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  • posted a message on General Campaign Interest Thread
    Squeeeeee!

    Straight up /in for whatever game.

    Swashbuckler/rogue. Possibly splash Swordsage for some stabbing goodness. Wheeeeeeeeeeeeeeeeee.
    Posted in: Past Adventures
  • posted a message on General Campaign Interest Thread
    I think someone should start another campaign *coughAoKcough*.

    With skyships. And pirates. And sky pirates. I just want to swashbuckle the ***** out of some stuff, honestly. Grin
    Posted in: Past Adventures
  • posted a message on Multiple Khans (Time Travel)
    Quote from Bobbilytus »
    ...dragons...
    ..."spawned"...
    ...storms...
    Dragonstorm reprint confirmed.


    On a (slightly) more serious note, I like this theory. Makes sense. I also like the idea that there could be "alternate present" khans showing how things changed after Sarkhan fiddles with stuff.

    How exactly they're supposed to manage all the little ripple effects that Ugin suddenly being alive would have on the present, I have no clue. Seems like a glaring plot hole that they'll have to solve before they can make "alternate khans" for the last set.
    Posted in: Speculation
  • posted a message on [Dawn] Signup & Character Thread
    Quote from Sepiriel »
    I don't know, getting into Ash's headspace regarding a bipedal cow (to her).....

    Yeaaaaaah.

    I'm gonna edit some stuff in later, like gear and languages.

    Caex, is the MIC okay?

    I think it will be weirder(a bigger mystery) to see someone who is apparently not aware of Minotaurs in Caex world than whether the next Dawn actually terminates the world or not XD.

    Since AoK is asking about MIC are we starting with standard 1st level gear? or how much money exactly?

    Yeah, there's virtually no chance Ash hasn't seen or interacted with a minotaur. They're widespread and there are quite a lot of them.


    200 starting gold. No MIC for starting items. There will be plenty of chance for magic/uncommon items later.

    And don't forget to update backstories with the criteria I mentioned in my last post.
    Posted in: Past Adventures
  • posted a message on [Dawn] Signup & Character Thread
    Whew. I had a few days of getting absolutely roflstomped at work. I'm back.


    Sep: Let's go ahead and use the template for Minotaur from Dragonlance with the following changes:

    Minotaurs are large
    No +2 to swim and use rope



    EDIT: @AoK:
    Quote from Me »
    Each of your characters must have something important linking them to Coldrock in their backstory, as well as a reason they were away from Coldrock at the beginning of the game. A family member, a friend, a business, a house, something. If you want your character to know another character (or all other characters), work with the other player(s) to make that happen. Otherwise, we'll start off with each player investigating the silence of Coldrock individually and have them meet up over the course of the first bit of the game.
    Posted in: Past Adventures
  • posted a message on [Dawn] Signup & Character Thread
    Pre-bedtime bump.

    I'd like to get character concepts rolling along. Please don't forget to talk with your other players (and/or me!) if you want backstories to intersect or have some extra detail in them. Just let me know how your concepts are developing and I'll happily provide any necessary background information about the world for you.


    AoK- Dragonfire Adept
    Amadi- Some kind of essentia user
    Yukora- ???
    Sepiriel- Possibly a minotaur (I'm still working on the racial bonus stuff)
    Posted in: Past Adventures
  • posted a message on [Dawn] Signup & Character Thread
    Hm... Spellscale isn't really a race that exists in this game world. Dragons may or may not be extinct at this point. Nobody's seen one in a few centuries at the very least. The full dragonblooded races are just about as rare.

    I do like Dragonfire Adepts though. Seems like it might work in the world with a little creative justification.
    Posted in: Past Adventures
  • posted a message on [Dawn] Signup & Character Thread
    Quote from Yukora »
    Quote from Caex Kothar »
    Howlingard: a coastal fortress named for the sound the ocean wind makes when blowing through the many arches and open alleyways of the castle and surrounding city.

    Howlingard lives?
    Howlingard lives.

    How much of the backstory do you recall from the last campaign of yours I tried to integrate into? If possible, I'd love to work something similar up with my character for this campaign.
    Works for me. I remember quite a bit of it, actually. Feel free to drop me a PM so we can work out the changes and such.




    Posted in: Past Adventures
  • posted a message on [Dawn] Signup & Character Thread
    Aaaaand signups are closed!
    Posted in: Past Adventures
  • posted a message on [Dawn] Signup & Character Thread
    ...no.

    Wait. Yes.


    Also, there is no Shar in this campaign world. Kind of makes it difficult to figure out how to get a Shadow Weave into the game.

    Though I guess since we've got the god of magic and the god of death on the same side, we could somehow justify Nerull giving humanity access to a Shadow Weave equivalent.
    Posted in: Past Adventures
  • posted a message on [Dawn] Signup & Character Thread
    Rofl

    I've learned to temper my bloodlust. You guys will hopefully (read: unless anyone does anything particularly stupid) be leveling up before you have to face anything in combat. The first bit of the game will be you guys roleplaying meeting each other and all kinds of other fun things. Wink



    ...besides. There's no sport in killing level 1 characters. You'll need to be at least level 2 before I send in the dracoliches. Evil Lol
    Posted in: Past Adventures
  • posted a message on [Dawn] Signup & Character Thread
    EDIT: We'll go ahead and close signups at 6pm Mountain Daylight Time. I'll only accept one more player (for a max of 5). First come first serve.

    Talore gave a /possiblein depending on scheduling, so if he wants to join after signups are closed but before the game starts, he'll get a spot regardless of other players. That means if we get a full five players and Talore decides he wants /in after that, I won't boot the 5th player. That could possibly give us a maximum of 6 players, which is fine with me. Smile
    Posted in: Past Adventures
  • posted a message on [Dawn] Signup & Character Thread
    Legend says that the Dawns would continue for 1,000 years.

    The coming Dawn is the 15th. 990 years. It is believed this Dawn will be the last. The end of the nightmare. A time when the mortal races will have proven their worth to the gods. When Boccob and Nerull will have proven their case and the gods will return.



    The game will start with an investigation: Coldrock, a medium-sized town (and trade hub) on the northern regions of the continent, has stopped communicating with the largest nearby settlements:

    -Howlingard: a coastal fortress named for the sound the ocean wind makes when blowing through the many arches and open alleyways of the castle and surrounding city.

    -Northwall: a massive, ancient garrison built to hold an important mountain pass.

    -Facture: this legendary city stands as the only existing settlement known to have survived a Dawn. Two, in fact. Facture is the greatest center of learning, magic, and technology in the world. Most commoners don't even believe Facture exists. To them it's merely a fable told to their children on stormy nights.

    There are several smaller towns and settlements nearby as well (as in, feel free to invent a town if you want).


    Each of your characters must have something important linking them to Coldrock in their backstory, as well as a reason they were away from Coldrock at the beginning of the game. A family member, a friend, a business, a house, something. If you want your character to know another character (or all other characters), work with the other player(s) to make that happen. Otherwise, we'll start off with each player investigating the silence of Coldrock individually and have them meet up over the course of the first bit of the game.
    Posted in: Past Adventures
  • posted a message on [Dawn] Signup & Character Thread
    Okay, a little more detail on the setup of the campaign. First scene and the motivation and all that.


    The world is pretty screwed up. Many of the sentient races are either extinct or almost extinct. The dwarves, centuries ago, locked themselves in their mountain fortresses in hopes of surviving the Dawn behind strong stone and steel. Nobody has heard from them since. The only dwarves who exist now are the ones who were in the surface cities when the rest of their race went underground. Their population isn't huge, and it may not be enough to survive the coming Dawn and the years after it. Nobody (including the Dwarves themselves) holds out much hope that they'll survive beyond the next Dawn.

    The elves fared somewhat better. But they're not the proud, beautiful, enlightened race they once were. In the haunted forests of the world, they became militant and xenophobic. Elves only trust their own kind now, having been beset in the past by would-be human conquerors who heard rumors of powerful elven magic that could ward off the dead.

    Humanity is the most populous race by far. Their shorter life spans, coupled with a furious will to surivive, has ensured that they can reproduce and repopulate the ruins of the world faster than any other races (save, perhaps, the goblinoids).

    The Drow, shockingly, are not the murderous slavers they once were. Unlike the dwarves, they realized they couldn't survive in the vast chasms of the Underdark when the dead rise. They fled to the surface centuries ago seeking asylum from the horrors of the Underdark, bringing with them elf-forged weapons and powerful magic. They (and their assets) were welcomed with only a few violent incidents, and nearly the entire race has undergone a significant change in attitude since. They've still got a bit of a brutal streak, and they still believe they're superior to the other races, but they're no more likely to be evil than standard elves. Just slightly more arrogant and condescending.

    Orcs are completely extinct, as are half-orcs. They were never the most populous beings in the world; But after the first Dawn, their great warchiefs organized nearly the entire race into a colossal warband, believing they could face the hordes of undead with their own hordes and emerge victorious. It was a disaster. The surviving orcs held on for a few Dawns after that, but their population was too small and spread out to sustain itself. They've been gone for more than a century now.

    Goblins, Hobgoblins, and Bugbears have fared fairly well. Not only have they survived, but they've been accepted into the folds of the more "advanced" races. Granted, they're treated as second-class citizens (Think the Vorcha in Mass Effect). Hobgoblins, however, are fully integrated. They're nearly as common as humans, and are treated as a full "advanced" race. Bugbears are a step above goblins and a step below hobgoblins, but are still scarce enough that they aren't 100% accepted and acknowledged.

    The less populous sentient races (giants, dragons, monstrous humanoid) may still exist in the wilder places of the world. Many of them are believed to be extinct (and indeed many of them have become legends and myths instead of currently existing creatures), but nobody is willing to go out and check if they are still out there for fear of stirring up something ancient and angry.

    The one exception to that being the minotaurs. Theirs is a tragic tale. After the first several Dawns passed, the leaders of the other races thought they could stave off the future Dawns with strong walls and stout shields. They needed manpower and muscle to do this. With their own populations depleted, they turned to the more savage races. They captured and enslaved minotaurs en masse to do their manual labor, their forging, and to make up the backbone of their armies. This tradition continues in many parts of the world today. Not all minotaurs are slaves, and there are certain regions where they are fully embraced. But they are not entirely free.
    Posted in: Past Adventures
  • posted a message on [Dawn] Signup & Character Thread
    :suspicious:

    What's the class look like?
    Posted in: Past Adventures
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