2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on [Hall of Heroes] Tutorial
    "ok so one falls all fall" demcus says with little joy. "but... it may work out." she just roles her eye and taps her foot tryign not to look to eger.
    Posted in: Past Adventures
  • posted a message on [Hall of Heroes] Tutorial
    decamus walks out of the fading mist and her sliver hair fell to her shoulders. her blood red eyes looked around and sighed, her pale white skin was nerly glowing in this dim light. her garments covered most of her upper body and legs. her shew were wornd but still had a year in them. Her gear was in her pack and easy to get at if needed. She justed wished that she did not have to use common, her last few year she choose to spek elfish.
    Posted in: Past Adventures
  • posted a message on [Hall of Heroes] Tutorial Generation
    Character Info
    Player Name dark, keeper of memorys
    Character Name Damascus rose
    Race Elf
    Class and Level Rogue 1
    Alignment Chaotic Good
    Gender female
    Size Medium
    Age 110
    Height 4' 5"
    Weight 80 lb
    Eyes blood red
    Hair sliver
    Skin pale white
    Ability Scores
    STR 14 (+2)
    DEX 20 (+5) (18 base +2 racial)
    CON 14 (+3) (16 base -2 racial)
    INT 16 (+3)
    WIS 14 (+2)
    CHA 12 (+1)
    Combat Info
    Hit Points 9/9
    Armor Class 17 (10 base +5 Dex +2 Armor)
    Flat Footed 12
    Touch 15
    Speed 30'
    Base Attack Bonus +0
    Grapple Bonus +2
    Initiative +9 (+5 Dex +4 Improved Initiative)
    Saves
    Fortitude +3 (0 base +3 Con)
    Reflex +7 (2 base +5 Dex)
    Will +2 (0 base +2 Wis)
    Equipment
    Weapons Weapon Short Sword
    Attack Bonus +2
    Damage 1d6+2
    Crit Multiplier 19-20/x2
    Range Melee
    Type Slashing

    Weapon Light Crossbow
    Attack Bonus +3
    Damage 1d8
    Crit Multiplier 19-20/x2
    Range 80'
    Type Piercing
    Ammo 20 bolts

    Weapon Dagger
    Attack Bonus +2
    Damage 1d4+2
    Crit Multiplier 19-20/x2
    Range Melee or 10'
    Type Piercing
    Armor
    Armor Leather
    Type Light
    AC Bonus +2
    Max Dex +6
    Armor Check Penalty 0
    Arcane Spell Failure N/A
    Speed 30'
    Weight 15 lbs.Other Gear
    Backpack with waterskin, one day's trail rations, bedroll, sack, flint and steel, thieves' tools, hooded lantern, 3 pints of oil, case with crossbow bolts.
    16 gold coins

    Skills
    Move Silently +9 (4 ranks +5 Dex)
    Hide +9 (4 ranks +5 Dex)
    Spot +6 (4 ranks +2 Wis)
    Listen +6 (4 ranks +2 Wis)
    Search +7 (4 ranks +3 Int)
    Disable Device +7 (4 ranks +3 Int)
    Open Lock +9 (4 ranks +5 Dex)
    Use Magic Device +5 (4 ranks +1 Cha)
    Sleight of Hand +9 (4 ranks +5 Dex)
    Decipher Script +7 (4 ranks +3 Int)
    Bluff +5 (4 ranks +1 Cha)
    Feats
    Improved Initiative - +4 to Initiative.

    Class and Racial Abilities
    Elf:

    • +2 Dexterity, -2 Constitution.
    • Medium: As Medium creatures, elves have no special bonuses or penalties due to their size.
    • Elf base land speed is 30 feet.
    • Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.
    • Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
    • Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.
    • +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
    • Automatic Languages: Common and Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.
    • Favored Class: Wizard. A multiclass elf’s wizard class does not count when determining whether she takes an experience point penalty for multiclassing.
    Rogue:
    • Sneak Attack +1d6 - Whenever a rogue can strike an opponent where they normally can't defend themselves, s/he adds +1d6 to the damage roll.
    • Trapfinding - A rogue can use the Search skill to locate traps with DC 20 or greater.
    Languages
    Common
    Elven
    Goblin
    Gnome
    Draconic
    Posted in: Hall of Records
  • posted a message on [Robert Oakes] Upside Down Cake
    robert noted the fact that the "sun" was just a light ball but he went closer hoping to find out more.
    Posted in: The Colosseum
  • posted a message on [Hall of Heroes] Tutorial Generation
    Elf Rogue, and much experience with free rps but little with d20
    Posted in: Hall of Records
  • posted a message on Custom Class Creation Thread
    ok my experiences with d20 and that jazz...i have rp ed a lot but not with such a structured format.. i would live to play as a drow/assessen type person but that me
    Posted in: Hall of Records
  • posted a message on Tutorial Waiting List
    i'm in i'm boign to be on to friday and saterday for sure.
    Posted in: Past Adventures
  • posted a message on [Robert Oakes] Upside Down Cake
    "ok that works so i can only...to the sun" said robert jumping to the next planet. his mind ready for most any thing.
    Posted in: The Colosseum
  • posted a message on Community Project Thread
    i'm willing to help think up ideas and stuff and even play. other words im in where do i sign?
    Posted in: Community Project
  • posted a message on [Robert Oakes] Upside Down Cake
    "ok whats next?' said robert out loud trying to jump to another planet feeling like he has no control. a feeling he dis-liked sence he knew the difference.
    Posted in: The Colosseum
  • posted a message on [Robert Oakes] Upside Down Cake
    "its not dream, so i have no power" said Robert with little joy
    Posted in: The Colosseum
  • posted a message on [Robert Oakes] Upside Down Cake
    "ok i have no real control but i cad procive and thats 8/10ths of realty so...i sould be able to procive my self having a map that gave me directions around this place and it will be?" said dark thignking out loud...but why when he was alone in the void
    Posted in: The Colosseum
  • posted a message on [Robert Oakes] Upside Down Cake
    robert attemted to got on to the floating gound, wether it would work was the key.
    Posted in: The Colosseum
  • posted a message on [Robert Oakes] Upside Down Cake
    robert walked to the twinkling. more like floated, but he was not consered about that. he was just well trying not to fall.
    Posted in: The Colosseum
  • posted a message on [Robert Oakes] Upside Down Cake
    robert feels like he is dreaming but what did they use to put him out? he wated for soemthig to happen becuse well his dreams were less of a void.
    Posted in: The Colosseum
  • To post a comment, please or register a new account.