In the banned and restricted article from yesterday they mention that they talked about unbannings, specifically for Modern, but opted to wait until after the pro tour because they were happy with the general health of the format right now. The phrasing makes it sound like something is going to be unbanned in February, barring some Eldrazi Winter-type disaster in the interim.
This is probably a noob question, but why do most lists use fulminators instead of blood moons? Aren't they better against Etron and scapeshift?
In a time of desperation I likely would, like if my entire LGS played Scapeshift and Bant Eldrazi, but it's honestly not worth the slots against most other decks. Fulminator isn't worth the slots in my opinion, but it has more uses than BM.
I know it has probably been written that many times but I cant seem to find it. Ooze vs Snap and getting the timing right seems pretty key. Scenario: your opponent casts Snap with Terminate in their GY and you have an Ooze on board with Green mana. Snap resolves, the ETB goes on the stack at which time they need to target a spell giving it Flashback, correct? This should give you a chance to respond and eat the "Terminate" before it actually gets Flashback, correct as you are responding to Snaps ETB?
Only reason I ask again as this happened to me on Monday and my opponent was adamant he could Terminate my Scooze in response to the Scooze ability, even though I explained myself. I let it happen because I couldn't be bothered and the Judge was busy.
Since you're responding to Snapcaster's ETB trigger, the spell hasn't actually gained flashback until that trigger resolves.
Has anybody ever tried Rest in Peace? I see U/W and Jeskai lists running it even with Snapcaster Mage because it's miles better than any alternative against GY decks like Living End and Dredge. I'm just curious if anyone has ever tried a clean swap of Rest in Peace -> Tarmogoyf since those matchups are much more about board control than beat downs.
I only see one match where you don't bring in Kitchen Finks. Maybe it's time to just mainboard that card. I find myself bring it in in more matchups than not as well.
Looks like a tournament spike to me. With so many powerful cards in the deck, if you just draw your lands and spells in the right order, yeah, you're gonna get there with the firepower.
There's some interesting things going on in this list--I kinda like the Abzan Charm, and having 4 Collective Brutalities is baller. But c'mon, a 4-pack of Rhinos off 23 land is asking for some clunky-ass hands, and putting BB and WW cards in your deck and then having the gall to run Gavony Township is just irresponsible.
On one hand, the inelegance of the design repulses me and looking at the list makes my eyes hurt...on the other hand, SCOREBOARD, and hey, good job winning a tourney with your take on the deck...
You can state your own opinions without absolutely berating someone else's deckbuilding choices. Using works like repulse, irresponsible, inelegance. Seriously? You're just being a dick. Bring it down a peg dude.
I've been bouncing between Jund and Abzan for the last couple of weeks, and the conclusion I've come to is that I wish I could run both Terminate and Lingering Souls in the same deck, and I'm 100% Terminate > Path because of the issue Reid speaks to.
Hashtag make mardu great again.
Honestly, Path is necessary. In a world with Turn 2 Thought-Knot Seers and Tasigur, the Golden Fangs on the play, it kind of makes it hard to justify replacing it with Murderous Cut. I play 4 Paths mainboard, and I still lost to BOTH Mirran Crusader and Chameleon Colossus at the last PPTQ on Sunday. People are exploiting the overpresence of Fatal Push and Grixis so it best not to fall into the trap.
Regardless it's still very good against Kolaghan's Command decks.
I'll likely play two in the sideboard but I don't see the use in such a niche card mainboard.
No, worse case scenario, is you draw it turn 15 during a grindy game and feel real bad about your deck-building decisions.
I only see one match where you don't bring in Kitchen Finks. Maybe it's time to just mainboard that card. I find myself bring it in in more matchups than not as well.
Note: Flaying Tendrils would kill Etched Champion regardless of the "devoid" keyword because it doesn't target, nor deal damage. Languish, Yahenni's Expertise, Toxic Deluge, etc would also work.
Honestly, Path is necessary. In a world with Turn 2 Thought-Knot Seers and Tasigur, the Golden Fangs on the play, it kind of makes it hard to justify replacing it with Murderous Cut. I play 4 Paths mainboard, and I still lost to BOTH Mirran Crusader and Chameleon Colossus at the last PPTQ on Sunday. People are exploiting the overpresence of Fatal Push and Grixis so it best not to fall into the trap.