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  • posted a message on GW Eldrazi
    This was my list when I last played it, but it hasn't been tuned in a long time

    http://tappedout.net/mtg-decks/gw-eldrazi-evolution-/
    Posted in: Deck Creation (Modern)
  • posted a message on Modern Zombies
    Combo is an absolute nightmare. Our only shot game one is to hope Sculler is enough to make them stumble and hope we draw our wayward servants. It doesn't get much better post board. Burn isn't very fun either. And yeah I'd say the rest of your assessment is accurate too. We do really well against BGx, UWx, Grixis Control, Eldrazi, Lantern, Value Town, Bant Company, Humans, etc

    Yeah Engineered Explosives is in my SB for Merfolk, Humans, and sometimes cleaning up tokens. Ensnaring Bridge really isn't too bad depending on the deck it's in. This deck eats Lantern Control alive

    Lili Last Hope is a really solid card in almost any list so I'm sure that will be just fine
    Posted in: Deck Creation (Modern)
  • posted a message on Modern Zombies
    Yeah there's lots of little instant speed combat/board tricks this deck can do. It's one of my favorite things about piloting it.

    Having mainboard removal is really nice

    Kalitas has actually been in and out of my sideboard, but when he's in he's there for: Burn (not great, but anything helps), Dredge, Abzan Company, etc and sometimes against Midrange/grindy decks even though we already grind pretty well
    He's probably not terrible against UWR since he only dies to Path and Verdict, but I usually don't have room for him after Thoughtseize, Lili, and Brutality.

    Posted in: Deck Creation (Modern)
  • posted a message on Modern Zombies
    Yeah Anger sucks, but if they don't see one we poop all over that RW prison deck.

    And yeah I assume you'll beat your friends dragon deck just about every time. Any creature deck that's not super fast is good for us(Eldrazi mainly, humans are surprisingly pretty even feeling).
    Fighting the decks with a lot of removal is all about learning how to sequence your drops in a way that really sucks for them. Sometimes they're just gonna have multiple paths and snaps, which sucks, but UWx is still an even MU imo.

    And yeah agree on the sac outlet. I would kill for Carrion Feeder.
    Cryptbreaker is an absolute house against anything other than Burn, aggro, storm, etc.

    Save your plague belchers with Vial on 3 for those instant speed sac effects. Plague Belcher from Vial is one of the most powerful interactions this deck has. Blank a path, make a Wrath cost a bunch of life (typically lethal), kill Relentless Dead for shenanigans, kill Geralf's Messenger, or reset Undying. And you get a 5/4 Menace with a nice extra triggered ability. Just nuts.

    I'd also really consider replacing your second blasting station with a Costly Plunder. Gives you another instant speed way to activate those effects and draw 2 cards

    Yeah blood moon is pretty rough, but playing more Fetches Taxes our life total as well and we usually don't have the speed to make up for it

    Why Relic over Spellbomb?
    Posted in: Deck Creation (Modern)
  • posted a message on Modern Zombies
    Yeah Lili Last Hope is infinitely better
    Posted in: Deck Creation (Modern)
  • posted a message on Modern Zombies
    I just think it fits the same role as Relentless Dead but worse

    Edit: referring to Graveyard Marshall here
    Posted in: Deck Creation (Modern)
  • posted a message on Modern Zombies
    Yeah I'm testing it out as a meta call for now. Sometimes it's hard to get non creature White mana. I don't think I've gotten any real games in with dismember yet so if it doesn't work out I'll switch back.
    And yeah I've been thinking about dropping a creature to run another removal spell but I'm a little hesitant to do that. In most of my games, I'm the beat down and topdecking removal spells against UWx really sucks

    Also I switched Altar's Reap to Costly Plunder, it's just strictly better because you can get some value out of an unneeded Vial.

    Edit:
    Pretty mediocre tonight
    Got absolutely destroyed by multiple spreading seas both games from Merfolk round one.
    Wins over UR Wizards and Jund.
    Went to turns on a really close game 3 with Esper Thopter Sword/Gifts in round 3. He had a better record and I was mostly interested in playing EDH so I conceded
    Posted in: Deck Creation (Modern)
  • posted a message on Modern Zombies
    Lili Last Hope is a great card, and definitely worth running in the side if you're facing a lot of decks it's relevant against. I don't particularly care about X/1's. I suppose shrinking a bigger blocker is pretty decent for some pseudo-evasion though. Obviously her -2 and ult are both great. But overall, Lili of the Veil is more impactful in the matchups I want her for (combo and Control. Lots of Jeskai control in my meta.

    Nantuko Husk is just so much weaker than our other 3 drops. Sure in magical Christmas land he's alright, but there's a lot of times we're topdecking on an empty board and threat density is important. Belcher is a 3 mana 3/2 menace on an empty board, which isn't fantastic but it's better than a 3 mana 2/2.

    Blasting Station as a 1 of is for a lot of the same reasons. It's got some great synergies, but alone it's a 3 mana do nothing artifact. We play a little slower more interactive game, but at the end of the day this is still an aggro deck and threat density is important
    Posted in: Deck Creation (Modern)
  • posted a message on Knightfall/Bant Company
    Dusk // Dawn is probably a better wipe than Cataclysmic Gearhulk

    I'm really not a fan of Thalia with CoCo, but if it works for you it's your call. I much prefer Voice of Resurgence in that slot
    Posted in: Midrange
  • posted a message on Modern Zombies
    I think they're all trash tbh :/ still holding out for a reprint of Carrion Feeder or Zombie Master
    Posted in: Deck Creation (Modern)
  • posted a message on Modern Zombies
    I just really wanted to cut down on non-creature white spells so I could fetch basic swamp more often. Plus there's lots of blood moon in my meta and I can't always fetch Plains first. Dismember kills Stormbreath Dragon (at least 4 Ponza players and 1 Skred player at my LGS)
    There are some ping/sweep Zombies but I don't think any of them are modern legal besides Festering Goblin and Skirk Ridge Exhumer (which makes Festering Goblin tokens)
    I really love Dark Salvation. The best part is that it's never dead, and against other creature decks it can be an absolute bomb in board stalls. Cast for X=2 to kill their best blocker with Binding Mummies or Wayward Servants on board, swing for lethal

    Kambal and Kalitas are pretty good if you expect to fight Burn, and both have utility in other matchups.

    I tried Copter a long time ago when Sculler was our only white card, but I don't like how vulnerable it makes us to artifact hate. We already have 8 artifacts mainboard, adding more makes common cards like Kolaghan's Command, By Force, Abrade, Shattering Spree, etc much better against us.
    I bring Lili in against Combo and Control.

    The problem is that the decks who can't really deal with Worship (Eldrazi), we already beat the living piss out of anyways. And the degenerate decks we really need it against can remove it too easily (Storm with Wipe Clean/Unsubstantiate, Ad Naus with Echoing Truth, Dredge can kill us with Collective Brutality or Conflagrate our board, Merfolk can kill us with Vapor Snag or remove it with Echoing Truth or counter it, Affinity can just kill us with Inkmoth, etc)
    Posted in: Deck Creation (Modern)
  • posted a message on Modern Zombies
    Glad you're enjoying the deck! I'll be going back to it this Friday after taking a few weeks off.
    Yeah the Death Baron promo is beautiful, I definitely wanna sell off my copies and replace them with those.

    I actually made a few changes to the list. I replaced Path with Dismember. I cut Worship from the SB, it just doesn't work all that well in this deck. I went up to a 4th Baron in the main, mainly to fight Merfolk which was previously a really good matchup, but is now very bad thanks to Trickster. I'm also running an Engineered Explosives in the SB (deals with annoying things like Merfolk lords, spreading seas, intangible virtue, bitterblossom, etc. cleans up tokens for 2 mana)

    Yeah Burn is tough. Plenty winnable if they don't have Searing Blood, but almost impossible if they do. I've considered Mark of Asylum for this, because unboltable Sculler is pretty good and there's plenty of Jeskai in my meta. It's not really necessary against Jeskai, but it's decent. I think Collective Brutality is the best bet against Burn. Wayward Servant really helps here too, I recommend the full playset. He's also pretty much our only shot at beating decks like Storm and Ad Nauseam

    If you have more fast creature decks in your meta than I do, main board Binding Mummy seems good and so does more Fatal Push. Damnation isn't terrible either. Timely is worth it testing if your meta calls for it, but I wouldn't run it in mine right now. Settle the Wreckage and/or Blessed Alliance may be worth looking into as well.
    I really prefer thoughtseize to Inquisition. Worse against Burn, but wayyyy better against everything else.

    Also, Cryptbreaker tokens can trigger Binding Mummy at instant speed to tap down attackers if you don't have a Vial Wink sometimes Cryptbreaker is just a crummy 1 mana 1/1, but I'd never dream of packing less than 3 in the main (though I do board a copy or two out in some matchups)

    Yeah Fragmentize has been fantastic, but Disenchant is probably fine.

    Posted in: Deck Creation (Modern)
  • posted a message on GW Eldrazi
    I play a GW Eldrazi deck that takes advantage of value creatures and Eldritch Evolution. Can confirm Gearhulk is an absolute HOUSE. Resolved Gearhulk has won me 100% of games against Merfolk, Humans, and Jund (since they go pretty wide with BBE now)
    Posted in: Deck Creation (Modern)
  • posted a message on Modern Zombies
    Thanks man! The deck is definitely a lot of fun.

    Heretical Healer could be worth testing. I don't think she's really where you want to be, but she could be a good tool for grindy games. Deaths Majesty has been tempting for the SB too but 5 mana is a lot and she's probably not necessary.

    I personally don't think Amalgam is worth it. Not a lot of good ways to abuse him and adding another color for a 3 mana 3/3 with no abilities doesn't seem great. You would for sure have to cut Mutavault if you went that route, and you'd need to be prepared to take more damage from your mana base. Yeah Binding Mummy is reeeeeally good against other creature decks. Can use it defensively to tap down attackers with Vial/Cryptbreaker, but he really gets nuts when paired with Diregraf Colossus to tap down blockers.

    Yeah my Vial counters usually depends on my hand, board state, and what I know or suspect about my opponent's hand. If I have a Plague Belcher in hand I'll almost always Vial up to 3, unless I have a line like: hard cast Belcher to kill Relentless Dead, pay B to return to hand, Vial Relentless back in. But even then sometimes it's better to Vial up to 3. Belcher is just so good off of Vial. The absolute dream is to have 2 vials so you don't have to pick 2 or 3, but that's rare obviously.

    Well some of the obvious ones are like Belcher to kill Gravecrawler post combat and re-cast, especially with Wayward Servant or Diregraf Colossus or something out. There's just sooo much synergy in this deck. I find new lines every time I bring it out.
    It's slow, but once you get the ball rolling you have so much inevitability. A lot of wins come from getting in a few early attacks with Gravecrawler and then grinding out board stalls. Stalls are very good for us, because our ETB/'dies' triggers will get the job done without having to open ourselves up.
    Posted in: Deck Creation (Modern)
  • posted a message on Blitzkrieg - B/R Control - Shock and Awesome
    Brought this deck out for the first time in a while last night

    http://tappedout.net/mtg-decks/br-demigod-control-1/?cb=1527340964

    I didn't have a lot of time to throw a list together so I wasn't really sure about a few of my choices (lands, only 3 faithless looting, sideboard, etc)

    Ended up working out pretty well, I went 4-0 with wins over Ponza (!), Jeskai, Jund, and Burn(!!)

    Round 1 game 1 Ponza had to mull to 5 and kept a double blood moon hand. He didn't draw into any Rains and turn 5 double Demigod sealed the game.

    I should've won game 2. I had him ground down and a Chandra ready to ult, but I didn't want to thoughtseize him because I was at 4 life. Turns out the card he was holding onto was an inferno titan and he cast it before Chandra could ult. I had lili in hand but only one Swamp in play under his Moon.
    Game 3 multiple thoughtseizes into Demigod was an easy (lucky) win.

    Jeskai opponent kept some sketchy hands. Game one both Lilis and a Blood Moon is pretty unbeatable.

    Game 2 would've been a win, but my Reveler drew me 3 lands, and then I topdecked more lands for 6 (not kidding) more turns. Ugh.

    Game 3 he kept 2 checklands and I had soooo many discard spells. Blood moon and Chandra sealed it.

    The games against Jund were pretty unremarkable. His creatures all die, and he can't do much against my win cons. Quick 2-0

    Round 4 my opponent and I are the only X-0's. He turns down my offer to split and I know he's on Burn. Damn it.

    I honestly just got really lucky, having Inquisition and blood moon against his heavy W hand game 1. I won games 1 and 3, and both games I was dead to bolt and needed him to whiff on his top decks for at least a turn (two turns for game 3), and I lucked out

    Posted in: Deck Creation (Modern)
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