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  • posted a message on The Two Abilities Game
    Energy Shifter 1UG
    Creature - Illusion
    Whenever ~ becomes blocked, prevent all damage that would be dealt to ~ this turn.
    Whenever ~ deals damage to another player, that player may draw a card.
    4/2
    Posted in: Custom Card Contests and Games
  • posted a message on *3-Card Monty*
    Mistform Defender UWR
    Creature - Soldier
    Walls you control get +4/+1 and have first strike and defender.
    Whenever you cast an instant or sorcery spell, each creature you control becomes a wall until the beginning of your next turn.
    3/3

    Next: Nimbus Maze, Maze of Ith, Maze's End
    Posted in: Custom Card Contests and Games
  • posted a message on Jeleva's "Memory"
    Suppose I'm playing commander and cast Jeleva, Nephalia's Scourge (a not yet released Commander card). Each player exiles the top four cards, and among mine, there is a lightning bolt. Shortly there after, an opponent casts Day of Judgement, and I put Jeleva in the general zone. I cast her again for CMC 6, and each player exiles the top six cards. When she attacks, can I cast the previously exiled lightning bolt, or does she not have memory of this anymore?

    Generally, I think the answer would be that I can't cast the lightning bolt because Jeleva is a new game object when I recast her, with no memory of the previously exiled cards. But Jeleva is a general, which has some unique properties, and I wonder if that has any baring here.
    Posted in: Magic Rulings Archives
  • posted a message on The Keyword Game
    Converge (When this permanent dies, you may exile it. If you do, add its rules text to up to one target permanent that shares a type with it.)

    Soul Protector 1W
    Creature - Cleric
    Converge
    Soul Protector has protection from its colors.
    2/2

    Soul Violator 2B
    Creature - Horror
    Converge
    Soul Violator gets -X/-X, where X is equal to the number of cards in your hand.
    5/5

    Next: Plunder, Deviant, Divisible, Clarity
    Posted in: Custom Card Contests and Games
  • posted a message on Commander Game
    I played it in Shirei, Shizo's Caretaker. With a sac outlet, you can soft lock every opponent. Anyway...

    Shirei, Soul Overloader 4U
    Legendary creature - Spirit Wizard
    T: Put two tokens onto the battlefield that are copies of target creature with 1 or less power. At end of turn, sacrifice them.
    2/2

    Next: A general with a hellbent ability and a threshold ability.
    Posted in: Custom Card Contests and Games
  • posted a message on The Two Abilities Game
    Yawgamoth's Crucifixion 2B
    Enchantment
    Whenever you cast a sorcery spell, you lose life equal to its CMC.
    You may cast sorcery cards from your graveyard.
    Posted in: Custom Card Contests and Games
  • posted a message on *3-Card Monty*
    Advocate of the Insane 2BBG
    Creature - Shaman Horror
    Trample
    Whenever a player sacrifices a permanent, put a +1/+1 counter on target creature.
    At the beginning of your upkeep, each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
    3/3

    Next: Phyrexian Dreadnought, Sol Ring, Sensei's Divining Top
    Posted in: Custom Card Contests and Games
  • posted a message on ***Walking Spells Game***
    Hellscorcher 2RR
    Creature - Devil
    Haste
    Whenever a creature an opponent controls becomes tapped, Hellscorcher deals 3 damage to that creature's controller.
    Hellscorcher attacks each turn if able.
    3/3

    Next: Moment's Peace
    Posted in: Custom Card Contests and Games
  • posted a message on The "I Like You" game
    Angel of Grace 4WW
    Creature - Angel
    Flash, flying
    Each permanent you control has protect from its colors.
    4/5
    Posted in: Custom Card Contests and Games
  • posted a message on Cost the Card
    Mora of Devouring 2BG
    Creature - Illusion Horror {C}
    At the beginning of your upkeep put a -1/-1 counter of ~.
    Sacrifice another creature: Remove two -1/-1 counters from ~.
    5/6

    Next:

    Implode into Hatred

    Instant
    Counter target spell. That spell's controller sacrifices X permanents, where X is that spell's CMC.
    Posted in: Custom Card Contests and Games
  • posted a message on ***Walking Spells Game***
    Meadow Shifter 3GG
    Creature - Druid
    Persist
    When ~ enters the battlefield, sacrifice any number of lands. Search your library for that many land cards, put them onto the battlefield tapped, then shuffle your library.
    2/2

    Next: Feast or Famine
    Posted in: Custom Card Contests and Games
  • posted a message on The "I Like You" game
    Force the Tides 1UU
    Sorcery
    Untap each Island you control.
    Posted in: Custom Card Contests and Games
  • posted a message on ***Walking Spells Game***
    Undead Scavengers 1B
    Creature - Zombie
    B: Exile target card from a graveyard. If that card is a creature card, put a -1/-1 counter on target creature you don't control and that creature's controller loses 1 life.
    At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard.
    1/1

    Next: Tatsumasa, the Dragon's Fang
    Posted in: Custom Card Contests and Games
  • posted a message on Cost the Card
    Pathfinder Bairn 2G
    Creature - Ouphe Druid
    T: Add target spell's mana cost to your mana pool.
    1/2

    Next:

    Eldrazi Brutalizer

    Creature - Eldrazi
    Haste, trample
    Annihilator 2
    At end of turn, sacrifice ~.
    6/6
    Posted in: Custom Card Contests and Games
  • posted a message on The "I Like You" game
    Grudge Holder UB
    Creature - Wizard Demon
    Whenever a permanent is returned to its owner's hand, that player discards a card.
    2/2
    Posted in: Custom Card Contests and Games
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