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  • posted a message on [CMR] Jared Carthalion, Court of Ire, Ambush Viper, and Palace Sentinels— Tolarian Community College previews
    Quote from Werewolf_Rawr »


    man.... he´s simply horrible.
    it´s a vanilla 3/3 for 3 (which is a bad common you regularly cut on limited) THAT GIVES AT LEAST A CARD FOR FREE TO AN OPPONENT....
    and his ceiling is just waaaay too low... he becomes just a phytohydra that loses every ability again as soon as you are hit by literally any creature in play and goes back to being that awful common you cut from you limited deck because there's better stuff to run.

    this guy is just oozing flavor from every pore of his body, but he's an spetacularly awful magic card.
    it´s not that he's not a self contained powerhouse.
    he's a objectively really, really bad card. he's a lot worse than Stormwild Capridor 99% of the time and that simply makes him an awful commander that no one will play... and that's sad for a card that's that huge of a flavor home run.



    Like I said, I know I’m fighting a losing battle. So many of the conversations on these forums revolve around winning hard and fast and playing good stuff.

    That’s fine, keeps the actual interesting, flavorful cards that make you work for it cheap and accessible. Magic has printed so many self-contained good stuff cards recently that building just blatantly strong decks is no longer a challenge.

    It’s like what black used to be. Strong black cards used to come with a drawback that you needed to work around. That element of the game rarely exists anymore in this new philosophy of designing power cards to attract new players.

    Now, I’m not saying that this guy is powerful. I’m not even saying he is good. But he’s at least interesting and reminiscent of a game that used to require more creativity. He brings that challenge back.

    Also, I like Monarch a lot for this format. And I don’t like it just because it draws me a card or another powerful effect on my turn. I like it because in encourages interaction in the multiplayer format and keeps the game fun. So, getting that into the game early is awesome, even if it’s going to an opponent first.

    Plus, side benefit of painting a target on an opponent. If I give this to the guy to my right, then the two to my left have a reason to go at him and not me.

    there´s a line between interesting and objectively bad, he´s not a challenge, he´s a drawback... a handicap.
    cards like Yurlok of Scorch Thrash or Obeka, Brute Chronologist are unique, interesting, not super strong, don't build their own deck, don't break anything at all, but is a design jackpot, very interesting and unique effect, cards that make you think "how can I break this?", precisely what commander should be all about.

    Jared is just a super weak card that mostly does the same thing that other cards like Vigor or Stormwild Capridor did before, but is just plain worse.
    he's not interesting, he's just bad.
    It's not that he's not building his deck or that he's not all upside.... he's just bad..... a bad card oozing with flavor, which only makes it more sad for being that bad.
    Posted in: The Rumor Mill
  • posted a message on [CMR] Jared Carthalion, Court of Ire, Ambush Viper, and Palace Sentinels— Tolarian Community College previews
    The fail on this card is really just that you cant get Monarch back right away.

    If you could, this would be a reasonable card.


    it would still be bad....
    at least wouldn't automatically give a free card to someone else, though.

    still, to be good and interesting enough to be used by anyone not interested in just running him for the flavor, he needed something like expand the damage preventing ability to the player, so you'd not ever lose monark while he's in play if you manage to grab it.
    or at the very least, expand the ability to the entire team so he's like Vigor
    Posted in: The Rumor Mill
  • posted a message on [CMR] Jared Carthalion, Court of Ire, Ambush Viper, and Palace Sentinels— Tolarian Community College previews
    Quote from Werewolf_Rawr »
    Quote from seilaoque »
    Quote from Werewolf_Rawr »
    Quote from Ryperior74 »
    once the next turn hits....JUST PLAY ANYTHING WITH MONARCH ABILITY!


    Yeah... and then you get a 3/3 phytohydra
    You use it for attacking? You opponent won't block
    You use it for blocking? Can't stop evasion or big tramplers from getting monarch back
    You somehow manage to give him tons of counters? Still chumpable and dies to removal.

    You have to waste resources getting monarch back, you have to have resources making him big, you have to waste resources making evasive, you have to waste resources protecting him. That's too much


    C'mon. Get creative! It doesn't even take a ton of thought to make this work in your favor.


    Heck, even Earthquake.

    You clear the board with damage while you're the monarch, put a ton of counters on your commander, and swing in.

    Everything should die to removal. That's okay - it's what keeps this game from being solitaire.

    It'll stop big tramplers if you put counters on it.

    Nothing stops evasion, that's the point of evasion. This is irrelevant. Also, if flying specifically is blowing your mind, then you're still in colors that have plenty of flying or reach options. This isn't the only creature in your deck.

    Seriously, where did all the brewers go?!


    yeah, all of those are great.... even better with Vigor, though

    mechanically, Jared ir ridiculously bad, unfortunately, he's just way too underpowered for anyone to really build around him.
    I mean, at best he's just a spectacularly huge easily chumpblockable creature.

    meh, who cares?


    He's 3 mana...why do we need more than what he has on him for 3 mana?

    Yep, he's better with Vigor. He's better with trample. So thank goodness you have 62 other cards to find a way to make that happen...In the two easiest colors to do so..

    I get that I am fighting a losing battle in wanting Wizards to print more cards like this. Cards that aren't completely self contained strategies and powerhouses. Most people don't want to deck build anymore, they just want the card to do it all on its own.

    So who cares? The few like me that are still around that don't appreciate lazy, power house, self-contained cards.


    man.... he´s simply horrible.
    it´s a vanilla 3/3 for 3 (which is a bad common you regularly cut on limited) THAT GIVES AT LEAST A CARD FOR FREE TO AN OPPONENT....
    and his ceiling is just waaaay too low... he becomes just a phytohydra that loses every ability again as soon as you are hit by literally any creature in play and goes back to being that awful common you cut from you limited deck because there's better stuff to run.

    this guy is just oozing flavor from every pore of his body, but he's an spetacularly awful magic card.
    it´s not that he's not a self contained powerhouse.
    he's a objectively really, really bad card. he's a lot worse than Stormwild Capridor 99% of the time and that simply makes him an awful commander that no one will play... and that's sad for a card that's that huge of a flavor home run.
    Posted in: The Rumor Mill
  • posted a message on [CMR] Jared Carthalion, Court of Ire, Ambush Viper, and Palace Sentinels— Tolarian Community College previews
    Quote from Werewolf_Rawr »
    Quote from Ryperior74 »
    once the next turn hits....JUST PLAY ANYTHING WITH MONARCH ABILITY!


    Yeah... and then you get a 3/3 phytohydra
    You use it for attacking? You opponent won't block
    You use it for blocking? Can't stop evasion or big tramplers from getting monarch back
    You somehow manage to give him tons of counters? Still chumpable and dies to removal.

    You have to waste resources getting monarch back, you have to have resources making him big, you have to waste resources making evasive, you have to waste resources protecting him. That's too much


    C'mon. Get creative! It doesn't even take a ton of thought to make this work in your favor.


    Heck, even Earthquake.

    You clear the board with damage while you're the monarch, put a ton of counters on your commander, and swing in.

    Everything should die to removal. That's okay - it's what keeps this game from being solitaire.

    It'll stop big tramplers if you put counters on it.

    Nothing stops evasion, that's the point of evasion. This is irrelevant. Also, if flying specifically is blowing your mind, then you're still in colors that have plenty of flying or reach options. This isn't the only creature in your deck.

    Seriously, where did all the brewers go?!


    yeah, all of those are great.... even better with Vigor, though

    mechanically, Jared ir ridiculously bad, unfortunately, he's just way too underpowered for anyone to really build around him.
    I mean, at best he's just a spectacularly huge easily chumpblockable creature.

    meh, who cares?
    Posted in: The Rumor Mill
  • posted a message on [CMR] Soul of Eternity and Body of Knowledge— MTG Brazil previews
    the blue guy seems very powerful.
    transforms lightning bolt in an ancestrall recall that also gives it +2/+0 haha
    damn.
    Posted in: The Rumor Mill
  • posted a message on [CMR] Jared Carthalion, Court of Ire, Ambush Viper, and Palace Sentinels— Tolarian Community College previews
    Jared is overflowing with flavor.

    unfortunately he's BAD... I mean, really, really bad.
    lol.

    you pay 3 mana for a vanilla 3/3 that will make someone else draw a card....
    and when you're finally able to hit the monarch with a creature he's still arguably worse than Stormwild Capridor
    man, this is a sad day for me. hahahah
    Posted in: The Rumor Mill
  • posted a message on [CMR] Jeweled Lotus
    Quote from Cranky »
    Quote from mu1000 »
    I don't particularly like the "but it is dead lategame" argument either. That argument is true for most ramp effects, yet they still see plenty of play. The benefits clearly outweigh the drawback in this case.


    The difference between traditional ramp and this card in the late game being that traditional ramp can at least play other cards, power out X spells, allow you to multi-spell, thin your deck, etc. Lotus does literally one thing. Which is a strong thing, sure, but the average case for it is going to be 'dead card in hand' since any given card is much more likely to NOT be in the opener. That's a really bad floor to risk for the ceiling offered.

    Again, I like the card. I'm happy it exists. I'll be playing a couple in decks that can abuse it.

    Its incredibly overrated though, and nowhere near worth its current price tag. $100+ is laughable for not even the best card in the set, in a set that will be opened probably more than any set in recent history. The foil full-art saw ebay listings of $800. People need to calm the hell down, cuz Black Lotus this ain't.


    you'll be playing your commander multiple times during the game, and he'll be more expensive each time you do.
    getting a "Black Lotus" in the endgame where your Commander is in the command zone, will oftentime allow you to recast it AND whatever you drew that same turn and that´s relevant enough to make it not a dead card.
    If your commander is alive and well in the end game, it's very likely you're already winning anyway.
    and every card is a bad topdeck sometimes.... there's no card that's always a great topdeck.... some get pretty close like Brainstorm or Ancestral Recall but outside stuff like that, there's nothing that will always be a good topdeck.

    that said, I do agree that it's ridiculously overpriced, in general it's far worse than both Sol Ring and Mana crypt and likely not much better than Mana Vault as well.... If I luck out get a Jeweled Lotus from a booster or something while the price is that ridiculous, you can be sure that I'll sell it immediately.
    Posted in: The Rumor Mill
  • posted a message on A new Akroma and her Will- Ashlen Rose preview
    pretty stupid with Concerted Effort

    kinda uninspired but powerful.
    Posted in: The Rumor Mill
  • posted a message on [CMR] Foil Etched Tana, the Bloodsower— GLHF preview
    Quote from Creedmoor »
    Quote from seilaoque »
    wait..... mythic? this? really?

    a 2/2 for 4 with an ability that's alright at best?
    man.... there are A TON of more interesting uncommons....
    wtf is this?


    This was one of the original Partners back from when they made them originally. They were... all over the map in terms of power level back then.
    Quote from ChariSays »
    Quote from seilaoque »
    wait..... mythic? this? really?

    a 2/2 for 4 with an ability that's alright at best?
    man.... there are A TON of more interesting uncommons....
    wtf is this?

    What if I told you that this was one of the best commanders in the game?


    lol, damn.....
    I completey forgot that this was a reprint.

    either way.... it probably should be an uncommon this time around... powercreep is that big.
    Posted in: The Rumor Mill
  • posted a message on [CMR] Foil Etched Tana, the Bloodsower— GLHF preview
    wait..... mythic? this? really?

    a 2/2 for 4 with an ability that's alright at best?
    man.... there are A TON of more interesting uncommons....
    wtf is this?
    Posted in: The Rumor Mill
  • posted a message on [CMR] Gilanra, Caller of Wirewood, Annoyed Altisaur, and Dawnglade Regent— Olvia Gobert-Hicks previews
    meh... this is arguably a worse Llanowar Visionary.
    I mean... she needs to help you cast 2 6drops to be better... lol.

    It's not awful, sure...
    but you'll only use it as your commander in draft if you're really desperate.. lol.
    Posted in: The Rumor Mill
  • posted a message on [CMR] Kangee, Sky Warden, his Lieutenant, and Galestrike reprint— Riley Knight previews
    encore dude is actually pretty nice.

    Anthem on legs while attacking for any deck thinking about running it.
    +3/+3 to the entire table as encore.
    Posted in: The Rumor Mill
  • posted a message on [CMR] Llanowar Abomination, Elvish Dreadlord, and more Elf tribal— Liga Magic previews
    Quote from protoaddict »
    I love that abomination, feel like that could have eternal applications.


    It's certainly huge.
    but I don't think it fits on current elf builds for legacy.
    it would have to spam a whole new deck and it's quite likely it won't be able to.

    if it was an "Elf Zombie" and counted both tribes as his P/T then I'd bet it would make waves (as it would probably be pretty decent on a Hogaak like shell).... but as an Elf only card, seems unlikely.
    Posted in: The Rumor Mill
  • posted a message on [CMR] Imoti, Reshape the Earth
    the whole 1 thoughness issue isn't only for removal....
    it won't survive a single combat if you don't use some kind of trick, which makes it a really, really bad blocker.

    it's 5 mana.... even if it has cascade and a great backup effect it has a 2 mana body.... and not even a good 2 mana body.
    sure the card will sometimes lead a blowout and the effect is powerful indeed.
    but all that fragility in a 5 mana body will make it just cascade into something and die.
    Posted in: The Rumor Mill
  • posted a message on [CMR] Imoti, Reshape the Earth
    Imoti has a pretty powerful effect.... but... 1 thoughness for 5 mana makes it nigh unplayable... dies to absolutely everything every time.
    Posted in: The Rumor Mill
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