Strength of the HiddenW
Enchantment (R)
When Strength of the Hidden enters the battlefield, exile any number of nontoken creatures you control until Strength of the Hidden leaves the battlefield.
Creatures you control get +1/+1 for each card exiled with Strength of the Hidden.
Zuran VoidU
Instant (U)
Exile target spell unless its controller pays 2. If it's exiled this way, return that card to its owner's hand at the beginning of that player's next upkeep unless you pay 2.
Vision Tunnel4
Artifact (R)
Players play with their hands revealed and can't change the order of cards in their hand.
Nonland cards enter hands on the left.
Land cards enter hands on the right.
Each player can only play the rightmost card in their hand.
Celestial Inversion2W
Enchantment - Aura (R)
Enchant creature
Enchanted creature's power is equal to 7 minus its base power.
Enchanted creature's toughness is equal to 7 minus its base toughness.
Elite Highguard1W
Creature - Human Soldier (C)
Superiority 2 (Whenever this creature attacks or blocks, it gets +2/+2 until end of turn as long as no creatures you control without superiority are attacking or blocking.)
1/1
Mask of the FacelessUB
Enchantment - Aura (R)
Enchant creature
Whenever a nontoken creature dies, exile it.
Put a creature card exiled with Mask of the Faceless into its owner's graveyard: Enchanted creature becomes a copy of it until end of turn.
Psionic Ricochet1U
Instant (U)
Counter target spell unless its controller pays 2. If that player does, return Psionic Ricochet its owner's hand unless that player pays an additional 2,
Sylvan Procession 1G
Sorcery (U)
You may put a permanent card from your hand onto the battlefield if it has the same name as a permanent you control.
Temporal Strobe 3
Artifact (R)
Replace all instances of "at the beginning of your upkeep" with "at the beginning of each player's upkeep."
Strength of the Hidden W
Enchantment (R)
When Strength of the Hidden enters the battlefield, exile any number of nontoken creatures you control until Strength of the Hidden leaves the battlefield.
Creatures you control get +1/+1 for each card exiled with Strength of the Hidden.
Zuran Void U
Instant (U)
Exile target spell unless its controller pays 2. If it's exiled this way, return that card to its owner's hand at the beginning of that player's next upkeep unless you pay 2.
Vision Tunnel 4
Artifact (R)
Players play with their hands revealed and can't change the order of cards in their hand.
Nonland cards enter hands on the left.
Land cards enter hands on the right.
Each player can only play the rightmost card in their hand.
Celestial Inversion 2W
Enchantment - Aura (R)
Enchant creature
Enchanted creature's power is equal to 7 minus its base power.
Enchanted creature's toughness is equal to 7 minus its base toughness.
Elite Highguard 1W
Creature - Human Soldier (C)
Superiority 2 (Whenever this creature attacks or blocks, it gets +2/+2 until end of turn as long as no creatures you control without superiority are attacking or blocking.)
1/1
wait, what's changing?
Geotron 0
Artifact Creature - Golem (U)
Cast Geotron only if you control a land.
Geotron costs 1 more to cast for each land you control.
3/2
Mask of the Faceless UB
Enchantment - Aura (R)
Enchant creature
Whenever a nontoken creature dies, exile it.
Put a creature card exiled with Mask of the Faceless into its owner's graveyard: Enchanted creature becomes a copy of it until end of turn.
Psionic Ricochet 1U
Instant (U)
Counter target spell unless its controller pays 2. If that player does, return Psionic Ricochet its owner's hand unless that player pays an additional 2,