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May 24, 2019
New toy for Marath in Modern Horizons with Unbound Flourishing. Not only do you get the doubling effects like Doubling Season, but you'll also get to deal twice as much damage with the dealing damage ability.
Kessig Wolf Run also gets a bonus in your deck. Green Sun's Zenith and Chord of Calling are better as well.
Have you thought about Finale of Devastation for the deck?
May 24, 2019Marath, Will of the Wild can go..wild..with the x abilities. You can in fact keep pumping +1/+1 counters on it for each 1 you spend, as you can remove a counter, but then end up putting two counter on Marath instead.Posted in: The Rumor Mill
The first ability doesn't actually have that many cards to abuse, except for Hydra tribal.
I think some of the better uses are Magus of the Candelabra and Candelabra of Tawnos. Also combine with Elite Arcanist with High Tide/Turnabout and we got the makings for a storm Simic deck with Unbound Flourishing.
Kaho, Minamo Historian works a little different with the copying, but you can setup something like Turnabout and Insidious Will to copy it, as you get to cast two spells in one go when you use her.
Then combine that with the draw cards, Pull from Tomorrow, Finale of Revelation, Stroke of Genius, Hydroid Krasis, Braingeyser.
Creature tutors, Green Sun's Zenith, Finale of Devastation, Chord of Calling, Uncage the Menagerie.
Further pay off, Genesis Wave, Kamahl's Druidic Vow.
Looking like a pretty sweet core of cards to build around, I think I got myself the makings of a deck. Now if only I could play Nissa, Steward of Elements as my commander..one day RC, one day.
May 24, 2019You can use the cycling lands to turn the [+1] into continues draw. This is a well designed two mana planeswalker in my opinion, that has been pushed just enough.Posted in: The Rumor Mill
They could have perhaps made the minus ability "[-2] Wrenn and Six does two damage to any target", to make it more relevant.
But let's not forget that Liliana, the Last Hope -2/-1 ability does wreck some fast mana creature starts, and Wrenn and Six can put that pressure on Turn 2. Elves get demolished.
May 23, 2019A sequence I've come up with so far..Posted in: Commander (EDH)
1.) Search for Rhys the Redeemed, making Sisay a 4/4.
2.) Search for Aminatou, the Fateshifter making Sisay a 6/6.
3.) Search for Tezzeret the Seeker.
I mean dumping consecutive WUBRG isn't exactly the most competitive, so Sisay is definitely a fair commander.
4.) Tezzeret [-3] getting Rings of Brighthearth.
5.) Aminatou [-1] on Tezzeret.
6.) Tezzeret [-3] getting Basalt Monolith.
7.) Activate Rings of Brighthearth for 2 on Tezzeret ability to also get Sensei's Divining Top.
8.) You have infinite colorless mana with Basalt Monolith + Rings of Brighthearth.
9.) You have infinite draw with Sensei's Divining Top and Rings of Brighthearth.
To get colored mana eventually you can play The Chain Veil once you draw it, and then get infinite planeswalker activation's and Aminatou can just exile lands for colored mana.
Selvala, Heart of the Wilds is probably a key card for generating additional WUBRG mana long term.
Of note only Tetsuo Umezawa is a three mana legendary creature in Grixis UBR if you wanted to follow up Rhys the Redeemed to get Sisay to the full five-color pie as a 7/7. Remember 6 converted mana cost is the maximum you can obtain with her.
Marchesa, the Black Rose + Mazirek, Kraul Death Priest or Mikaeus, the Unhallowed.
If you also have a sacrifice outlet, then it's really hard to remove the creatures, as you can just respond by sacrificing them and getting the +1/+1 and return to play at end of turn. If you've ever played with or against Marchesa, the Black Rose, you'll know what I mean.
Ayli, Eternal Pilgrim, Yahenni, Undying Partisan, Ghave, Guru of Spores, Grimgrin, Corpse-Born, Krav, the Unredeemed, are legendary sac outlet.
Derevi, Empyrial Tactician + Hokori, Dust Drinker.
There is not a single person who doesn't enjoy playing against stax. Bring it along to a party and you're bound to win over the girls or boys.
Aurelia, the Warleader + Brago, King Eternal.
I'll keep thinking up legendary combinations of creatures.
May 23, 2019Well if you've played with Search for Tomorrow, then you'll actually find that a suspend for one more, but not needing to commit mana, isn't actually the worst.Posted in: The Rumor Mill
I wouldn't just straight up compare it to the other stipulation moxen, but rather think about it in terms of what does can this do long term for a particular deck?
I believe it comes into play Turn 4 off a Turn 1 suspend. So maybe a deck that is really pushing for 5 mana to combo? It does better in extra turns decks.
I always find that people try to compare too often, rather than think about where it's actual place is in the meta game. In a set of knock-off poor mans cousin cards, there are some duds for sure. But I feel like based on the comments so far, that people are not thinking long term here. I guarantee you it'll be a core element of some deck in the future.
May 23, 2019darrenhabib posted a message on [WAR] Niv-Mizzet Reborn - Master of Guilds & Astral-Living-GenesisPosted in: Multiplayer Commander Decklists
Hi Chets, thanks for posting your list.
Steward of Valeron is something I should play over Wildfield Borderpost for a Selesnya pick as it's probably one mana less to cast.
Yeah 9 out of 10 times I'm hard casting the borderposts. Returning a land to hand feel pretty bad if you have other lands in hand. But I am only running 35 lands, so if I'm super disciplined I can fetch for my one basic, but that is pretty hard to do when you want to be color-fixing as well.
I like the perfect 6 for each color-paring, I'm not that disciplined Had to go for a bit of quality, but I still feel conformable with the distribution (we are talking hairs of percentages).
Unbender Tine looks like a very versatile card, mana being the first port of call, but of course can untap anything. It's a shame that I already have 8 in Azorius.
I did have Draconic Disciple lined up for Gruul but I went with planeswalker options for mana generating instead. I a bit of a sucker for walkers.
Thanks again for sharing and keep us posted on how you go.
May 23, 2019darrenhabib posted a message on Will & Rowan Kenrith - Sparks of Ice and Fire (Superfriends)Thanks Nikerym and Kuratudu.Posted in: Multiplayer Commander Decklists
Planebound Accomplice is looking a like a sure thing as a certified combo with Cloudstone Curio.
My question is going to be how good is it without the Cloudstone?
If you're stringing together a big turn, then you can use it to generate small amounts of mana, via putting the planeswalkers into play off it. But this is a big price to pay for like an additional mana, at the expense of killing a planewalker resource.
If you're desperate for draw then you can convert R into a draw ability off a walker.
You can use the ability at the end of an opponents end step, to have more mana in your turn, and they would be sacrificed at the end of your turn. So that's an additional little trick if you were looking to load up a big turn.
Honestly I'll have to test it out to see how much I'd use it without the Cloudstone Curio.
The 1/3 body is pretty deece at small-ball blocking through those early turns.
Sundial of the Infinite is a way of mitigating the sacrifice at end of turn. I could see a build using this along with Final Fortune, Last Chance, Warrior's Oath for extra turn cards.
May 22, 2019Posted in: The Rumor Mill
Literally everything I want from a card for my Teshar deck. https://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/790445Quote from Silver_Spellthief »Damn this set has so much gas for my Teshar EDH
This card does everything I wanna be doing in that deck.
May 22, 2019I use Cloudstone Curio as a way to combo with mana generating planeswalkers for my Will & Rowan Kenrith Primer. So this is perfect, I will be trying this out in the deck. You can check out the idea by clicking the Will & Rowan image in my signature, and I have a section "The Curious Case of Cloudstone Curio".Posted in: The Rumor Mill
You could also use Sundial of the Infinite as a way to keep it permanently.
May 22, 2019Maybe it could be nicknamed "CoCon", as it cons you into thinking it's anywhere as good as Collected Company.Posted in: The Rumor Mill
Jokes aside, maybe you can setup Restore Balance and Ancestral Vision. Empty your hand with fast mana, and then refill it after the Balance with Ancestral Recall.
May 21, 2019I cannot express how much worse this is than Mother of Runes. The thing with MoR is that she makes it impossible to cast your targeted removal, because she can just neutralize it. This doesn't shut off removal as you can target her.Posted in: The Rumor Mill
I guarantee you once any hype has settled down, this will not be making it into any serious constructed decks in any format. Save your pennies on any hype girls and boys.
Is it just me, or is anybody else getting a feeling of familiar?
May 21, 2019darrenhabib posted a message on [WAR] Niv-Mizzet Reborn - Master of Guilds & Astral-Living-GenesisAlright a couple of things got spoiled today in Modern Horizons...and booya!Posted in: Multiplayer Commander Decklists
Astral Drift is straight up another Astral Slide for the name-sake Astral-Living-Genesis deck. That is exciting!
Collected Conjuring although not particular strong card, does allow for potentially casting Living End or Hypergenesis of the top six card of library.
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