- seilaoque
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Member for 16 years, 7 months, and 23 days
Last active Tue, Apr, 23 2024 12:20:12
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picnic_bomber posted a message on [WOE] Picnic Ruiner — Ungeek previewYou go buddy! Picnics be damned!Posted in: The Rumor Mill -
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Spaz350 posted a message on [DMU] "Hurloon Battle Hymn" — UMotivo previewGetting really tired of seeing burn spells that can't go to the face anymore.Posted in: The Rumor Mill -
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lookingupanddown posted a message on [SNC] Soul of Emancipation — MTGGoldfish previewPro tip: aim this at your permanents with indestructible or shield counters. The shield counters get knocked off, and you get your Angels without actually losing anything on your board.Posted in: The Rumor Mill -
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Rosy Dumplings posted a message on UB Street fighter secret lair leakedMy thoughts:Posted in: The Rumor Mill
E-Honda: A fairly terrible commander as we have similar effects in multiple colors that actually let you block... but not terrible in the 99 where it can act as a group buff for that sort of deck. Still not excellent there, but not terrible. Big butt tribal and favoring the number 100 is very flavorful, though.
Ryu: Untap symbol to mimic the hadoken movement is inspired, as I've seen elsewhere. The ability to cast Ryu turn 3, cast a stronger creature to train it on turn 4, and launch the hakoden on turn 5 is well-designed. A very fair commander
Ken: Significantly less fair than Ryu. The encouragement to throw down sorceries between first strike and normal damage has interesting implications and I cannot wait to see how this is built.
Blanka: A fascinating card that loves cards like crown of flames. Am interested to see how this compares to Ruric Thar. While Blanka has specific synergy cards that go well with it, is a bit cheaper, hits a bit harder, has haste, and isn't forced into bad attacks... Ruric Thar just hoses so many decks (especially at higher power levels).
Chun-Li: You do need to pay for the spells you are copying but this still seems like an absolutely absurd commander as you keep the kicked instants for re-use later on. It actually feels a bit like a more fair version of Mairsil in some ways. Also note that there are no ways to take infinite turns unless a manifested nexus of fate dies.
Dhalsim: Random and fun reach lord. A general hodge-podge of good abilities (evasion, card draw, untapping, hexproof) with a slice of goofball pie. I have to say that I like it.
Guile: ...this is just a bad card, right? Even if the first option dealt 10 damage to a creature and the second granted double-strike and indestructible, only getting one trigger every 2 turns is a pretty bitter pill to swallow for a creature without evasion or protection. Such a payout would barely make enablers like extra combat phases or proliferators seem worthwhile, IMO.
Zangief: On the opposite end of things, this might just be my favorite. I thought the first line forced zangief to attack before I reread it and realized that your opponent has to block... typically causing them to lose two cards and you to lose none. Not having blockers is always an option, I guess, but 3 attacks from a 7 power commander is a pretty big risk.
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Lectrys posted a message on [NEO] Colossal Skyturtle — r/magicTCG previewMight Living End decks in Modern want this card? Anti-hate and recursion, all in one!Posted in: The Rumor Mill -
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lookingupanddown posted a message on [NEO] Gravelighter — Ashlizzy Wizzy preview"Hi, I'm here to reward death... There hasn't been any death? Fine, I'll do it myself."Posted in: The Rumor Mill -
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Lord_Sun_Fin posted a message on [NEO] Okiba Reckoner Raid // Nezumi Road Captain — SpellTable previewI feel like this is one of the better saga cards.Posted in: The Rumor Mill -
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EasyLover posted a message on [NEO] "Inventive Iteration" // "Living Inspiration" and Essence Capture reprint — CoroCoro previewsi would be happy to never see those saga cards ever againPosted in: The Rumor Mill -
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Ryperior74 posted a message on [NEO] the rest of the dragon cyclehere we goPosted in: The Rumor Mill
now we know everything on kairi
mana value total of 6 or less
and its the biggest one its a 6/6
infact you can legitimately destroy every single token that's not a clone of something with kairi
oh and my ordre of best to worst theres legitimately no bad on in this cycle all 5 are great
White
Black
Red
Green
Blue
but all 5 are amazing -
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TheOnlyOne652089 posted a message on [MID] "Rite of Oblivion"— cEDH Brasil previewPosted in: The Rumor MillQuote from WarMachinePrime »The uncommons in this set continue to be uncommonly strong.
That because they shifted all the rares up to "mythic" and some rares down to uncommon, to make more room for some uncommons that became rares.
Rarity in this set is just random , they rolled a dice and thats the rarity the card got.
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As an "instant" this would be a pretty good rare. - To post a comment, please login or register a new account.
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Looks good to me.
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win target game of limited.
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well, are there any supertypes other than "Legendary" that makes you sacrifice one of the copies when you control 2 permanents with the same name?
are there any supertypes that allow you to play as many copies of the card as you want other than Basic?
all supertypes have some rules associated, for Tribal is "this card has creature types even though it's not a creature" and that's it.
all other card types can exist by themselves....
all other supertypes and types must be associated to card types so they can work properly.
there's no logic reason to make Tribal a card type instead of a supertype... but it's written as a card type in the rulebook, so, I guess they win the argument by default as they are the people that write the rulebook.... so, that's fine, really.
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but there's absolutely NOTHING unique about the playstyle of Tribal cards.... a Tribal enchantment is just a enchantment, a tribal sorcery is just a sorcery and so on.
it makes no sense that it's a card type instead of a supertype, because it DOESN'T EXIST without an associated card type.
if it looks like a duck, walks like a duck, swins like a duck and quacks like a duck, then it's probably a duck.
Tribal is by every single argument based on logic a supertype... it's a card type just because a drunken game designer wanted to make people confused by Tarmogoyf's reminder text in future sight.
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and still, I doubt that this is getting played in any green deck ever while Titan of Industry and Defiler of Vigor are in the same format.
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he compares every single card to Panharmonicon and this one is actually really, really close.
Koth is terrible... damn.
the "Sun" X Spells cycle is most likely "I'll do something nice that become NICER when you dump a crapton of mana"
Obliterator will make the "mono black nightmare" even bigger.... damn.
Isn't Sheoldred enough as a 4drop? haha
That equipment lord might work well with the Kamigawa dudes and finally make that deck actually do something on standard.
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because if it doesn't.... next turn you're facing Griselbrand, Progenitus, Toxrill, the Corrosive or something equally as stupid.
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I'm happy that the ping can hit face.