I'm wondering if there is a 'side boarding' cheat sheet for newcomers to modern like me. I'm interested in creating one but I barely know all decks or have the knowledge to sideboard correctly.
I'm using the primer but it doesn't cover everything.
Hmmh. Interesting discussion I too am looking forward to this.
I'm wondering. Is there somewhere a good explanation to why we run 24 lands? I'm pretty new to MTG/E-tron and I find that I have a lot of land draws when I would like a threat.
I don't own Caverns so I run 4 GQ and 3 Wastes (Ponza at kitchen table magic)
I'm being debating with myself the past few days. I'm a new player and looking forward to complete my e-tron setup.
I'm missing only 4 cards (chalices, which I will buy at the end of this month.)
However, I'm trying to make the deck a bit more resiliant VS the 'kitchen table' decks I'm playing against. (I use some more common primers when I'll take this to the LGS in a few weeks.)
The biggest problems are a full fletched ponza LD deck and a Mono W human deck.
Sideboard 1 Basilisk Collar (I don't like the inconsistency of this 'one of', Am i doing something wrong?) 2 Crucible of Worlds (VS the ponza deck, Will be only a one of or even none in LGS) 2 Mind Stone (I want to be able to play the full 4 vs LD) 2 Ratchet Bomb (Want to be able to play the full 4 vs Wide, usually side out mindstone) 2 Relic of Progenitus 2 Sorcerous Spyglass (Not sure if I should go Pithing needle or sorcerous spyglass) 2 Spatial Contortion (good VS wide) 2 Warping Wail (Good vs LD and others)
Next upgrade 4 Chalice of the void (Obvious) 2 Karn Liberated (Later then the chalices, probably after next set) 4 Spellskite (Not sure how many, I'll buy this later, Probably not 'worth' a slot?)
Maybeboard 2 Batterskull (Might be nice, but I have 2 wurmcoils) 3 Basilisk Collar (To make it more 'reliable' But don't want to give up slots) 1 Sanctum of Ugin (Not enough high costs to profit from, Rather play GQ) 2 Spatial Contortion (Should I make this a full playset?) 2 Surgical Extraction (I don't think I need this, Don't have it either) 2 Ugin the spirit dragon (I really like this card, Very usefull VS wide, but Too high cost and no eldrazi?) 2 Ulamog the ceaseless hunger (To costly, not sure what to scrap instead) 1 Waste (I don't think I need one more waste) 2 Wurmcoil engine (I don't think I need more Wurms)
My thoughts and conciderations are in the deck above.
Yeah, I was thinking of grindy matchups as well. (Atm running Karn the scion of Urza for grindy matches, Ugin would be cool to try and take that spot.
Could be! I'll try it out probably.
I'm using the primer but it doesn't cover everything.
I also bought this deck recently, Is there a list of VODS somewhere?
I'm wondering. Is there somewhere a good explanation to why we run 24 lands? I'm pretty new to MTG/E-tron and I find that I have a lot of land draws when I would like a threat.
I don't own Caverns so I run 4 GQ and 3 Wastes (Ponza at kitchen table magic)
I'm missing only 4 cards (chalices, which I will buy at the end of this month.)
However, I'm trying to make the deck a bit more resiliant VS the 'kitchen table' decks I'm playing against. (I use some more common primers when I'll take this to the LGS in a few weeks.)
The biggest problems are a full fletched ponza LD deck and a Mono W human deck.
4 Endbringer (unsure if I should go for 2, 3 or 4)
4 Matter Reshaper
4 Reality Smasher
4 Thought-Knot Seer
4 Walking Ballista
2 Wurmcoil Engine
Spells
2 All Is Dust
2 Dismember
4 Expedition Map
2 Mind Stone (Might want to take a third in MB)
2 Ratchet Bomb (MB since a lot of wide in my meta)
2 Warping Wail (MB to counter LD and exile small dorks/others)
Lands
4 Eldrazi Temple
4 Ghost Quarter
1 Sea Gate Wreckage
4 Urza's Mine
4 Urza's Power Plant
4 Urza's Tower
3 Wastes
1 Basilisk Collar (I don't like the inconsistency of this 'one of', Am i doing something wrong?)
2 Crucible of Worlds (VS the ponza deck, Will be only a one of or even none in LGS)
2 Mind Stone (I want to be able to play the full 4 vs LD)
2 Ratchet Bomb (Want to be able to play the full 4 vs Wide, usually side out mindstone)
2 Relic of Progenitus
2 Sorcerous Spyglass (Not sure if I should go Pithing needle or sorcerous spyglass)
2 Spatial Contortion (good VS wide)
2 Warping Wail (Good vs LD and others)
4 Chalice of the void (Obvious)
2 Karn Liberated (Later then the chalices, probably after next set)
4 Spellskite (Not sure how many, I'll buy this later, Probably not 'worth' a slot?)
Maybeboard
2 Batterskull (Might be nice, but I have 2 wurmcoils)
3 Basilisk Collar (To make it more 'reliable' But don't want to give up slots)
1 Sanctum of Ugin (Not enough high costs to profit from, Rather play GQ)
2 Spatial Contortion (Should I make this a full playset?)
2 Surgical Extraction (I don't think I need this, Don't have it either)
2 Ugin the spirit dragon (I really like this card, Very usefull VS wide, but Too high cost and no eldrazi?)
2 Ulamog the ceaseless hunger (To costly, not sure what to scrap instead)
1 Waste (I don't think I need one more waste)
2 Wurmcoil engine (I don't think I need more Wurms)
My thoughts and conciderations are in the deck above.