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  • posted a message on Arena Jumpstart - New Kiora and more blue cards (Eurogamer preview)
    Quote from seilaoque »
    Quote from andcallmedude »
    Can in the name of the lord somebody explain to me, what's the digital part of this card that wouldn't be "reasonably" or "logistically" be doable in paper?


    It's perfectly reasonable. It simply means they are trying out new things as well. The digital environments seems like a good place to try out new things regardless whether they can be done on paper or not. "Wins" seems to imply they creature you control did not die due to state based actions immediately following the fight while the other creature did. I bet we'll see it in paper.



    I will repeat myself again : this digital-only experiment is a failure that nobody likes, both on intent and execution.

    I'm absolutely loving the set.

    already stopped drafting AFR completely to hoard gold for a crapton of Jumpstarts.



    Oh but I love the sets mechanics too. I did not say that nobody will likes the set mechanics, but that nobody will like to see those cards only with the help of binoculars, because they never will be playable in any real life format nor will ever be able to have them in their binder collection. Play hearthstone if you like digital only mechanics, Magic the Gathering is not this bull*****.
    Man.... I don't get why people are so annoyed about.
    it's not like the game will be fundamentally different because a couple new mechanics that aren't really practical on paper and I think it's fine.

    yeah, it's weird that some new cards are released and are not legal on Legacy or Vintage, though, but then again, just treat this as if it was a silver bordered set or something.
    all the mechanics are very hard or impossible to keep track on paper, but they're still very close to what magic is and it's like that every time that WotC adds something really weird to the game... a ton of players say "OMG, we've hit rock bottom, this is the end" ahhaha
    chill out, dude, it's going to turn out just fine.
    Posted in: The Rumor Mill
  • posted a message on Arena Jumpstart - New Kiora and more blue cards (Eurogamer preview)
    Quote from andcallmedude »
    Can in the name of the lord somebody explain to me, what's the digital part of this card that wouldn't be "reasonably" or "logistically" be doable in paper?


    It's perfectly reasonable. It simply means they are trying out new things as well. The digital environments seems like a good place to try out new things regardless whether they can be done on paper or not. "Wins" seems to imply they creature you control did not die due to state based actions immediately following the fight while the other creature did. I bet we'll see it in paper.



    I will repeat myself again : this digital-only experiment is a failure that nobody likes, both on intent and execution.

    I'm absolutely loving the set.

    already stopped drafting AFR completely to hoard gold for a crapton of Jumpstarts.
    Posted in: The Rumor Mill
  • posted a message on July 2021 Commander Rules Committee Update

    In the end, truly casual tables can just ignore the banned list anyway, as long as the deck is janky enough nobody cares.


    this is the real golden rule.
    Posted in: The Rumor Mill
  • posted a message on [AFR] The last cards of the set
    Quote from Xcric »
    Well thank god thats done with.

    Theres a few interesting cards in this set, but on the whole it does nothing for me in any capacity. Im not seeing any reason to crack packs since most of the few interesting cards are at common.

    The dungeon mechanic also isnt doing anything for me.

    They cant all be winners and im honestly glad that a set which weakens magic's identity so dramatically isnt some busted powerhouse set.

    If its your jam, cool. Its not mine.

    in terms of power level, unless I'm very wrong, it seems we're back to ixalan...
    I'd rather deal with a couple Eldraines than one more Ixalan.
    Posted in: The Rumor Mill
  • posted a message on [AFR] The last cards of the set
    Quote from Ryperior74 »
    Quote from seilaoque »
    I'm still in complete disbelief that they did not include Elminster as a card....

    also, Tarrasque is a stupid big letdown....
    the stupidly powerful force of nature that destoy entire countries in Forgotten Realms when it awakens for a while is stonewalled by a Moss Viper

    also, it's quite weird that there's no dual lands of any kind


    We still have the commander decks


    Well, I guess you're right.

    Elminster could be in the commander cards...... but I wouldn't hold my breath at this point.
    Posted in: The Rumor Mill
  • posted a message on [AFR] The last cards of the set
    I'm still in complete disbelief that they did not include Elminster as a card....

    also, Tarrasque is a stupid big letdown....
    the stupidly powerful force of nature that destoy entire countries in Forgotten Realms when it awakens for a while is stonewalled by a Moss Viper

    also, it's quite weird that there's no dual lands of any kind
    Posted in: The Rumor Mill
  • posted a message on [AFR] Asmodeus, Dragon's Fire, Blink Dog and more— Eurogamer preview
    I could see this being broken by some kind of deck that pays BBBBBB to draw 14 cards and sacrifice Asmodeus in response....

    so the cards go straight to hand without any loss of life.

    then win the game from there.

    or, of course, with effects that say "you can't lose the game"

    either way, you're still going to need a deck capable of paying high amounts of black mana, though.
    Posted in: The Rumor Mill
  • posted a message on [AFR] Asmodeus, Dragon's Fire, Blink Dog and more— Eurogamer preview
    Fixed Griselbrand?


    still, his interation with Brainstorm if you're empty handed is kinda crazy. lol.
    Posted in: The Rumor Mill
  • posted a message on [AFR] True Polymorph— TCGPlayer preview
    Quote from FunkyDragon »
    But that means you have to play Darksteel Relic, and who want to waste a card on that?


    Much better Darksteel Ingot. You Path of Exile for good target commander but at least a mana rock is never a dead card in hand.

    you could do it with Darksteel Citadel as well...
    anyway, as commander is a 1of format, if you're planning to do this, you'll have to play all of them anyway.
    Posted in: The Rumor Mill
  • posted a message on [AFR] Mordenkainen— Polygon preview
    This is very strong in a deck that casts it and remains with 3+ cards in hand.
    getting the walker with 3 loyalty and a 8/8 for 6 mana is a pretty good deal.

    I don't think it will se a ton of constructed play, though.
    Posted in: The Rumor Mill
  • posted a message on [AFR] Mothership 7/5 - Grand master of flowers (bahamut), White dragon and Monk of the open hand
    This planeswalker is really bad if you don't have some stuff to increase his loyalty.

    that card he tutors is not constructed playable at all, the other +1 is simply not good enough for a 4 mana PW.
    keeping him alive so he can be a dragon will be a work of fiction.

    very interesting design, but it's really unpowered. low loyalty, low immediate impact on the battlefield....
    meh.
    Posted in: The Rumor Mill
  • posted a message on [AFR] "Inferno of the Star Mounts"— MtG Spanish preview
    talk about a huge limited bomb.

    this thing is powerful, could end up in some constructed deck as well.
    Posted in: The Rumor Mill
  • posted a message on [AFR] True Polymorph— TCGPlayer preview
    it's flexibile... true... but.... 6 mana?! meh.
    Posted in: The Rumor Mill
  • posted a message on [AFR] "Hydra's Nest"— Bigweb preview
    this card is fine.

    the entire cycle is... maybe the blue one is the weakest.
    I think I like the black one the most.
    Posted in: The Rumor Mill
  • posted a message on [AFR] Unexpected Windfall— Manda Henderson preview
    Quote from Cragplate »
    seize the spoils at instant speed for 1 mana more

    also generates an extra Treasure....
    Posted in: The Rumor Mill
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