Well I play a Rule of Law deck and I do have a few suggestions:
1) Find the spot for at least two Discombobulates. The ability to filter is real good with this deck.
2)Spellburst, once Teferi is out, the ability to buyback the spell makes it a hard lock which is near impossible to break (Though Korsan grip will screw you if you aren't careful.)
3)Wrath is good, and so is Evacuation. I run just evacs ant the ability to clear the board at instant speed is real nice. I try to find a way to get at least a 2/2 split of evac and ***.
4) Token generators are your friends here. The typical Rule deck features Moblization (Which goes with the commander real nice,) Or Sacred Mesa. You will have the mana avaliable most times once rule is out on the table, so might as well put it to use and making tokens won't use your spell for the turn.
5) This is my last suggestion for now, but I would drop the snow stuff (Other than the Shelves) unless you plan on running Mouth of Ronan(sp?) most of the stuff you are trying to do can be done better with other cards (Like storage lands in place of the scrying sheets.)
Ok this is my first time posting here and I wanted to see how you guys might improve on this deck. I went 2-2 on it (though with a few diffrent cards) at FNM last Friday and have since then added a few new cards.
I just got back into the game a few weeks ago and I don't have access to too many cards before 10th edition that are legal in the format. I am willing to go buy cards but I would like to stay out of Ravanica block at this point because of the fact it is rotating out soon. Any help would be appreciated.
I am a newb to the forums but have been in a few Mafia games in the past on other forums (Including running a game.)
1) Find the spot for at least two Discombobulates. The ability to filter is real good with this deck.
2)Spellburst, once Teferi is out, the ability to buyback the spell makes it a hard lock which is near impossible to break (Though Korsan grip will screw you if you aren't careful.)
3)Wrath is good, and so is Evacuation. I run just evacs ant the ability to clear the board at instant speed is real nice. I try to find a way to get at least a 2/2 split of evac and ***.
4) Token generators are your friends here. The typical Rule deck features Moblization (Which goes with the commander real nice,) Or Sacred Mesa. You will have the mana avaliable most times once rule is out on the table, so might as well put it to use and making tokens won't use your spell for the turn.
5) This is my last suggestion for now, but I would drop the snow stuff (Other than the Shelves) unless you plan on running Mouth of Ronan(sp?) most of the stuff you are trying to do can be done better with other cards (Like storage lands in place of the scrying sheets.)
6x Plains
14x Mountain
Creatures
4x Raging Goblin
4x Suntail Hawk
4x Keldon Marauders
4x Blade of the Sixth Pride
2x Storm Entity
2x Blood Knight
2x Bloodrock Cyclops
2x Wild Griffin
2x Lavacore Elemental
4x Rift Bolt
4x Shock
4x Incinerate
2x Blaze
2x Storm Entity
2x Threaten
4x Ghostfire
3x Spitting Earth
2x Cryoclasm
2x Guerrilla Tactics