- Visserdrix
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Member for 7 years, 9 months, and 19 days
Last active Fri, Apr, 19 2024 11:29:38
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steve_man posted a message on Underplayed, underapreciated cards (sleepers)Posted in: Cube Card and Archetype Discussion
I'm locking this thread because I think we'd be better served in the long run to talk about these individual cards that have nothing to do with each other in their own respective threads for archiving purposes. Please either move individual card discussions to their respective threads, or create a new thread if one doesn't already exist for that card.
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steve_man posted a message on [SCD] Meloku the Clouded MirrorI cut Meloku a while ago and don't really miss it (aside from its awesome art). While he has powerful plays, Meloku relies too much on surviving the next turn or just being really late in the game where you have a bunch of mana up. Even he he does survive the untap, bouncing your lands to hand can be a lot of the time. For me, Shark Typhoon does a lot of what Meloku wants to do in a control deck in terms of being a threat that scales in power the more mana you have available to you while being a lot more flexible in the early game and having flash and being essentially uncounterable to boot.Posted in: Cube Card and Archetype Discussion
That being said, I wouldn't mind seeing a power crept Meloku in the upcoming Kamigawa set. -
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armando.zuffi posted a message on [C19][CUBE] - Idol of OblivionI tested this a few days ago and This had been really good for us. I know that seems so narrow for cube but I think the token generation increased in last years in the cube. Does more someone have good experiences with it?Posted in: Cube Card and Archetype Discussion -
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Niphred posted a message on [MID][CUBE] Adeline, Resplendant CatharHappily replacing Brimaz with this for the human synergies and the reduction of token type bloat by 1.Posted in: Cube Card and Archetype Discussion -
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Szko posted a message on [MID][CUBE] Fateful AbsenceUnexpectedly Absent is nowhere near as good as this. UA doesn't deal with the problem. A bit of tempo is nice, but it isn't removal.Posted in: Cube Card and Archetype Discussion -
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JinxedIdol posted a message on [MID][CUBE] Intrepid AdversaryAnother card that entices me to include Ephemerate.Posted in: Cube Card and Archetype Discussion
Is this a good replacement for Angel
of Invention or Cloudgoat Ranger? -
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Morphling posted a message on [CUBE][CMR] HullbreacherFinally managed to pull this off in a game. #BucketListPosted in: Cube Card and Archetype Discussion -
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Sliver Lord posted a message on [CUBE][M21] Ghostly PilfererBad and slowPosted in: Cube Card and Archetype Discussion -
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mblieb posted a message on The 2nd Annual Spring Rankings!!What a cool project - thanks for sharing!Posted in: Cube Card and Archetype Discussion -
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mblieb posted a message on [CUBE][KHM] Includes & Testing ThreadThanks for sharing!Posted in: Cube Card and Archetype Discussion
Cosima was pretty good for us too, the game I saw I think it came down a turn early and drew 3 cards when it came back? Share the concerns about it being kinda slow and clunky.
Battle Mammoth was very solid in the GW midrange deck I saw it in - drawing a card off an opponent's Primus trigger.
I really want Vorinclex to get there, it hasn't happened much yet (one player did get to immediately ultimate a Nissa WStW which was fun, but otherwise it just ate removal where both Primeval Titan and Carnage Tyrant would have been better. Going to keep hoping though cause it's a wacky card.
I'm still very skeptical of the reliability of Masked Vandal, but if it ends up being good, would love to play it!
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The changeling effect of masked vandal came up twice in funny situations that weren't expected. One time saving its controller from being killed by a flipped Thing in the Ice while it counted as a horror. The other time backfired and stopped its controller from creating snakes with their Ophiomancer! lol
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Usher of the Fallen, Clarion Spirit, and Dragonkin Berserker were played in a Boros Aggro list. Usher was great as expected and clarion spirit ate removal everytime it hit the board which is fine for a 2cmc creature and at least speaks to the perceived threat level of the card. Dragonkin threatened to make a dragon forcing the opponent to remove it or die so again I think if your 2cmc spells are forcing your opponent to use up valuable removal they are doing a fine job.
Doomskar, glorious protector, and cosima, god of the voyage were played in an Esper control list. Nothing much to report on doomskar unfortunately, glorious protector was mostly played as a non blinking restoration angel, but cosima was surprisingly good. Vehicle wasn't played at all but the front side blocked then drew two cards, then exiled while the controller played a board wipe and came back later drawing 3 cards. So pretty good in this shell. Still feels slow but has potential and people who run double fetches might want to consider it more strongly.
Battle Mammoth, Esika's Chariot, and Masked Vandal were played in a Mono Green deck. Battle mammoth was a big dummy as expected but in the situations where Elder Gargaroth would have just died the insurance of battle mammoth felt good. Chariot is very strong. It was very difficult for opponents to decide to kill the chariot or to kill the crewing creatures and just snowballed so hard. Surprise of the night, Masked Vandal was very strong. It hit the board as a 2 mana Rec sage three times not being hindered by lack of creatures in the graveyard at all. Took out a retrofitter foundry and two coalition relics. Was tutored for with Green Sun's Zenith twice costing only 3 mana to tutor it directly into play where compared to reclamation sage would be 4 mana. So far very happy with this over spell based disenchants like Wilt especially being able to tutor for it in green with things like greensun, Fiend artisan, etc.
Behold the Multiverse was in a Dimir control list and played pretty much as expected. It was cast for foretell about equal amounts as fully paid and gave a nice flexible option to hold up mana for counterspells.
Starnheim unleashed unfortunately didn't get cast as far as I know.
Firja's Retribution rotted in the sideboard of the Esper Control deck, being too demanding of a casting cost for the mostly blue aligned deck. I feel it is the weakest of the cards i'm testing so not too surprised by this.
Shimmerdrift Vale Was serviceable as a fixer if you are looking to cut back on functional reprints of evolving wilds and terramorphic expanse which are both better than this. Some people are diehard on singleton and this helps with the spirit of that if you are against functional reprints. Also if your cube plays some crazy land configuartion where decks consistently end up with only 1 or 2 basics shimmerdrift can fit into these decks without ending up as a dead card with nothing to fetch so that's one advantage to consider.
Hope you are all getting in some good testing and enjoying the set!
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otherwise i'm in agreement.
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I agree that maindeck percentage alone is not a good measure of overall cube performance but I do think it is an important factor to consider. The best cube cards have a high maindeck percentage and a high win rate. The worst cube cards have a low maindeck percentage and a low win rate. Serviceable cube cards fall somewhere in the middle. Your example of Griselbrand is a great one. It has a lower maindeck percentage because it needs to be built around, but it is sufficiently powerful that it has a high enough win rate to offset its low maindeck percentage.
Unfortunately this is not the case for Armageddon in my cube. It has a maindeck percentage of only 32.50% and a win rate of 51.16% for an overall cube rating of 41.83%. This is dismal. Out of all 360 cards in my list it is ranked 352nd. Griselbrand by comparison has an overall rating of 55.55% ranked 261st out of 360 cards.
Overall Armageddon has not been performing well enough to justify its low maindeck percentage in my list.
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I am really hoping fortell comes through stronger than it reads.
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Pathway much better than spires. RW aggro wants untapped lands. needle spires too slow to get activated in most RW decks.
I would say the pathways are better than most manlands with the exception of tarpit, collonade, and maybe on par with ravine and shambling vent depending what you want these sections to do.
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While there are definitely some obvious comparisons I think these will play differently. You play dragonmaster outcast in a deck that is designed to get to 6 lands. You play this as flood insurance in an aggro deck that isn't supposed to get past 4 mana. This can still swing in and be difficult to block in the early game where dragonmaster outcast is a big doodoo head that cant do anything, and for that reason I think it aligns much better with traditional red aggro decks and should be much stronger.
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wouldnt cut parallax wave for this though. that card is a whole different type of beast.
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