Gotham Dark Alley - Very flavourful design!
Selena's Whip - Handy in the right set, though it's a narrow hoser. I think it might be better if it just gave you one Gold but triggered off hitting any enemy. The card still holds flavour that way.
Riddler's Game - This is worse than draw 3. I'd prefer if it didn't backfire and instead put those cards into your graveyard, so in the right deck it would still work for you. That fits the Riddler's style in that the opponent never fully wins.
Arnold Wesker - I agree with Creedmoor in that it's a great design, but feels wordy. How about something simplified, like:
Legendary Creature - Human Wizard
When Arnold Wesker enters the battlefield, create a legendary 2/2 Construct artifact creature named Scarface.
: Target creature you control named Scarface gets +2/+2 and gains indestructible and menace until end of turn.
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Sep 15, 2017Great design there! It suits the mythic rare title as it's something you would only really want to play 1-2 of. That it relies upon what you're opponent is doing makes it feels quite manipulative and very UB.Posted in: Custom Card Creation
Sep 15, 2017Posted in: Custom Card CreationQuote from JuanCu »Mmm, more pushed:
Demented Knight-Errant R
Creature - Human Knight
Whenever Demented Knight-Errant attacks, put a mirage counter on target non-creature artifact an opponent controls. It loses its abilities and becomes a 4/4 blue Giant Illusion creature with "Whenever this becomes the target of a spell, sacrifice it."
You still must protect Don Quixote from the windmills, but now any shock is good enough.
Haha this is a fantastic flavourful design!
Sep 10, 2017It's a cool effect, preferably as a mode on a spell like:Posted in: Custom Card Creation
Play on Weaknesses
* Gain control of target creature with power 2 or less.
* Gain control or target planeswalker with 2 or less loyalty counters on it.
Aug 21, 2017I like Bolt's idea of "You may cast this for its Insight cost before your third turn."Posted in: Custom Card Creation
This gives the mechanic more utility beyond Legacy, and gives more for each colour to do (i.e. green).
Tree of Knowledge
Creature - Treefolk
Aug 11, 2017Posted in: Custom Card CreationQuote from willows »Separate ten +1/+1 counters into piles. For each pile, create a 0/0 green and blue Ooze creature token and put that pile on it.
Good thinking about the wording! This could be either silver- or gold-bordered, given the effect doesn't yet exist. Nice.
Aug 11, 2017Inner-Eye Explorer - This is a fun little Jny/Spike card. Great design. I wonder if a U cost 1/1 could help it interact better with Fetchlands.Posted in: Custom Card Creation
The Unquestionable - Change the last wording to "When you shuffle your library, look at the top five cards, then put them back in any order." You could even try something simpler like Scry 3 if you wanted.
Aug 11, 2017viridiancircle posted a message on The only red looter they need to make for commander.Remove the Relentless Rats text and this card is really good!Posted in: Custom Card Creation
Aug 7, 2017Renzala - It's a fun guessing game mechanic. You could cost her more and make her a Sphinx with flying for the flavour, or maybe as a Pirate gambler. She works best in a low creature deck with bounce and counterspells, so perhaps she's best as a big beater herself.Posted in: Custom Card Creation
Sucram - He looks very deadly... until you realise you only really get one shot at being able to semi-draw a card for R. I like the tension here.
Aug 7, 2017Send to Banishment - I don't get how the pieces of the card work together. Also, why does white skip a turn? That was last done in Chronosavant which should really have been a blue card.Posted in: Custom Card Creation
Ruminate - Meditate that's better for 3+ players could probably be a 1UU instant at rare.
Aug 6, 2017viridiancircle posted a message on How many evergreen keywords can you shove on a 1-drop?The card works but its only reason for being printed would be to prove a point.Posted in: Custom Card Creation
Aug 5, 2017I like the enchantment exiling version, though make it more like Banishing Light so you can get it back if Plan A fails. I also believe 3/4 would be fine and move it just out of range for much burn.Posted in: Custom Card Creation
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