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  • posted a message on Melek and Rewind
    I posted this in the Beta recently, but I'm not sure if anyone can see it there. My apologies for the double post. The other thread is here is that's a better way to do this.

    Ok, so...

    I control Melek, izzet paragon and Rewind is on top of my library. I Rewind my own Ponder, then with the copy, target the initial Rewind. After all players pass priority, the copy of Rewind resolves, I untap four lands, and Ponder will be on the stack alone, not countered. Is this correct?

    In the same situation, what if both the initial Rewind and the copy target Ponder? I think the copy of Rewind will resolve, countering Ponder, and I'll untap four lands. Then sadly, my original Rewind will have no legal target and fizzle, so I don't get to untap four more lands. Correct?
    Posted in: Magic Rulings Archives
  • posted a message on Melek and Rewind
    I control Melek, izzet paragon and Rewind is on top of my library. I Rewind my own Ponder, then with the copy, target the initial Rewind. After all players pass priority, the copy of Rewind resolves, I untap four lands, and Ponder will be on the stack alone, not countered. Is this correct?

    In the same situation, what if both the initial Rewind and the copy target Ponder? I think the copy of Rewind will resolve, countering Ponder, and I'll untap four lands. Then sadly, my original Rewind will have no legal target and fizzle, so I don't get to untap four more lands. Correct?
    Posted in: Magic Rulings Archives
  • posted a message on The "I Like You" game
    Sword from Another World 7
    Artifact - Equipument
    T, Sacrifice a permanent: Put a charge counter on Sword from Another World.
    Equipped creature gets +10/+10 and has annihilator X, where X is the number of charge counters on Sword from Another World.
    Equip: 7

    Edit: Added needed clause.
    Posted in: Custom Card Contests and Games
  • posted a message on The "I Like You" game
    Eternal Brilliance 1UU
    Enchantment
    X, T: Draw a card and proliferate. X is equal to the number of cards in your hand.
    Posted in: Custom Card Contests and Games
  • posted a message on The "I Like You" game
    Soul's Redemption 3UUWW
    Sorcery
    Take an extra turn after this one. Whenever you cast a spell during that turn, you gain 5 life.
    Posted in: Custom Card Contests and Games
  • posted a message on Cost the Card
    Shadowcraft, saying that card is too similar to Unexpected Results is like saying Rift Bolt, Firebolt, Forked Bolt, and Electrostatic Bolt are too similar to Lightning Bolt. New magic cards build off older magic cards and always have. You didn't invent reanimation, +1/+1 counters, 2/2's, or zombies, but for some reason, you still posted the above card.
    Posted in: Custom Card Contests and Games
  • posted a message on The "I Like You" game
    Mystic Protector 1UG
    Creature - Druid Cleric
    T: You may put an aura card from your hand onto the battlefield.
    Enchanted creatures you control have hexproof.
    2/2
    Posted in: Custom Card Contests and Games
  • posted a message on The Shifting Mana Cost Game
    Plague Decimator 3BBG
    Creature - Demon Mutant
    Trample, infect
    Discard a card: Put two -1/-1 counters on ~. Any player may activate this ability.
    10/10
    Posted in: Custom Card Contests and Games
  • posted a message on The Mana Cost Game
    Quote from Voila!
    Next: a parun still in Ravnica2


    I might be missing something here, but this doesn't seem like a mana cost.
    Posted in: Custom Card Contests and Games
  • posted a message on The Mana Cost Game
    Pyra, Metal Twister x
    Planeswalker - Pyra
    +1: Put a 0/1 Pest artifact creature token onto the battlefield.
    -X: Target Pest gets +X/+X until the beginning of your next upkeep.
    -7: Pest creatures you control gain annihilator 1.
    Loyalty: X

    Next: 4UW
    Posted in: Custom Card Contests and Games
  • posted a message on ***Walking Spells Game***
    Breeder of Undead 4BBGG
    Creature - Zombie Mutant
    Graft 4
    Remove a +1/+1 counter from Breeder of Undead: Return target creature card from your graveyard to the battlefield.
    0/0

    Next: Magma Jet
    Posted in: Custom Card Contests and Games
  • posted a message on Cost the Card
    Brouhaha 3WR
    Sorcery
    Each creature deals damage equal to its power to each other creature.

    Next:

    Momentary Enlightenment
    Instant
    Look at the top card of your library. You may cast it without paying its mana cost. If you don't, return ~ to its owner's hand and draw a card.
    Posted in: Custom Card Contests and Games
  • posted a message on The Mana Cost Game
    Sow or Study (U/G)(G/U)(G/U)
    Sorcery
    Reveal the top three cards of your library and choose one: Put each land card revealed this way onto the battlefield tapped; or put each nonland card revealed this way into your hand. Then put each remaining card into your graveyard.

    Next: 0 mana or X mana
    Posted in: Custom Card Contests and Games
  • posted a message on The Mana Cost Game
    Sinburner Paladin :2mana::symw::sym2r:
    Creature - Knight
    First strike, lifelink
    Whenever Sinburner Paladin deals combat damage to a player, it deals that much damage to each creature that player controls.
    2/2

    Next: xBG
    Posted in: Custom Card Contests and Games
  • posted a message on Commander Game
    Rizi, Reality Tweaker 1UUU
    Legendary creature - Wizard
    Whenever you activate an ability for the first time in a turn, copy that ability. You may choose new targets for the copy.
    Whenever an opponent activates an ability for the first time in a turn, counter that ability.
    3/4

    Next: A cheap beatdown general with a drawback.
    Posted in: Custom Card Contests and Games
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