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  • posted a message on Crazy Plays in EDH.
    Had a glorious loss today with Bruna, the Fading Light, against Oloro, Ageless Ascetic, Kalitas, Traitor of Ghet, and Arcades the Strategist.

    Oloro took early lead and life total started creeping up, so naturally he became archenemy - he came very close to Exquisite/Sanguine win. I responded to him casting the second of the two with Unexpectedly Absent for 0, putting the other on top of his library to save us a turn. My turn swung around and I cast Cleansing Nova for artifacts and enchantments to remove the remaining piece.

    I got on a great roll with Emeria Shepherd and land drops, hitting Solemn Simulacrum for more landfall. After a couple of turns I had far more land than anyone else in play, landed Avacyn, Angel of Hope, landfell Solemn Simulacrum again, hit another plains and brought back Lyra Dawnbringer. I stomped Oloro to mostly dead then the tables turned. Kalitas had Caged Sun in play with about 9 lands, hit Exsanguinate for 16 to gain 48 life. That put me down to about 75 life, I got rid of Oloro with commander damage, then Kalitas drops Crypt Ghast and casts Torment of Hailfire for 19. I was able to survive by discarding the dross from hand and taking 42 life.

    I lost shortly after, and Arcades super-lost to Torment. But I was proud to take two of the biggest win cons mono black has and still be alive Grin
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Dimir Informant
    Would be lotoi, TBH. Greek. Though apparently it's probably loaned from a Semitic language, likely Phoenician. (Compare Hebrew lot, myrrh.) The Homeric lotus was believed to be a North African shrub, from which a kind of wine could be made. The yogic sense is first attested in 1848. The Magic sense is attested in 1993, but refers to an older Robert E. Howard story, of a lotus which, unlike Homer's, induced terrible dreams which drove all but the most evil of souls mad with horror. (Which, given who REH hung around with, most likely means it showed the secrets of the universe.)

    I was right now many years old when I learned all of this. The more you know.

    Never realised HPL and REH hung out either. Two early giants of the fantasy fiction world.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Dimir Informant
    Yeah, most of the Loti (that's the plural now, I called it) offer, at bare minimum, good value. For 5 this needs to earn it's spot, but it's a decent rock in many builds. It's good to great value depending where it's used.
    Posted in: Commander (EDH)
  • posted a message on Kresh the Bloodbraided - Coltaine and the Chain of Dogs
    Some small changes:

    In:
    Grand Warlord Radha
    Goblin Welder

    Out:
    Into the Wilds
    Roar of Challenge

    Generally should be good adds, the Welder is undoubtedly a sapper. Radha fits well as Duiker's unnamed marine.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Starvald Demelain and T'iam, Elder Goddess of Dragons - The Ur-Dragon
    Small updates:

    In:
    Damia, Sage of Stone
    Zendikar Resurgent
    Flamekin Village

    Out:
    Grand Warlord Radha
    Mirror of the Forebears
    Mountain

    Damia suits just as well as Radha for Kilmandaros, and fixes a big problem with the deck, hand rejuvenation. Much the same reason for Resurgent being here, although the mana boost is nice, too, and it reflects how nuts the warrens go when T'iam awakens. The Village is a haste enabler, and suits well enough for the Kolanse settlements.

    I'm also picking up a Dragonlord Kolaghan for the deck as a haste enabler, too. Character wise it's probably bad ass enough to be Silchas Ruin, who is mentioned here but not portrayed.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Random Card of the Day: Dimir Informant
    One of the better bestow creatures. I like the flavour, I like the mechanic, and this one is more or less top of the pile for CMC and abilities. It's not a fantastic pile, mind; but it's not unusable either. Would really benefit from evasion, but that's why I use it in Lazav - plenty of ways to make it unblockable.
    Posted in: Commander (EDH)
  • posted a message on Creatureless Mono-Green
    Really just reiterating the above, but Squall Line et al and Glacial Chasm is such an easy win con you owe it to yourself to run it. Crop Rotation to help you find the chasm cheaply at instant speed.

    Can also confirm, Wave of Vitriol is a strong add. Green is strong enough in fog and combat control that board wipes you probably don’t need to worry about too much. Wave is devastating though. Ask the 5c guy who runs next to no basics how good it is and then we can talk.

    That being said, depends how you’re building. My mono green runs a fair suite of creatures to add board presence. I can’t see it having a place in an enchantress build such as aslidsiksoraksi’s Nissa build, as you're wanting to break its symmetry ideally.
    Posted in: Commander (EDH)
  • posted a message on Bad Bruna's Reanimation and Control Team
    I could give it a go, definitely. I don’t quite have a super steady stream of lifegain in the deck, so it could be a little suicidal to go all in on it, but it could do good work too. The only other cards I’m interested in adding at present literally all have lifelink too, so there’s that.

    Atlas is definitely worth picking up for Mageta. It’s been a great addition here.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Bad Bruna's Reanimation and Control Team
    Quote from weltkrieg »
    This looks like an interesting build of mono white. While I don't play this particular build, I do have a mono white control deck (in paper) built. My general is Mageta the Lion and it's a reanimator/wrath tribal deck. I run a lot of the same tricks while having a wrath/discard outlet in the command zone. One of my biggest issues has always been card draw. I found this old gem that might be useful for you: book of rass. The six mana investment up front is a bit steep, but it sure does draw a lot of cards and mono white is one of the better colors for greed style effects.

    Interesting choice for a commander! I can see how the Lion would be a decent choice; like a mono white Child of Alara. This deck definitely has the same issues with draw; it’s one of the first things I look for in my starting hand. Endless Atlas has been really solid early draw that I’ve been super glad to add.

    Book of Rasa...I dunno, it’s a heavy cost, paying 6 then 2 for each card plus life loss. I can see how it’d do good work, but I’m slightly hesitant. I have been tossing up adding Well of Lost Dreams, although it’s probabky a better fit in ISB’s build than mine right now.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Bad Bruna's Reanimation and Control Team
    Quote from ISBPathfinder »
    Little bit of feedback on Smothering Tithe. It's pretty nuts. I had a short game the other day where I had a T1 Sol Ring, T2 Smothering Tithe. End of T3 I was easily in double digits for mana production. Seems really solid because 2 is somewhat unreasonable to pay for every draw - especially at the start of your turn. Game didn't end well - someone threw a sulk because my deck wasn't casual enough (apparently Thalia, Heretic Cathar is a stax piece), so I just left them to it - the price of playing randos online. Nonetheless, the silver lining was confirmation that Tithe is pretty crazy value.


    Yea..... but its also the kind of card that is going to have wildly different gameplay based on when you draw it. I play Dark Confidant in my vampire deck as an example and if I curve him in, yea he is totally nuts but if I topdeck him on turn 8 I question what the hell I am doing with my life.

    Ha, yeah I had the same thought. Actually, if I'd stayed in the game I'd have run out of things to cast with all that mana (I did have Dawn of Hope in play, so there's that). I'm going to continue to test it - I now know it's good at it's best, I now need to know how wildly it varies and how good it is at it's worst.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Bad Bruna's Reanimation and Control Team
    Little bit of feedback on Smothering Tithe. It's pretty nuts. I had a short game the other day where I had a T1 Sol Ring, T2 Smothering Tithe. End of T3 I was easily in double digits for mana production. Seems really solid because 2 is somewhat unreasonable to pay for every draw - especially at the start of your turn. Game didn't end well - someone threw a sulk because my deck wasn't casual enough (apparently Thalia, Heretic Cathar is a stax piece), so I just left them to it - the price of playing randos online. Nonetheless, the silver lining was confirmation that Tithe is pretty crazy value.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Random Card of the Day: Dimir Informant
    The world enchantments are fun, sometimes strong and generally at least slightly awesome. The only one I run at present is Eye of Singularity, thanks to ISBPathfinder. It does great work. Forsaken Wastes fits super great into a theme deck I'm tossing up building, too.

    This one is a decent piece of control, if maybe a little griefy. I guess it's shared grief, so there's that. Nice combo hoser for that one guy in your meta though.
    Posted in: Commander (EDH)
  • posted a message on Derevi - Is it okay to complain? An assessment of Bants Master Tactician
    Quote from Forgotten One »
    A few quick points to make on what you wrote.

    1) Yes, Derevi, Empyrial Tactician's ability to circumvent the Commander tax is busted, but I would say that the effect is only format warping if you are building around mana denial strategies.
    2) Players complaining about a deck having "too much interaction" and countering infinite combo pieces is totally asinine. We are playing a game against other people, not a goldfish.
    3) If players are really playing Stax and Combo decks like Doomsday and Storm, then complaining about Sea Haven + Wilderness Reclamation + Derevi "combo" is ridiculous.
    4) You've stumbled on something that I (and my regular playgroup) have found to be an interesting tipping point in deck evolution; that given enough interaction between players (i.e. enough players playing removal and/or counters), "glass cannon" and dedicated combo become less of a problem because of the amount of hate that they have to fight through. Further to that, it seems like having a dedicated combo deck also sets yourself up for not being able to stop other player's shenanigans.
    5) You've also stumbled onto the fact that some players will have irrational fears and concerns about a particular General no matter what you tell them about how your deck is built. I have a Derevi deck that runs zero mana disruption, but just the fact that Derevi is sitting in my Command zone can make players want to gang up on me sometimes even if I'm just using him to untap pingers or relatively benign cards like Kazandu Tuskcaller.

    Pretty much all of this is bang on. If you pack answers, combo struggles where toolbox builds have far more resilience to disruption. And yes, you could go blue in the face telling people you’re not running lockout, but seeing Derevi in command will trigger people. Same goes for Oloro, among other commanders I can’t pick off the top of my head right now. I get where that thinking comes from, but it’s not a great way to assess threats most of the time.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Dimir Informant
    Quote from tstorm823 »
    Quote from DirkGently »


    I love EDHrec as a tool for inspiration for a commander, to find uses of unusual cards, and to get a general feel for the meta. It's a great resource if you know how to use it. I wouldn't want to use it as my sole source for creating a decklist - although I'm sure there are people who do.


    I highly recommend edhrec for specifically building around Mirror of Fate. I highly recommend building a deck based on the cards associated with Mirror of Fate. And I definitely have no personal stake in the results of that search, I swear, winky face.

    Nudge nudge, wink wink, say no more, say no more.
    Posted in: Commander (EDH)
  • posted a message on Coalition Victory
    Quote from DirkGently »
    I certainly agree that the best games are hard-fought, but at the same time, that seems like a pretty telegraphed win, disruptable by many kinds of interaction. No one having a counterspell, enchantment removal, or creature removal seems like kind of a red flag that the meta needs more interactivity. Although it's also possible that they were playing a little beyond the power of the table if people couldn't even figure out what was happening.

    Anyway, I'd say palinchron (and animar) is the real problem here. Once you've got infinite mana, winning the game is pretty easy. Simic ascendancy is pretty tame considering it's slower than just fireballing the table.

    Oh, I totally agree. I pack removal, but I can't pack enough for 3 other people, and I just didn't have a Reclamation Sage or Krosan Grip handy. Besides with Animar having pro-black there was no point swinging into him with my commander - or using Ulvenwald Tracker - the only other control piece I had in play at the time the game ended. It's funny though, the turn before he went off the cat dragon player had a chance to at least stall the win. He attacked me instead, presumably because I'd killed one of his cat dragon tokens. If he'd swung into Animar for 5, Animar couldn't block, would have had to sac, and we'd have had bare minimum one more turn to find an answer for ascendancy. It still baffled me that no one else was packing an answer for a win con so slow. Either that or they didn't expect it to go off so quick. I don't know, either way most of what Animar does is pretty gross. The point was more that it was a lame way to win the game, but yes, it was a pretty sloppy game in terms of decent play lines.
    Posted in: Commander Rules Discussion Forum
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