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  • posted a message on We Make the Set - Round 12 (fixed)
    Quote from ryzorz
    Spoils is a pretty unfun mechanic in that a) it rewards going first b) it rewards you for having a better board position, making it win-more c) it makes missing land drops even more disadvantageous.

    (This is a set with more perm stealing than usual.)
    --
    Posted in: Custom Card Contests and Games
  • posted a message on We Make the Set - Round 12 (fixed)
    (I think just reprinting Brink of Disaster would be awesome.)

    Bounty 2B
    Enchantment--Aura [c]
    Enchant target creature or land.
    Tap this permanent at the beginning of its controller's upkeep.
    If you control more permanents than an opponent, destroy this permanent at the beginning of its controller's upkeep.
    Posted in: Custom Card Contests and Games
  • posted a message on We Make the Set - Round 11
    Here is my alternative to Plunder. Seems way more grokkable to me.

    Conscripted Musketeer W
    Creature--Human Soldier
    Spoils--If you control more permanents than an opponent, ~ has +1/+1.
    A musketeer fights for the Empress and for gold, usually in that order.
    1/1
    Posted in: Custom Card Contests and Games
  • posted a message on We Make the Set - Round 9
    Crap. Missed the deadline :\. Stupid work.
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    Posted in: Custom Card Contests and Games
  • posted a message on We Make the Set - Round 9
    (New proposed pirate mechanic. It would still like to have effects that steal things, but it won't be as dependent upon it.)

    Salty Duelist 2R
    Creature--Human Pirate
    First strike
    If you control more permanents than an opponent, ~ has +1/+1.
    2/2
    Posted in: Custom Card Contests and Games
  • posted a message on Add flavor to a card for a prize
    Quote from Ninja Caterpie
    Just want to point out that this is done here all the time for no rewards lol.

    Duh. Why do you think I posted it here? :p
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    Posted in: Custom Card Creation
  • posted a message on Add flavor to a card for a prize
    So me and my friend are doing a semi-regular podcast about Magic flavor and we have a contest some of you may be interested in. It involves adding flavor to a custom card that we made up. The winner will be sent three Magic Online booster packs.

    Here's the flavorless card:
    CARDNAME 2UB
    Creature — ???
    Whenever CARDNAME is dealt damage, exile that many cards from the top of your library.
    2UB, exile CARDNAME: Put a creature card exiled by CARDNAME onto the battlefield.
    4/4

    Put your entries there or PM them (or put them in this thread if you're especially lazy). We'll announce the winner in ep 6.

    This is the newest episode if you're interested in listening: http://mtgcast.com/?p=20198
    --
    Posted in: Custom Card Creation
  • posted a message on Flavor podcast
    So after a bit of a hiatus, me and my friend have (re)started a pod cast about flavor. I saw that some of you chaps had one a while ago too so I'm interested to hear what you think. We don't profess to be experts or anything, but it's kind of what we're into most about the game.

    Here's the newest one newest one (about Innistrad).
    --
    Posted in: Magic Storyline
  • posted a message on We Make the Set - Round 8
    (I'd rather that were a Horse Ranch, Takaline.)

    This one goes out to Johnny:

    Final Frontier
    Land [r]
    You can't play lands.
    Sacrifice another noncreature permanent: Add 1 mana of any color to your mana pool.
    We don't have much out here, but we make due with what we gots.
    Posted in: Custom Card Contests and Games
  • posted a message on We Make the Set - Discussion
    Quote from flappy
    Another example is this wish for very very generic rounds. "Make a discard spell", "Make a vanilla creature".
    If I put up a Round asking for a vanilla creature, I'll get the same complaints about "too generic", people suggesting another Djinn, posting a vanilla Lizard, and more complaints about there being no setting at all.

    What's wrong with Djinns?

    If any of you think you can host this competition, go ahead and put up a Round. But instead everyone is waiting for me to act, and then complain about everything. Give me a break guys.

    This is all true. It is easy to fall into an us-vs.them (or him in this case) mindset. It's important for everyone to divorce themselves from their ideas for WMtS. Once it's offered to the group you no longer have ownership over it and you shouldn't waste your time getting personally invested in it (--is my suggestion).

    Let's all put our biases aside and figure out a flavor/mechanical identity!
    --
    Posted in: Custom Card Contests and Games
  • posted a message on FMTS
    Hm, age of discovery. You may be onto something...
    --
    Posted in: Custom Card Contests and Games
  • posted a message on We Make the Set - Wildcard Rounds 1-5
    Quote from Oculus
    Oh, I suppose that makes sense. Just looks a bit counterintuitive.

    It's your card. You have veto power on the flavor text ;).

    (Although, if it's voted in then it's our card, and I'll try to add it again. Muhuhahahaha.)
    --
    Posted in: Custom Card Contests and Games
  • posted a message on We Make the Set - Discussion
    Quote from flappy
    Which brings me to part two: the mashup of flavor. This is because we let it happen. Some people went into this competition with serious bias. For example, when you figure out you want "waterworld" you don't let go.
    WMtS is decentralized, so there's no dictator to accept or decline options.
    When I asked for Dinosaurs, the Lizard team explicitly submitted Lizards (most of them edited into Dinosaurs in time).
    Everyone please stop being so stubborn. If you don't want Cowboys, don't submit them. Don't insert something else instead.

    All the creature type talk is semantic at this point. Who cares if there's a Dinosaur Bird? We should be asking for rounds that are way more general than that since there's not a clear idea of what the setting or mechanics are yet (which is what I assumed when you posted that round, which is why I made a small flyer instead of a Dinosaur Bird). IMO, These openings rounds should be for the most general things possible. Crappy white life gainer, green wurm, black flyer with a drawback, ect. ect., and then when we figure out the flavor we can reskin them as needed.

    Edit: It might not be a bad idea to make up one of those design skeletons and make rounds for the most generic cards as the setting comes into focus.
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    Posted in: Custom Card Contests and Games
  • posted a message on We Make the Set - Wildcard Rounds 1-5
    I was picturing it as in it will always eat what the tether-holder points at.
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    Posted in: Custom Card Contests and Games
  • posted a message on We Make the Set - Wildcard Rounds 1-5
    Originally Posted by Oculus. Feel free to replace the "rebellious" creature type. Also added flavor text since, you know, that's what I do. Feel free to keep it or toss it if this gets in.

    Tethered Zeridon 2RR
    Creature - Lizard {U}
    Trample
    Tethered Zeridon can't attack unless a creature with power 2 or less also attacks.
    A zeridon's loyalty is only surpassed by its hunger.
    5/5
    Posted in: Custom Card Contests and Games
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