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    posted a message on [ONE] Vat of Rebirth — r/magicTCG preview
    Quote from magicmax »
    What if a card put to the graveyard is a Artifact Creature? How many counters will trigger?


    It will check that is an artifact and move on...only 1 counter is put.
    Posted in: The Rumor Mill
  • 1

    posted a message on Crush Spirit & Crucible of Souls
    to be fair name wise I thought both the cards were either black or orzhov....you naming conventions are weird to say at least.
    Posted in: Custom Card Creation
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    posted a message on [WOE] Night of Sweets' Revenge — Maxzzie preview
    Quote from Ryperior74 »
    Quote from seilaoque »
    Quote from 5ColorsEDH »
    Holy **** this is an uncommon?
    thank god....

    because it would be a ridiculously bad rare.


    Slant dude…




    Don't forget the Goose and the Cooking Book of Hell
    Posted in: The Rumor Mill
  • 1

    posted a message on [LTR] Scroll of Isildur — @wizards_magic (Twitter) preview
    Quote from Simto »
    I can't look at the name "Isildur" without thinking "ISILDUUUUUURRRR!!!!"


    We badly need a card that reference: "They are taking the Hobbits to Isengard"...plis
    Posted in: The Rumor Mill
  • 1

    posted a message on Grizzlied Family
    Grizzlied Family 2GGG
    Creature - Bear

    When enters the battlefield, create a 2/2 green Bear token and a 4/4 green Bear Token
    Bears you control have "This creature has Ward X, where X is the number of creatures you control with power higher than this creature."
    1/1
    Posted in: Custom Card Creation
  • 1

    posted a message on March of the Machine: Aftermath Collector Boosters Opened
    Quote from Flamebuster »


    The artwork of Nissa and Chandra running into the grove hand-in-hand made me melt.


    It gave so much Legends of Korra's finale vibes...<3
    Posted in: The Rumor Mill
  • 1

    posted a message on [MOC] Gavin’s hints for the commander decks
    Quote from Ryperior74 »


    well this clearly unmasks what the plane for the knight tribal deck is now it was Zhalfir


    WAKANDA Zhalfir FOREVER!!!
    Posted in: The Rumor Mill
  • 1

    posted a message on Guild Spies
    Welp It look decent in this template at least but wait!!!!


    The only concern I have with this card is that I would never want to play this outsided of monored...its weaker with the most color it costs.
    EDIT: The second one has an actually good ability in the NoBlue side...I rectify that you won't want to play in a monodeck and the 2 colors effect is better than mono and 3 colors versions
    Posted in: Custom Card Creation
  • 1

    posted a message on Teyo's Aegis Shield
    Teyo's Aegis Shield 2W
    Legenadry Artifact - Equipment

    Whenever Teyo's Aegis Shield becomes attached to a permanent put a shield counter on that permanent. This triggers only once per turn.
    Equipped permanent isn’t a planeswalker and is a creature in addition to its other types. It gets +0/+3, defender, "Creatures you control with defender can attack as though they didn’t have defender." and "[-1]: Create a white 0/2 Wall token with defender". (Loyalty abilities can still be activated.)
    Equip Creature 2
    Equip Planeswalker WW

    Posted in: Custom Card Creation
  • 1

    posted a message on Teyo's Aegis Shield
    I honestly feel like creating a wall creature token like that could be a [+1] effect, or just a [0] effect if to preserve maximum challenge.

    Given the immense influence of shields, the ability to reload them infinitely with a single card seems over-the-top. If this just granted shroud though, it wouldn't seem that way; isn't that odd? But it is different since shield also protects from board sweeps; Wrath of God // Anger of the Gods.

    A restrictive clause such as "if that permanent hasn't had a shield counter on it this game" or the like would suffice. You could also veer away from that and into something else dynamic in the same vein like Protection from instants; if to go off the beaten path.



    I think it is fine to have it a -1 it gives planeswalkers that can't protect themselves too well a way to do so but not as free as a +0/+1 ability will do.
    Plus the double protection via shield counter makes up for the cost well.
    On the shield counter dilema, card can only ever put a single shield a turn at the cost of mana, I believe if anything I can touch the cost to something more fair but I don't think paying 2 mana a turn to one shot protect a single card be broken or something (Heck any pinger can remove the shield easily for what it matters) plus simple destruction protection is fine, card can always be bounced or exiled which are more preferred ways of removal as they don't trigger death effect and in exile case are more permanent.
    The problem with your suggested restriction is and will always be memory issues, imagine a token deck having to track which token hadn't recieve a shield during the game is super unpractical.
    And on a side note, and for Irony this card is kinda pointless with actual current Teyo as he already makes tokens with its -2 (Well you can makes sightly smaller walls for less loyalty I guess) and cardname already exist so I modified it. Also made it legendary just becuase it became a less generic thing with the name change.
    Posted in: Custom Card Creation
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