The fetchlands won't do enough to thin the deck. I'd advise against it.
I see a lot of mana, but nothing to do with it. Sure, you got Jorga Warcaller, but this deck will generate some crazy mana just for an overkill Overrun (with no trample).
Skullclamp would be amazingly useful in that deck, but if you think it's too cheap, that's fine. With so many creatures, what about Glimpse of Nature?
I agree with Wiltingplant that the deck needs more of those 1-drop mana accelers, but I would remove Elvish Spirit Guide. Llanowar Elf and friends can be untapped via Wirewood Symbiote and Quirion Ranger to be used more than once a turn. I do, however, greatly disagree with him that Wellwisher should be in the deck. As I said in the primer, Wellwisher is bad in aggro decks and combo decks should be fast enough without it. Your deck has no way to take advantage of lifegain, and what match-up would the lifegain help anyways? Burn? They'd nuke the Wellwisher before it got online. Aggro? You should have more creatures than the standard aggro deck, and many of them play removal. Combo? A good combo deck might be faster than you, so you might not even be able to activate it, and that's assuming you have to have 20 life or less for them to kill you. A fourth thing? Now that's just going too far.
No new cards? I will seriously consider not buying it. I already go back and play DotP'12 more than I play the current one.
On Syncopate? It's a woman going "Oh no you di-int". Fits the spell nicely.
Loxodon Smiter would be the Selesyna uncounterable I called being a creature. Really didn't think it would be this pushed, but at least it doesn't have hexproof. Any U/x deck will need to pack spot removal for it.
If counterspells were going the way of LD, why would they bother to print "cannot be countered" at all? Everything would be uncounterable in a format without counters.
I guess WotC really got fed up with Delver, huh? At first I was quite peeved they'd hose permission-based control this far with a cycle of uncounterable spells, but the only one that control really doesn't want to play against is Slaughter Games (Cranial Extraction against one of your silver bullets can really hurt). Control runs fewer 3-cmc or less targets than any other deck type and is really going to enjoy playing an uncounterable DoJ of it's own. The only thing I don't care for is that UW gets uncounterable, typically reserved for R and G. Last Word is the only card in either U or W with that ability (not including effects like Split Second, which all colors got).
I'm going to assume they'd complete the cycle and we'll see an Izzet and Selesyna one as well? If that's the case, I'd bet Selesnya gets a creature (and that likely will hate on control, especially if it's pushed).
This I really don't get. How would the tags do anything to differentiate between an actual rumored card and some poster's misplaced speculation thread? Let me give an example:
[M14] - New Garruk
[M14] - Basic Lands Confirmed
Here we got two threads. The first one is actually a poster talking about Garruk's character and how it has progressed in the last year, so it would only make sense to give Garruk a new card. The second thread is artwork for the basic lands in M14. But, before knowing any of that, how would you be able to tell? Honestly, the only way I could see to make speculation and rumors different in tags is to add even more colors, but that really wouldn't do anything either. If the OP is the one that needs to tag the thread, they'll likely just use the 'rumor color' over the set's 'speculation color'. After all, they screwed up not putting it in the speculation subforum so it's not a far stretch to think they wouldn't screw that up, too. Not to mention that more colors is exactly what we don't need.
And that's why I don't get your second point. Unless I completely missed what your were on about.
Also, ax the colors. Other than making our board look as if a unicorn vomited on the front page, they add absolutely nothing. In fact, they actually make everything worse by turning it into one massive eyesore, or by making tags hidden under certain skins. If people are looking for certain tags or sets, why can't they use that search function you were talking about?
Finally, did this actually do anything different than what we have now? The tags and everything? I thought the rumor mill already used tags on it's threads, but I suppose it's nice to have a concise tag for promos.
So what you're saying is that competitive players don't criticize casual play, they just openly make fun of it? I don't think you're helping your case.
On the original topic:
Nothing was wrong with the thing about the Bloodghasts. That was perfectly legal and the opponent misplayed. He shouldn't have to say "Oh, hey, I know this effect is completely optional and detrimental to me winning, but you probably wanted to remove these, too, despite you saying the opposite."
A judge should have been called for the bit with the Batterskull. I don't feel he should be crucified for one mistake though. Mistakes happen and, unless they happen often, it's nothing to get riled over.
I'm not a brony myself, but I can tell you from experience it is no joke. I lost two good friends to the brony hivemind. They've refused to talk to me after I said I didn't care for MLP. From intermediate friends, I know at least one of them has pony toys all through out his bedroom and wears pony-related clothes.
The other went to start a MLP Club on the campus I went to, seeking to spread his message "love and tolerance". Apparently, he was spreading it a little thick, as he had the cops called on him more than once for harassing people that refused to join.
That being said, I have a 3rd unrelated friend that likes the show and that's it as far as I know. However, after seeing how other bronies act in public as well as online, I'd say he's far from the norm.
PS. love your site, Heath.
Maybe it's possible some of the cards are placeholders for new cards so we don't learn about them too soon?
That's fair enough. I already play Fall in a lot of decks.
Because bad players demand bad cards for their bad format.
Every practical use I see for this involves Cabal Coffers, but even then it's so expensive. I'd much rather play steady card draw over this. I may not get exactly what I want, but if I'm spending 7-8 mana, I'd rather not be tapping out to do nothing until the next turn. This card is pure win-more.
Warning for trolling. -TK
That's exactly why it shouldn't be locked. Instead, the mod should sticky it and rename it to:
M13 is Really Underwhelming
Then, after the first... let's say 5 cards of RTR are revealed, change the name to:
RTR is Really Underwhelming
and delete the posts, excpet the OP's. That post will just have all instances of M13 changed to RTR. Continue this for every set and we get these posts out of the way early.
So your reasoning this is a bad core set is because you already own cards from it? Do you even know what a core set is generally comprised of? Have you thought of the magic players who may not own those cards?
Let's say I own a really great car. Let's call it GreatCar 2012. Now, the next model comes out, GreatCar 2013. It is essentially the same exact car. Does this somehow make it worse? This has to be the most selfish and self-centered reason to hate a set. Especially a core set of all things.
Add to that her awful character, from being immature to down-right stupid, and I'd be another tally in the vast ocean of people who would like to see Nissa killed off. Preferably off-screen and barely remarked how. The less we hear about her in the future is better for everyone.
Savage Tech
The card is very interesting. I'd love to use it during a multplayer game with Vedalken Orrery (or Joihra of the Ghitu) while Sizzle is on the stack.
Master Warcraft.
But, yeah, he's pretty nice. Especially good in multiplayer formats where the ground gets gummed up quickly.