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  • posted a message on [CUBE][KHM] Doomskar
    Probably worth cutting Parallax Wave for in my cube. Even being able to threaten a turn 3 wrath is going to give a lot of aggro decks headaches.

    Edit: Also a full art version of this needs to happen if it isn't already out there.
    Posted in: Cube New Card Discussion
  • posted a message on [KHM][CUBE] Usher of the Fallen
    Agree with all that's been said. Cut is between Skymarcher Aspirant or Mardu Woe-Reaper. Think aspirant will be the cut as Woe Reaper has more relevant creature types and the incidental graveyard hate is mildly more impactful than the rare game where aspirant flies.
    Posted in: Cube New Card Discussion
  • posted a message on [KHM][CUBE] Starnheim Unleashed
    I think History of Benalia might be my cut here. I run Finale of Glory too, but I like that Finale of Glory will never require you to wait for the effect and it can win games on the spot in a Purphoros build. Both History of Benalia and this card when foretold have a turn delay minimum for the full token output of the card and History is definitely weaker than this.

    Edit: Also, this is legitimately the first card spoiled that I think is a likely inclusion from this set. A few others worthy of testing, but overall this set is the calm before the wallet-busting storm (aka Modern Horizons 2)coming later in the year and I am okay with that.
    Posted in: Cube New Card Discussion
  • posted a message on [KHM][CUBE] Starnheim Unleashed
    Thankfully, the borderless art on this one is much much better. Only downside is no reminder text on that one - which I like to have to help players who don't have an encyclopedic knowledge of MTG mechanics.
    Posted in: Cube New Card Discussion
  • posted a message on [KDM] Warstorm surge reprint - Rootwater gaming
    Think the giveaway here was that this guy bragged about how much money he spent dumping his copies of this card due to inside information....can't imagine anyone would be dumb enough to brag about that while spoiling a card, but then again you never know....
    Posted in: The Rumor Mill
  • posted a message on [KHM][CUBE] - Eradicator Valkyrie
    I usually think of Spawn as a 3CC creature since he usually gets cast for that in my experience. Still comparable since they're similar, but I'm looking at whether Kalitas should go for this....I don't like this better than any of my other 4CC black creatures.
    Posted in: Cube New Card Discussion
  • posted a message on [KMH][CUBE] Esika's Chariot
    Quote from Morphling »
    I think crew 4 will prove to be very prohibitive.


    Well, it conveniently produces exactly 4 power worth of tokens when it comes into play so why do you expect this would be any sort of problem? Just use the tokens. Shrugs


    Because when someone wraths the board you've got a vehicle that takes as much power to crew as it has power and no tokens to replicate. This one is a really easy pass for me. If Crew 3 has proven to be a high enough burden to cause Skysovereign, Consul Flagship to miss most cubes, this isn't even close.
    Posted in: Cube New Card Discussion
  • posted a message on [KHM] [CUBE] Valki, God of Lies // Tibalt, Cosmic Imposter
    You could argue that the front-half not being very "Godlike" works considering this isn't a true god, but a trickster playing at being a god.

    Really going to need to test this one - feels very matchup dependent. A ton of cube creatures have value tied to their etb triggers but this becomes the creature permanently and even grants a sort of pseudo-haste (e.g. if you turned this into Krenko, Tin Street Kingpin on turn 3 or Hero of Bladehold on turn 4 you can reap the benefits a turn earlier than usual) and it has a PW side to boot.
    Posted in: Cube New Card Discussion
  • posted a message on [KHM] [CUBE] Varragoth, Bloodsky Sire
    Fun with Miracles.
    Posted in: Cube New Card Discussion
  • posted a message on Foretell Mechanic
    Quote from steve_man »
    Pretty sure foretell isn't going to give your spells flash. It's not like Shelldock Isle where the resolution of the ability allows you to play X card. I'll be very surprised if there's instant cards with foretell, I'd imagine they wouldn't want people to get juked by cards from exile out of nowhere.


    Surprise!

    https://www.mtgsalvation.com/forums/magic-fundamentals/the-rumor-mill/819944-khm-rise-of-the-dread-marn-leak
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    I'm a bit late on this but why Deliberate over Omen of the Sea? Isn't Omen of the Sea more often than not just Deliberate with additional upside? I mean if your cube goes deep on spells matter I could see Deliberate getting the nod, but otherwise I'd go Omen.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Popular Cube Card that Under Performed. Discussion Thread 2021
    I'm not sure why sharing my take on why this framework is problematic is being construed as "becoming emotional". I can have a strong opinion about this without it being because my emotions are running unchecked...I'm speaking as someone who has created threads like this years ago and has grown to appreciate that it wasn't the most constructive way to share my opinion.

    I'm not against someone sharing opinions about cards based on their own experiences - popular or otherwise. I'm against positing your individual experiences/observations as evidence that particular cards are outdated and others choices to continue to run them might be because they haven't caught on like you have (Statements such as "I think it’s fair to presuppose that we are a community that is slow to change" are representative of this mindset). The issue here isn't with sharing one's opinions about cards, it is the framework by which one does so. I already provided recommendations in my previous post on how someone can share their thoughts on cards without adopting this framework.

    Posted in: Cube Card and Archetype Discussion
  • posted a message on Popular Cube Card that Under Performed. Discussion Thread 2021
    Respectfully, I think you are missing the point. The problem isn't with pointing out cards that haven't worked for you and sharing the reasoning as to why they haven't worked for you. The problem is using loaded terminology like "Sacred Cow" and implying that these cards are universally outdated broadly speaking because of your individual experiences and observations with them. There's a degree of hubris in this approach to card evaluation that intentionally or not invalidates other's cube designs/decisions and posits your take as superior.

    You could keep the whole opening post including your individual card evaluations and just ditch the Sacred Cow terminology and any references to your opinions on these cards being de facto evidence that these cards are outdated broadly speaking and it would be fine. You can influence people to examine their own design choices just by sharing your own experience with the cards and letting that stand on its own.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Popular Cube Card that Under Performed. Discussion Thread 2021
    I'm increasingly less fond of the use of "Sacred Cow" threads to describe cards that have fallen out of fashion in one's own cube because these threads generally imply others should follow suit based on your observations and experience but cubes are so diverse in nature now and other cubes may run packages that better support certain cards than your own cube might leading to different results for that card overall. I support discussing cards that aren't working for you, but would avoid broad generalizations like "Specifically, these are cards that are nearly ubiquitous that may be reaching a point where their time is passed."

    That said your list does hit on several cards that are becoming borderline or no longer good enough for my 450 unpowered list. Faerie Conclave, Meloku, Kitesail Freebooter, and Acidic Slime, and even Wildfire in particular have been on my chopping block. I've also just found that supporting an artifact package in general for a non-powered list like mine is rather difficult as I don't run fast colorless mana like Grim Monolith or the swords. I'm looking forward to more playable equipment, vehicles, and just artifacts in general. I'm even thinking about sidelining Urza for a while until there are more plentiful artifact options for a cube like mine.
    Posted in: Cube Card and Archetype Discussion
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