2019 Holiday Exchange!
 
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The End of an Era
  • posted a message on Zendikar Rising Leak Crawling Barrens
    This card is pretty crazy.

    better than Raging Ravine as a manland, worse if you need colored mana.
    Posted in: The Rumor Mill
  • posted a message on B & R Announcement 8/3 Major Shakeups
    Quote from seilaoque »

    if they're going to keep improving threats, then they need to bring better answers or else we'll keep having extensive ban lists every time.


    It looks like Wizard's recent design philosophy is to make bigger threats, so players simply compete on landing bigger threats, rather than using lower-costing answers to take care of those threats.

    Wizards keeps citing their player satisfaction surveys where new players don't like their threats being countered or neutralized before they can use it. So, really good answers are unlikely to be made for Standard. The better creature removals recently seem to be in black. (Cast Down, Heartless Act)

    They might scale back on the power creep for creatures, but removal will probably remain not as quick or efficient in Standard.



    Which has been the biggest problem plaguing Standard for a long time now. The game is far healthier and more vibrant when threats and answers are roughly equal. When threats far outstrip answers, you are left with a shallow game of who can ramp and draw into their threat faster.



    I don't know if Wizards will ever find the balance needed.

    Make the answers too good, and nobody wants to play expensive threats. It really depends on how they design Standard. Players won't readily commit to a 6+ mana big monster only to have it taken down by 2-mana removal. It seems Wizards compensates for that scenario by adding ETB or on cast abilities to make those creatures worthwhile to play. Then, you end up with creatures that Mystic_X said previously are "use or lose" in Standard.


    the solution would be increase interaction....
    print more cards to protect the bombs... stuff like Mother of Runes, Lightning Greaves or similar that is able to protect creautes for a long time....
    and better removal.... bring back Lightning Bolt, stop printing removal weaker than Murder, stop printing Cancel and bring back the real Mana Leak....
    if you're going to print Uro and 3 mana Teferi, you need to make removal good enough to make the meta bearable.
    Posted in: The Rumor Mill
  • posted a message on B & R Announcement 8/3 Major Shakeups
    The issue with magic isn't plain powercreep.
    the extremely busted cards are outliers, and the threats are being powecrept all the time, the best answers are still very, very old.

    the issue with the game today is that we have ridiculously powerful threats and crappy answers to deal with them.
    I mean, Legacy is still fine because no matter how stupid are the new creatures or spells, there's always Force of Will and Swords to Plowshares to keep them in check.

    today, WotC keeps making threats more and more powerful all the time, and don't even print Counterspell or lightning bolt because those are "too strong for standard" when answers are crappy and threats are ridiculously powerful, it's only natural the formats won't work well.

    if they're going to keep improving threats, then they need to bring better answers or else we'll keep having extensive ban lists every time.
    Posted in: The Rumor Mill
  • posted a message on [JMP] Well-read theme - Ormos, Archive keeper and... RHYSTIC STUDY REPRINT!
    lol, ***** thing is a pretty powerful commander.
    Posted in: The Rumor Mill
  • posted a message on [M21] Mothership 6/15— Shrine tribal
    at the very least, the Red, Black and Green ones are pretty fine cards on limited, even if you play just a single copy.
    Posted in: The Rumor Mill
  • posted a message on [M21] Nine lives
    I just want to Donate or Harmless Offering it and then do an enchantment mass removal of some kind.
    Posted in: The Rumor Mill
  • posted a message on [M21] Terror of the Peaks - Channel fireball
    Hello biggest limited bomb of the set, welcome.
    Posted in: The Rumor Mill
  • posted a message on [M21] Chandra, Heart of Fire and friends
    Chandra's Incinerator scares the hell of me.... hahah

    Turn 1, suspend Rift Bolt
    Turn 2, Lightning Bolt, Chandra's Incinerator

    it's only one haste ability away from being absolutely broken.... lol.
    Posted in: The Rumor Mill
  • posted a message on [M21] Siege Striker— WeChat preview
    It's not that bad in limited....
    it's not rare to have those weird stalemate boards in limited where neither player can attack because both have like 8 dudes.....

    an 6/6 double striker oftentimes can do pretty good attacks in almost any board.....

    I don't think it would ever be your deck's MVP, but certainly playable in limited if you're on a "go wide" strat
    Posted in: The Rumor Mill
  • posted a message on [M21] See the Truth (NGA.CN)
    card is awesome in izzet decks with the red stuff that exiles some cards for you to cast....

    also works well with Snapcaster, Cascade....
    I can see this seeing play somewhere.
    powerful card.
    Posted in: The Rumor Mill
  • posted a message on [M21] "Brain Book"
    this seems really bad.
    Posted in: The Rumor Mill
  • posted a message on [M21] Double vison - Urlichmtg
    damn....
    the "Do Nothing janky super expensive red enchantment" of the set came early,
    Posted in: The Rumor Mill
  • posted a message on [M21] Vito, Thorn of the Dusk rose (flavor text tomorrow)
    goddamnit, this thing is powerful.

    basically it has an ability that reads 3BB: double the power of your creatures and half of that is unblockable

    that's an absurd power ceiling to have.
    Posted in: The Rumor Mill
  • posted a message on Banned and restricted announcement June 1st and change to companion
    Quote from Dontrike »
    Quote from JinxedIdol »
    So weird to have multiple bannings and even functional power level errata this early in the release. I mean, did they even test these?

    This is something I've been wondering. Seems like their new playtest group started strong, but in the past two years there have been more bannings than ever. To companion's credit only two or three are a real issue that could have been solved by different CMC, stats, or prerequisites (to be a companion) on the card(s).

    If I had to put this on the storm scale I'd be putting this at around a (maybe a 6) 7 or 8, considering how hard it is to balance, but as we see it is possible to make companions that aren't overly oppressive.


    Companions will always be a big issue.
    mainly because they're free consistency + card advantage.
    and they're designed to work damn well in decks that have their conditions.

    that said....
    it's very, very hard to design companions that are not either waaaay to good or just borderline unplayable.

    I mean, when your companion is a reasonably costed engine that is always available to cast on a deck that won't simply miss it's first turns because of the restrictions, then it's automatically broken.

    if the card is too expensive to be played or doesn't synergize very well with it's build condition, then it's barely unplayable.

    that said, yes, too many obvious slips are passing through playtests.....
    Companions is a new wacky mechanic, so it's likely it can slip through.

    but stuff like Underworld Breach and Oko, Thief of Crowns shouldn't ever be printed..... they're blatantly obvious overpowered format warping cards and stuff like that should be caught during internal playtesting.
    Posted in: The Rumor Mill
  • posted a message on Banned and restricted announcement June 1st and change to companion
    so......

    just go and unban Lurrus from vintage already..... hahaha

    what a weird way to fix the issue.
    Posted in: The Rumor Mill
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