On UW matchup (I assume we're talking about UW Control)
Push deals with colonnade
Moon deals with colonnade, Azcanta, Field of Ruin
Kambal doesn't really do anything relevant
So taking this into an account I would do this:
- Terminate (I find it to be more expensive push in this MU)
- Path (I don't think it's necessary)
- 2 Lightning Bolt (not enough relevant targets, trying to burn them out seems like a bad plan).
+ CB (discard their sweepers is important)
+ Liliana
+ Wear//Tear (Azcanta, Seas, Detention Sphere, RiP after sideboard)
+ EE (can deal with enchantments, tokens, and even planeswalkers)
Had a tournament yesterday. Went 4-0-1 in Swiss portion and got Troned in top8. I feel like I had the chance in the second game but never drew the 3rd land (cast 2 lootings) with moon and rabblemaster in hand. I even consider adding Ghost Quarter into the sideboard as the 21th land / surgical combo piece to minimize this kind of situation in future
Speaking of closing speed, is Goblin Bushwacker crazy with all the token we have? The obvious problem is that it doesn't do a whole lot by itself
I agree that the synergy is certainly there with young pyromancer. And those are the rules I would follow for casting it.
My issue was that if the board wasn't empty it could never attack nor reasonably block and trade for anything relevant and if the board was empty then the pressure it put on the opponent was generally pitiful.
In my experience so far it really only seems to pump out chump blockers. Only approximately 1/10 games has it felt like a sufficient threat, while in the testing I've done so far Rabblemaster on an empty board is a fast clock and otherwise can threaten a chunk of damage if the opponent gets too aggressive or trade for a larger creature if I'm attacking with it.
I realise that my experience is limited, but so far I'm more impressed with Rabblemaster in that slot.
As FlyingDelver said, YP here for generating value from our spells (8 of them has flashback) and it's 1 mana cheaper which is important for our curve. Rabblemaster is a bigger clock indeed but only on the empty board, otherwise it trades for pretty much any grizzly bear as it doesn't have any kind of evasion.
The list is interesting. We can't say for sure if those tweaks are made to oppose a certain team or they feel like this build is potent in an open meta. Perhaps they decided to drop blood moons because they were planning to ban tron.
Rabblemaster presents a clock which our deck otherwise lacks. My only concern is his low toughness - it dies to everything our opponents are going to bring against our pyro. All in all, I like Hazoret better in this place.
I'm on fulminator plan against big mana decks. Recurrance is a lot more valuable than making reveler cheaper.
The strength of this deck is, especially agaisnt Jund, that you can turn your dead draws into gas by flashbacking Looting in the late game. This is incredibly valuable. That way you will more or less guarantee good todecks, wheras Jund can only play Bob and other than that build the deck to leverage bad topdecks. Its the big problem that I have right now with Jund. Mardu operates way better in leveraging bad topdecks with its Looting engine. And Reveler is just amazing overall.
With your list, which is similar to mine, I would board like the following against Jund:
I don't like BM in that matchup as it can basically do nothing, Molten rain at least destroys a land guaranteed, but its most targeted for Ravines and Treetops.
Blood Moon deals with Ravines and Treetops and gets even stronger with Molten Rains targeting their basic lands.
I also wonder if cutting 2 CB is better then just cutting 4 IoK? CB can kill bob and bbe in addition to hand disruption.
What I like about reveler is the immediate value when you play it, also it dodges bolt,push and decay, doesn't overlap with pyromancer in early game, great with k-command and is a much bigger threat.
Has anyone tried smallpox as a sideboard option? I have a few bogles players in my LGS as well as scapeshift and I was wondering if the card is any good in those matchups. It's kind of a land destruction + edict effect which dodges leyline and also doesn't affect YP on the battlefield.
I'm really excited about new Chandra as well. I might even try a reverse split (4 Chandra and 2 Koth) for a heavier red list with Godo and Batterskulls because her ramp ability (being +1 and constant +RR) seems more reliable to me than Koth's.
I think playing without mana acceleration is fine. I don't really like mind stones, as they're only good on t2. SSG is good with rabblemasters and sometimes fine even as a grizzly bear, so I'm currently running them.
On a side note, I like the idea of adding tormenting voice to filter unnecessary lands, mana acceleration, blood moon
Depending on your meta you might want to switch volcanic fallouts for kozilek's return. It deals with color protection (burrenton, firewalkers, etched champion) but lacks uncounterable and shock face/planeswalker
The only splash I ever wanted in skred is black for discard package against combo decks, but you have to run a decent amount of black sources to do so, which makes Koth ultimate and ramp much weaker. I might try it when I get some snow-covered swamps though.
I don't see a reason to run Nahiri as it doesn't solve any problems. Why have it in skred when you can run RW prison style deck?
@natesroom - I think his message was addressed to me:)
The tournament went isn't as bad as I expected. I went 3-2 overall and never cast Endless One for 7 - only for 3 and only once
I beat elves, RG titanshift (all thanks to moon) and UB mill, lost to a Salvage Titan Delve (because I swapped vandal blasts in SB for shatterstorms, ugh) and to Genesis Wave Superfriends (basically lost to the big Elspeth twice killing my Stormbreath)
As you suggested I trimmed one mountain. I put faithless looting as a silver bullet and it was quite good. I wouldn't play more than that though
In conclusion, Endless One experiment failed. I'll probably switch them for GDDs. I'm gonna try adding big Chandra too if I get one
Push deals with colonnade
Moon deals with colonnade, Azcanta, Field of Ruin
Kambal doesn't really do anything relevant
So taking this into an account I would do this:
- Terminate (I find it to be more expensive push in this MU)
- Path (I don't think it's necessary)
- 2 Lightning Bolt (not enough relevant targets, trying to burn them out seems like a bad plan).
+ CB (discard their sweepers is important)
+ Liliana
+ Wear//Tear (Azcanta, Seas, Detention Sphere, RiP after sideboard)
+ EE (can deal with enchantments, tokens, and even planeswalkers)
Speaking of closing speed, is Goblin Bushwacker crazy with all the token we have? The obvious problem is that it doesn't do a whole lot by itself
As FlyingDelver said, YP here for generating value from our spells (8 of them has flashback) and it's 1 mana cheaper which is important for our curve. Rabblemaster is a bigger clock indeed but only on the empty board, otherwise it trades for pretty much any grizzly bear as it doesn't have any kind of evasion.
Worship looks like an interesing anti-humans/hollow one tech
Rabblemaster presents a clock which our deck otherwise lacks. My only concern is his low toughness - it dies to everything our opponents are going to bring against our pyro. All in all, I like Hazoret better in this place.
I'm on fulminator plan against big mana decks. Recurrance is a lot more valuable than making reveler cheaper.
Blood Moon deals with Ravines and Treetops and gets even stronger with Molten Rains targeting their basic lands.
I also wonder if cutting 2 CB is better then just cutting 4 IoK? CB can kill bob and bbe in addition to hand disruption.
What I like about reveler is the immediate value when you play it, also it dodges bolt,push and decay, doesn't overlap with pyromancer in early game, great with k-command and is a much bigger threat.
On a side note, I like the idea of adding tormenting voice to filter unnecessary lands, mana acceleration, blood moon
I don't see a reason to run Nahiri as it doesn't solve any problems. Why have it in skred when you can run RW prison style deck?
The tournament went isn't as bad as I expected. I went 3-2 overall and never cast Endless One for 7 - only for 3 and only once
I beat elves, RG titanshift (all thanks to moon) and UB mill, lost to a Salvage Titan Delve (because I swapped vandal blasts in SB for shatterstorms, ugh) and to Genesis Wave Superfriends (basically lost to the big Elspeth twice killing my Stormbreath)
As you suggested I trimmed one mountain. I put faithless looting as a silver bullet and it was quite good. I wouldn't play more than that though
In conclusion, Endless One experiment failed. I'll probably switch them for GDDs. I'm gonna try adding big Chandra too if I get one