Good call on the Mana Leaks, they were useful in the first 3 or 4 turns but quickly became dead cards in my hand. My FNMs have at least 30 ppl each week, and I've rarely played the same person twice (actually never I think) so I'm not too worried about being hated on. The meta is mostly Wolf Run, UR Tempo, Solar Flare, and RDW. Flare is the only match I foresee being difficult..Posted in: FuneralofGod Blog
Jan 10, 2012Innistrad pre-release sealed deck event - I opened Liliana of the Veil, Skaab Ruinator, Bloodline Keeper, and 2 dual lands. Then my buddy opened a Snapcaster, Olivia, and a dual land. This was all just in our sealed deck. The packs I got as prizes (going 4-0) yielded Stromkirk Noble, Bloodgift Demon, another dual land, and some other junk..Posted in: KIllerKongo Blog
Jan 1, 2012First you suggest that I remove some of the Vandals, which is my only ETB effect creature outside of the single Scrapmelter, then you say I should add Mimic Vat to abuse my ETB effect creatures? That doesn't make any sense at all..Posted in: FuneralofGod Blog
I am trying to work Naturalize into the sideboard. I'll probably replace a couple of Mountain with Copperline Gorges and try running 2x Naturalize in the sideboard.
Nov 9, 2011It's been testing well against UB control and RDW. Haven't played too many games against Wolf Run (though I've won the few that I have) so that match-up still needs work. I haven't played against Haunted Humans yet but I foresee that being one of the more difficult match-ups.Posted in: FuneralofGod Blog
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