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  • posted a message on [SCD] Kalastria Highborn
    Quote from xjosh
    Have you hear about a vampire name wait.... im not sure.... maybe... GATEKEEPER OF MALAKIR????? ^^


    Doesn't actually do anything against Planeswalker. By the time you attack the planeswalker with Gatekeeper, it has already done its job of providing a couple of activations and acting as a lightning rod.

    Besides, How many times do you actually get to activate Syphon Life, especially when you play Highborn early?
    Posted in: Standard Archives
  • posted a message on BR Vampires
    I run Mountains. I still have the usual RB Duals, but it doesn't measure. I still have Mana problems.

    We need a Demigod-like finisher.
    Posted in: Standard Archives
  • posted a message on Versus Jund
    Jund without Pulse is not Jund.

    Consume Spirit is BAD. Tendrils of Curruption is much better.

    Oh yes. Let's just drop lands like we're the control deck and hope that we aren't dead by the time we can actually CAST Consume Spirit, shall we? I mean, it's not like Jund does any damage to us early, and it's not like Jund will kill anytime before the fifth turn. /sarcasm
    Posted in: Standard Archives
  • posted a message on [SCD] Urge to Feed
    Quote from blastaduky
    cause extended has zoo with a bunch of strong low cost creatures such as that one big one that everyone is talking about gee cant put my name around oh yeah its called tarmagoyf...Most of the creatures in extended are small and efficient.


    So what do you call things like Wild Nacatl and Woolly Thoctar? Inefficent creatures?

    As for the almighty Tarmogoyf(all hail the Lhurgoyf) Knight of the Reliqary comes pretty damn close. When facing KotR, I'd much rather have Smother than UtF. At least Smother gaurentees that it dies.

    Also, holding UtF and waiting for a situation in which you can Nameless Inversion + Pump your vamps seems greedy to me. Sure, it happens against, say, Baneslayer Angel, but I suppose that's what sideboard cards like Deathmark are for.
    Posted in: Standard Archives
  • posted a message on Pulse Vampires (Splash very little green
    Maelstrom Pulse is awesome. It deals with a whole lot of nonland permanents. I think that with 4x Maelstrom Pulse and Tendrils of Curruption, 2x Abyssal Persecuter can be run. At the very least, Abyssal Persecuter shuts down Day of Judgement.
    It also has the habit of shutting down Cruel Ultimateum, but sucks vs Jace.

    Also, how many Forests should we run. I don't think 6 is enough. I run 7 virtual forests (4x of which are Verdant Catacombs) and it's been working out fine.

    Also, since we have pulse, Verdant Catacombs are a lot more "valuable" than Marsh Flats. Hold them back in case you need to fetch one forest - usually, one forest is all the deck needs to run.
    Posted in: Standard Archives
  • posted a message on BR Vampires
    The main problem I've had with this deck is the failure to find consistent BB or RR for the spells. I always get BRR and fail to cast Bloodghast, Sign in Blood, Vampire Nighthawk, etc. All of our spells cost BB, with the exception of Terminate and Blightning.

    We also lack a finsher. Yes, Lavaclaw Reaches is really retarted left unchecked, and Abyssal Persecuter + Terminate or Bone Splinters works, but the trade is consistency. I rather go Mono-black. Losing Terminate and Blightning is a pain, but Mind Sludge and Smother make up for it.
    Posted in: Standard Archives
  • posted a message on [SCD] Liliana Vess
    Quote from Zankou
    Yeah her second ability has synergy with Nocturnus, but I would rather see a bloodwitch.


    I would not pay 5 just to tutor something. Tutoring things is actually very bad in this deck because of the number of fetchlands we run. Having something good+shuffling it away really sucks.
    Posted in: Standard Archives
  • posted a message on [SCD] Bloodghast.. 3 or a full set?
    I play 3 because drawing one late game when your opponent has more than 10 life just sucks.
    Posted in: Standard Archives
  • posted a message on [SCD] Tendrils of Corruption?
    For all intent and purposes, Tendrils in Vamps is NOT BBE in Jund. BBE is crucial to Jund and would never move into SB. I would SB out all 4x Tendrils if I was playing against Control, which only runs 6 creatures, all of which have shroud.

    Tendrils of Curruption is one of the most versatlie weapons we have. Don't shun it, Play it - all four of them.
    Posted in: Standard Archives
  • posted a message on Splashing in a New View
    Quote from blastaduky
    So ive been testing

    LIES! J/k

    Quote from blastaduky

    still mono black is crap now.

    More lies. Mono-Black Vampires is the most stable of all vampire builds.


    Quote from blastaduky

    Personally i want to splash for man lands these new lands are insane and it feels real bad to not use them. They are useful in Almost every match.

    So do I. Yes, they are, but will you get your mana straight every game? We only have enemy-colour fetchlands in standard at the moment.

    Quote from blastaduky

    Jund: Keeps the Board Clear and theres always times where you wish you could get those last points in.


    I suppose you can always cast Sign in Blood targeting your opponent...

    Quote from blastaduky

    U/W: Runs multiple board sweep. The match isnt that bad in the first place but imagine swinging for 3 every turn with a unblockable.
    Yes, but that's what Bloodghast is for - it doesn't die and really doesn't care about being blocked.

    Quote from blastaduky

    R/W/U: Same as U/W but even easier

    ...and your Creeping Tar Pits get Lightning Bolted. Instant speed Land-destruction for one mana!

    Quote from blastaduky

    Grixis: Sitting behind 1/4 turtles and 5/5 Sphinxs

    Yes. They sit behind the convertable turtle that gets sacrificed to Gatekeeper of Malakir. By the time they can cast Sphinx of Jwar Isle and Cruel Ultimateum, you should already be winning off of a resolved Mind Sludge.

    Quote from blastaduky

    The lands are just good cards and dont seem worth missing out on.

    They would be, except for the fact that they come into play TAPPED.

    Quote from blastaduky

    well for blue you get Slave of Bolas which kills anything without shroud and swings in for damage, great against thrinax which is one of the worst things to go against. For Red we get the same or Bit Blast, Bit blast is great because of cascade but it cant kill everything and most of the time will just give us a 2 costing spell, so is it worth using if our targets become limited?

    Bituminous Blast for 5, cascading into......Disfigure. Fail.

    Quote from blastaduky

    So im thinking that splashes should not dramatically change the deck in the main board but just change its land and 1 spell. I have not brought up sludge because the card is not what it use to be and i rarely ever side it in Duress/Mirestoll gets the job done a lot better.


    Wrong. Splash changes the deck considerably. Mind Sludge is possibly one of the best cards in the deck, regardless of situation. Mire's Toll takes a lot of swamps in order to become useful, else it's just gets rid of a card they didn't want anyway.
    Posted in: Standard Archives
  • posted a message on [SCD] Urge to Feed
    Quote from NightmareVampire
    Smother, IMO, stinks.


    Explain to me your reasoning: Why does Smother Stink? It was good enough to be played in Extended for years, so why does it not perform to your expectations in Standard?

    Quote from NightmareVampire

    UtF works wonderfully for me. I have run Disfigure and Infest to different degrees in my Vamp deck, and they have worked well. I am sticking with UtF right now because my meta allows it to be very effective.


    So how many times have you actually Played UtF AND put counters on your guys? If you don't put counters on your creatures, it's just straight worse than Doom Blade, which is worse than Smother.

    Quote from NightmareVampire

    I would be interested on your take on Tendrils of Corruption. There is another thread on it in this forum.


    Tendrils is a must 4of in this deck. It's so versatile, hits everything relevant, gives you life when you are already hurting yourself so much with Fetchlands and Sign in Bloods.
    Posted in: Standard Archives
  • posted a message on DT Graphix
    Quote from .toRRent
    fireblade1357:
    noob123:

    //media-dominaria.cursecdn.com/attachments/75/10/635032490641353473.jpg">http://media-dominaria.cursecdn.com/attachments/75/10/635032490641353473.jpg" onload="if (this.height > 150 ) { this.height=150 }; if (this.width > 600 ) { this.width=600 }" border="0" />



    Thanks a bunch. One last edit, though.

    The text from Baneslayer Angel: I Smite wallets -> I SLAY wallets
    and text from Jace: [flavor text here] -> I VANISH Bills
    Posted in: Avatar & Sig Shop Archive
  • posted a message on [SCD] Tendrils of Corruption?
    IMO. Tendrils is a must. It hits everything relevant, including Baneslayer Angel and Abyssal Persecuter, and it's a must have against Jund. It gains so much life it's ridiculous sometimes.

    It even forces your opponent to use instant speed removal to deny you lifegain. Having them Path their own creature rather than your Nocturnus is the best feeling in the world.
    Posted in: Standard Archives
  • posted a message on The First Name Thread
    William Grin
    Posted in: Introduce Yourself
  • posted a message on [SCD] Kalastria Highborn
    So how do you deal with resolved planeswalkers with possible Calcite Snapper backup?
    Posted in: Standard Archives
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