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Last active Mon, Apr, 23 2018 23:26:19
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Apr 22, 2018I wonder if I should drop Grey Merchant and try a different direction using some assortment of Torment of Hailfire, Solemn Simulacrum, Burnished Hart, Gauntlet of Power, Caged Sun and some of the above cards suggested. Don't get me wrong I love my Grey merchies but adding Crypt, or Korlash would make my 4cc spot kind of kludgy. Right now I'm leaning towards Hart and maybe korlash since both hit the field running a bit more overall..Posted in: Deck Creation (Modern)
Apr 22, 2018Eh but that combo seems slow, very very slow. That and there is nothing in the deck atm that allows me to force the combo when I want rather on my opponents terms for those cards. I will say that Cast down and Victim probably needs to have one or the other to the deck.Posted in: Deck Creation (Modern)
I also think (and this is my own perception) that the shade ability gets knocked on too much since most the bodies its attached to are usually so frail that removal when they are on the downside makes them extremely fragile. Whereas this shade actually only needs 1 mana open to pass the bolt test and in its unboosted form passes the 1st stage push test. But as I said that's a perception on my part.
Apr 21, 2018Posted in: Deck Creation (Modern)
Josu Vess, the Biggest LichMagic OnlineOCTGN2ApprenticeBuy These Cards Creature
4 Gray Merchant of Asphodel
4 Vampire Nighthawk
4 Gifted Aetherborn
4 Dread Shade
3 Josu Vess, Lich Knight
2 Arguel's Blood Fast
3 Nykthos, Shrine to Nyx
4 Go for the Throat
4 Inquisition of Kozilek
3 Sign in Blood
4 Vampire Hexmage
3 Bile Blight
Josu Vess is the biggest Lich
He's a big fat Lich
He's the biggest Lich in the whole wide world
He's a stupid Lich if there ever was a Lich
He's a Lich to all the boys and girls
On Monday he's a Lich
On Tuesday he's a Lich
On Wednsday through Saturday he's a Lich
Then on Sunday, just to be different,
He's a superkamayamayaliiiich
Have you ever met my friend Lillana's Bro?
He's the biggest Lich in the whole wide world
Now in all seriousness I was wondering if Josu cold be broken in modern and I came up with this. I think I have a decent base but comments are welcome. SB could probably use some work.
Apr 21, 2018EonAon posted a message on Yargle, Yargle, Yargle! Cuddly Froggy Mono-Black Voltron!Bad moon is interesting to be sure but it affects opponents as well. I mean does anyone actually play crusade in commander if they have a better choice?Posted in: Multiplayer Commander Decklists
Apr 18, 2018Looks interesting. Personally there are a few cards that I don't like such as Marauding Knight, Riders of Gavony, Elenda,the dusk rose, Stillmoon, and Phyrexian Crusader. I thought about Marauding Knight a bit when I first was making my list and while in multi player somebody else is most likely going to play white you cant game the system like you can with Crusading Knight + Urborg, Tomb on Yawgmoth or Blanket of Night.Posted in: Multiplayer Commander Decklists
Riders is good but there is no bounce, flicker, or phasing to reset it if you need to get around a chunky butt that isn't of the declared type. Admittedly you can just declare Human and have a catchall but unless your meta is very tribal overall you get less out of it than it seems worth.
Elenda is good, in a Elenda set deck with all sorts of lifegain and sac effects. Otherwise I feel she is kinda kludgy and low powered as just a throw in knight and what you want from her in tokens isn't going to net you as much as you think unless your trading badly in combat.
I've already covered Stillmoon before in that in multiplayer you just don't have enough mana to make him consistently worth the effort. The pro white and black is already built into the deck using lower better bodies. The pay abilities just aren't worth it when you have to pay every turn and the body is small. Just not enough gain.
Phyrexian Crusader, this is one I like myself personally and he is nice as a alternate wincon which I have been considering. Biggest issue is that its literally the only infect card in the deck and unless you have some of the equipment in your list on him he is a big old target clock that WILL draw table agro. Stoneforge Masterwork would be best on him since it allows you to choose who dies in one shot rather than penny packets if you have enough knights on the field.
Apr 16, 2018Posted in: Multiplayer Commander Decklists
Take 1374(or three depending) So many times have I changed things. Hopefully to a more efficient and streamlined direction.
Apr 14, 2018Posted in: Multiplayer Commander Decklists
NO just NO . I like the concept of coat don't get me wrong, but unless you matchup both types and subtypes you get sooo many memory issues in commander that's its not even FUNNY. That and it heterodynes the table so if somebody is playing a ally deck or somebody else is playing vamps you have to constantly keep checking on board state to understand what p/t your own creatures are per creature. I mean humans are on every card so in general you gain from that, Edger Markov decks are a thing, clerics, solider, spirits, ect the list goes on and that's not counting what is going to come into play.
Apr 14, 2018Ive discussed this with other people but Stillmoon is one of the best knights ever in single player, in multiplayer he is one heck of a mana sink. To make him fly you pay 1 to boost him on his own you pay 2. After that you may be tapped out and any other answers in your hand are pretty much null. When its in play you have to make commitments in multiplayer that are counter indicated.Posted in: Multiplayer Commander Decklists
Apr 13, 2018Posted in: Multiplayer Commander Decklists
Hello, just posting my take on a upcoming commander from the spoilers. Any comments and upgrades would be appreciated. Also one of the things I'm thinking of cramming in if I can figure out how would be either Sorin, Grim Nemesis, or Sorin, Lord of Innistrad. I was thinking of Sorin, Solemn Visitor as a choice as well but I like emblems more since they are perma.
Apr 8, 2018Eh I never suggested that lords be used. Just that Imperious is more on point than trying to shove in a mana elf like archdruid. Stompy is pretty much a deck where cheap casting efficient beaters are used. It just so happens that with Steel leaf and revolt triggers it opens up a route to a more tribal synergy with a 2/3, 3/3, 4/3, min another 4/3(avatar), and a 5/4 without jumping through a lot of insurmountable or complicated hoops. That's a lot of fairly solid green beaters. A good chunk of those cards have evasion in the form of deathtouch, trample, wither, or cannot be blocked by 2 or less. Its just another version of stompyPosted in: Aggro & Tempo
Apr 8, 2018@ AmicdeepPosted in: Aggro & Tempo
Yeah lords weren't even on my radar for testing in this and pretty much still are not. The only two true lords I would consider in this are Imperious Perfect or Rishkar, Peema Renegade, and Rishkar is the only one Id truly play since his +1 counter isn't dependent upon him staying in play as well as allowing you to cast things off other 1 drops later on if you absolutely positively need to.
I've been toying around on the hand draw simulator and I've come to the consideration that a full playset of Bramble is actually awkward in here. You want it turn two but you cant always get it in the correct order for the interactions you wish since it alone isn't applying any pressure to the field, where as you want greenwheel and wren early, but avatar likes to come in late to start counting his counters. Also Ghalta was flooding my hand at inopportune times and just sitting there. I think taking bramble's spot and putting avatar there and removing Rhonas and Ghalta for a pair of Bramble, or removing Bramble entirely and adding a pair of Rhonas might be in order.
Apr 8, 2018@HeadPosted in: Aggro & Tempo
Avatar of the resolute has been on my mind ever since I fiddled with the elves version since independently most of the creatures can gain +1 counters and he positively loves +1 counters. The only places I could possibly fit him would be to take out the Ghalta/Rhonas spot for a pair which I'm leaning toward somewhat, the Bramblewood spot which if you read the last tag of his ability gives everything with a +1 counter trample regardless of them being a elf or a warrior but the more I look the more it might be too cute for the deck overall with a full 4 pack, or the Wren run spot which defeats the purpose of adding wren's run. Admittedly I'm not married to the ratios of anything yet since this is still pretty virtual, so I may be able to shave off something to pop him in.
I think on Greewheel were going to have to agree to disagree on its inclusion. I own all the fetches suggested in the above list and powering out a 4/3 turn two like Zoo without the need for land types that Wild Nacatl requires makes it pretty equivalent if not as speedy. If Bramblewood is out it comes into play with a third +1 counter and gains trample. If I can put in the Avatar, the Avatar counts the +1 counter which is all for the good. I believe there is enough upside with what I have that its good mechanically.
I'm absolutely onboard with Thornweald. Biggest issue is that he is a SB card at most. If we can cram in the Avatar this may become moot or he could stay in the SB for backup in that matchup.
If Nettle Sentinel didn't have that first line of text saying he wont untap during your upkeep he would have been in the deck. We do play loads of green spells its true. The problem is we don't always have a spell on tap to keep him untapped when we want him. Combo elves gets away with it since heritage druid allows you to play elves without having to pay mana from lands added to the fact that a good chunk of that deck is on the 1cc side.
I choose twinblade for a few reasons but ultimately he is one of the weakest card choices. Mostly the reasons were elf/warrior first and foremost, wither which is pretty good later on in the game since the -1 counters it can give can be relevant, and it self buffs later on for a if need be reverse giant growth chump block on larger creatures or indestructible creatures. Depending on how the deck shakes out E1 could take his spot or the Hero of Lenia since that card can self buff as well when we target her with pump spells.
Apr 8, 2018Posted in: Aggro & Tempo
Elvish StompyMagic OnlineOCTGN2ApprenticeBuy These Cards Creature
4 Twinblade Slasher
4 Narnam Renegade
4 Bramblewood Paragon
4 Greenwheel Liberator
4 Wren's Run Vanquisher
1 Rhonas the Indomitable
4 Steel Leaf Champion
1 Ghalta, Primal Hunger
2 Treetop Village
2 Verdant Catacombs
4 Windswept Heath
4 Wooded Foothills
4 Vines of Vastwood
4 Aspect of Hydra
Just a quick idea I threw together. Not married to it yet but it seems like a direction we could go without having to jump through some of the hoops the other variant might. Aspect may or may not be the right thing but it sticks to the core of what we have enough that I think it would work.
When I was looking through gatherer and seeing what card types we were Bramblewood stood out as something interesting to try and Greenwheel is a warrior alongside its revolt trigger you could maybe +3 itself coming into play. My biggest issue is Twinblade slasher. Don't know if it would be better to replace with Dryad, or E1. We might have to play with the ratio so that scavenging ooze could make space depending on meta or on how this shakes out
Was also thinking Rishkar, Peema Renegade. But that seemed like pushing too far for a would be nice but iffy card.
And just looked through gatherer for just warriors seeing if there was something to use and found Hero of Leina Tower which may or may not be of relevance but would be certainly interesting as a one drop instead of twinblade.
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